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View Full Version : Band Mode Bug?



JohnRKlein
11-23-2007, 04:37 PM
I started a band with the drummer as the lead. My wife and son created a character to joined in to sing and pick..

While playing as the drummer, I would have a full 4x and hit the overdrive and it would stay as 4x the whole time the meter drained.. No matter what I did, I could never get it to go over 4x..

We were all playing medium mode..

What gives??

BTW, ps3 version.

andy17null
11-23-2007, 04:41 PM
Yup, working as intended. Look in the top right near your score - when you're in career mode, activating overdrive adds a Band Multiplier, multiplying EVERYONE'S score by 2. It's cumulative, so if all three of you enter overdrive at the same time, your score will be 8x whatever you hit (making a total of 32x if you're in 4x multiplier yourself.) Take that with a grain of salt - that seems to be the behavior that occurs, but i could be mistaken.

Keebler
11-23-2007, 04:41 PM
I believe in multiplayer play, your individual multiplier maxes out at the normal number and the overdrive activates a 2x multiplier that goes towards your entire band score. For each person that activates overdrive, the band multiplier is multiplied by 2.

JohnRKlein
11-23-2007, 04:51 PM
Thanks for the quick reply to both of ya.. I will look closer next time.. I was only looking at my meter, so I only noticed mines wasn't going up.. :)

Ok, now it makes sense.. :)

Keebler
11-23-2007, 04:54 PM
Keep in mind when you're hitting your notes and using Overdrive: it's all about the contributing to the greater good!

Chitiwok
11-23-2007, 05:00 PM
Just a nit-picking clarafication - multiple overdrives at the same time ADDS 2 to the multiplier rather than multiplying it by 2. When 3 band members use it its a 6x multiplier, not 8.

So unless you're all nailing exactly the same section there's not much benefit to doing it at the same time (4x multiplier for half the time = 2x multiplier for twice as long).
Since the whole band also gets the improved crowd boost on anyone using overdrive, using overdrive one at a time (especially on songs you aren't good at) will let you limp through songs you might otherwise fail by having overdrive going on one person or another for about half the song.

Keebler
11-23-2007, 05:06 PM
Just a nit-picking clarafication - multiple overdrives at the same time ADDS 2 to the multiplier rather than multiplying it by 2. When 3 band members use it its a 6x multiplier, not 8.

So unless you're all nailing exactly the same section there's not much benefit to doing it at the same time (4x multiplier for half the time = 2x multiplier for twice as long).


Not true. If you're all nailing your parts and you all activate Overdrive, there's the 8x bonus for the band score, as well as the continuing multipliers for individual players. If someone messes up their part, they return to no multiplier for their notes, while every other person has their multiplier and the band still has their's.

Chitiwok
11-23-2007, 05:22 PM
With all 4 going at the same time, yes it would be an 8x band multiplier, however I just did it with guitar drums and vocals, and the band multiplier was only 6x. Yes everyone keeps their multipliers but at 6x for 3 overdrives and 8x for 4 there is no advantage to sychronizing it atm other than doing it for an easy section with lots of notes for everyone. I'm doing it on the PS3 if for some reason you get an 8x multiplier for 3 overdrives on X-Box, but it's 6x for 3 on the PS3 as of 5 minutes ago.

Oxyplox
11-23-2007, 06:02 PM
Keep in mind when you're hitting your notes and using Overdrive: it's all about the contributing to the greater good!

For the Tau Empire!

ZkDotNet
11-23-2007, 06:16 PM
Just a nit-picking clarafication - multiple overdrives at the same time ADDS 2 to the multiplier rather than multiplying it by 2. When 3 band members use it its a 6x multiplier, not 8.

So unless you're all nailing exactly the same section there's not much benefit to doing it at the same time (4x multiplier for half the time = 2x multiplier for twice as long).
Since the whole band also gets the improved crowd boost on anyone using overdrive, using overdrive one at a time (especially on songs you aren't good at) will let you limp through songs you might otherwise fail by having overdrive going on one person or another for about half the song.

Your math is slightly off. It's (4 * x/2) + (1 * x/2) vs. (2 * x/2) + (2 * x/2). (IE, 4x multipler for half the time, plus 1x multiplier for the other half VS 2x multiplier for both halfs.)

Plug in any arbirtrary point value in to X and you'll see that synchronizing your OD activations will net more points.

Are there times you want to stagger them? Just about only one reason to stagger: if the band is struggling to just *pass* the song.

espher
11-23-2007, 06:40 PM
For the Tau Empire!

I snickered because I'm playing a Warhammer 40k tabletop game using Shadowrun rules.

Geek +1.