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Rock Band Blitz Power-up Profile: Road Rage

Rob is an awesome Harmonix fan we met at PAX that has been writing pieces on his blog about Rock Band Blitz. He was kind enough to write something just for us! We'll be posting these Power-up Profiles for each Power-up over the next few weeks. For more information about how the Power-ups work, visit our YouTube channel.


With Road Rage I have the ultimate power to summon minivans. Like the unknown sixth Planeteer that Gaia kept in the basement of that crystal bungalow on Hope Island, I have kept my powers secret. But in Rock Band Blitz I can use my hoopty-conjuring skills to good use by grabbing insane amounts of points and conquer the Leaderboards. It’s either that or wait until Ma-Ti needs to take an afternoon off to see the dentist. Still the dude is super serious about flossing so I may need to stick with summoning whips in Rock Band Blitz.

Road Rage is a power up that is a slightly uncontrollable destructive force. This Overdrive Power-up, once I’ve gathered the minimum amount of Energy to fuel it, can be summoned at a push of a button. Once activated, the van from the Rock Band 2 intro cinematic bolts ahead on the Note Highway, cutting down every single note it hits and snagging some points.

Road Rage is much like Bottle Rocket. Both are what I like to call a “cleaning” Power-up, as they clear notes that are making a mess of the Note Highway. But while it shares some traits with its flying and exploding second cousin, it is also has some unique traits of its own.

Like Bottle Rocket, Road Rage also activates purple notes, fills Overdrive, and builds combos along its mystical journey. You can even use it to “Jump the Checkpoint” and fill lagging combo meters by utilizing notes after the checkpoint. These last-minute strikes can make the difference between going the next 30 seconds with only one multiplier active versus getting that last chance at maxing out your combos for the next run.

Unlike Bottle Rocket, Road Rage is not something you can summon constantly in succession. One use of Road Rage drains your entire meter. The more Overdrive you save means the further distance that van will swerve around knocking out notes.

Speaking of swerving, the van is also a bit of an uncontrolled mess. It flies onto the Note Highway in an arc and doesn’t sit still on one lane. This makes it fairly unpredictable. You can be safe in assuming that it’s going to kick a bunch of notes around when you activate it, you just may not know which notes it’s going to pummel.

To me this means using Road Rage in crowded sections. The more chaos it can cause, the more it is going to reward me. What I sacrifice in not using the precision of Bottle Rocket, I can make up with using other Power-ups like Synchrony and Blast Notes in unison with Road Rage. Synchrony allows me to hop from lane to lane without too much risk to Blitz Mode while Blast Notes lie out on the road like a minefield waiting to be hit by the van o’ crazy I just summoned. Road Rage is also great at recovering from some missed notes and losing Blitz Mode. Being able to launch the Power-up and have it hit a crowded section of notes to boost back into Blitz Mode is a great way to jump back into the game and pretend like you never lost momentum.

Get some practice and test out the destruction on some DLC tracks like Rise Against’s “Savior” or Stevie Wonder’s “I Wish”. You may find a benefit to summoning massive amounts of metal automotive beasts onto the crowded roads of Rock City.