RockBand.com


View Full Version : Repeated notes not all registering



GunnerMcGrath
11-27-2007, 10:58 AM
Hi, let me start out by saying that I've beaten all 3 GH titles on expert and have no problem playing these simple kinds of songs on any level in those games. I'm also a professional guitar player and know that my strumming rhythm is quite good =)

It seems that in Rock band, any time there's a somewhat fast repeated section of notes that goes for more than 8 or so strums in a row, some of the strumming does not get detected. This is using a GH controller that gives me no problems in the GH games. I'm talking about very easy songs like the Ramones and Queens of the Stone Age songs on expert, ones that should be ridiculously easy to play.

Has anyone else had this problem? I seem unable to play more than 10 notes in a row anytime fast strumming is used, and especially if I try to strum up and down rather than just down (but it happens then too). It seems like a software issue to me.. at first I thought maybe my strumming was just off or that the game is less forgiving with the timing, but after playing a lot of songs on different levels I'm convinced it's a problem.

I would love to hear confirmation that other people have this problem so I know I'm not crazy, and hopefully that there's a fix in the works.. I love Rock Band overall but a problem like this would definitely make me put it down for good, at least as far as the guitar goes.

UPDATE: I figured out the problem.. it seems that the strum detection is a bit laggy.. I've calibrated my system but unfortunately there is no guitar calibration like in GH3. The problem is that to hit fast strumming patterns like those in Blitzkrieg Bop on expert, you have to strum a full half beat early.. I just got 99% on the song by strumming COMPLETELY ahead of the beat. It's one thing if the video were a little off and you had to focus on playing to the beat.. but when the click of my x-plorer is perfectly on the beat and I'm constantly missing, but i hit the notes perfectly by playing completely out of sync with the music, something is terribly wrong. Let's get a fix for this!

jq715861
11-27-2007, 11:01 AM
3 options.

1. Check or double check lag
2. Blow inside areas where strum bar goes up and down.
3. Visit www.support.ea.com for a new guitar to be sent to you free of charge if strumming is not working properly.

lawnmowerdeth
11-27-2007, 11:36 AM
I'm having the same problem with the Rock Band guitar on PS3. I don't think it's a faulty guitar. During multiple fast notes they either show up late/early or get ignored. Lag has been calibrated multiple times.

It's like the game is pickier than GH. I also play GH on expert level on PS2. Wish I could use my PS2 guitars. Really annoying to fail a song that I know I would be aceing were it GH.

Tamarin
11-27-2007, 01:06 PM
Check close and see if your actualy missing notes.

The issue Im seeing is that Notes are getting double strumed.

At first I just thought I sucked and was missing the notes entirley, but then I noticed that the bars on sustained notes were breaking, it was just that the game thought I was strumming again right away.

The biggest draw (to me) for the fender strat was the click free strum bar, but it seems to have a good number of issues.

Any body else seen this issue yet?

GunnerMcGrath
11-27-2007, 06:41 PM
Well, it's possible that it is strumming extra times.. I've tried this with all 3 xbox guitars and it is a constant problem, but generally only on notes where fast strumming is required.. which leads me to believe it is not a problem of "double strumming" (though this DOES happen with my fender at random times, not the gibsons). My most reliable guitar is the wired x-plorer but it's still absolutely worthless on fast strumming sections of any song, especially ones like blitzkrieg bop.

I'm convinced it's a software issue, and I'm very near putting the game away indefinitely.. which makes me mad considering i stood in the cold in the middle of the night to get my copy. You'd think if a game was going to be broken it'd be GH3.. those guys were new to the system and nailed it perfectly, and here we have experienced coders for this kind of game that manage to wreck the most basic part of the gameplay (despite rocking the hell out of a lot of the other features).

I wonder if the devs even bother reading this to find out about potential problems. Personally I'm shocked this didn't come up in testing..

Desaevio
11-28-2007, 12:34 AM
The calibration is mind numbing. Last night I finally calibrated the feckin' thing correctly. I had been screwing around in the -20 through 20 range and getting nowhere, and out of frustration just kicked it up to 60 ms because it seemed ridiculous for a 32" LCD and... yeah, my magic number ended up being 65 ms.

End result: I finally finished Green Grass on Expert. Huzzah!

OsageCowboy
11-28-2007, 01:10 AM
This thread nailed it in every respect. I cannot play Go with the Flow correctly with either guitar. Any time there is a string of 1/16th notes, it seems like 1-2 out of every 10-15 will drop, regardless of whether or not you are correctly strumming.

I believe this to be a software issue in need of a patch to correct. Although I have already RMA'd my guitar due to these issues, the more I play it, the more it seems as though there is a genuine software issue.

Anyone else feel the same? I believe a patch may correct a lot of these problems.

MixPlus
11-28-2007, 01:18 AM
This thread nailed it in every respect. I cannot play Go with the Flow correctly with either guitar. Any time there is a string of 1/16th notes, it seems like 1-2 out of every 10-15 will drop, regardless of whether or not you are correctly strumming.

I believe this to be a software issue in need of a patch to correct. Although I have already RMA'd my guitar due to these issues, the more I play it, the more it seems as though there is a genuine software issue.

Anyone else feel the same? I believe a patch may correct a lot of these problems.

Yes - I experience the same thing! 16th notes are a major issue. Whether or not it's the controller or the software - or both - I don't know. :confused:

OsageCowboy
11-28-2007, 01:22 AM
It has to be the software because the GH3 guitar cannot pull it off either. This problem is causing a lot of people to believe their guitars are defective when all that is needed is a patch, and I would imagine this problem would be patchable. These issues necessitate a response from Harmonix all the more, so they don't end up needlessly replacing guitars at a significant cost.

AgainstOne
11-28-2007, 01:26 AM
i'm having the exact same thing. i figured it was the guitar (i don't have any GH guitars for 360 to compare to), so i put in for a new one :(

MixPlus
11-28-2007, 01:32 AM
i'm having the exact same thing. i figured it was the guitar (i don't have any GH guitars for 360 to compare to), so i put in for a new one :(

I just compared the RB Fender to the GH III wireless Les Paul (both for 360). Same 16th note issues. So it seems we have a major software glitch that is causing people to think their guitars are in fact broken - notwithstanding the ones that are really "broken" i.e. strum bar is flopping all around, tremelo bar is loose, etc.

Can anyone say PATCH PLEASE!? :D

Bakkster
11-28-2007, 01:34 AM
I would double check the lag settings. If your lag is set too low or high, it could cause only notes that are slightly early/late to register incorrectly. Give that a try (including bumping the lag settings way up and down) and let us know if anything gives you better results.

OsageCowboy
11-28-2007, 01:34 AM
This is probably what the majority of users are in fact experiencing. This thread needs to be stickied, and HMX needs to get the word out ASAP.

OsageCowboy
11-28-2007, 01:36 AM
I would double check the lag settings. If your lag is set too low or high, it could cause only notes that are slightly early/late to register incorrectly. Give that a try (including bumping the lag settings way up and down) and let us know if anything gives you better results.

I have calibrated ad nauseum and still have these issues. Again, it is on both guitars and GH3 does not have this problem. No amount of calibration can cure the software erroneously dropping 1/16th notes, and even if it could that seems too big of a burden for users to bear. It has to be a software issue that needs a patch.

Bakkster
11-28-2007, 01:40 AM
I have calibrated ad nauseum and still have these issues. Again, it is on both guitars and GH3 does not have this problem. No amount of calibration can cure the software erroneously dropping 1/16th notes, and even if it could that seems too big of a burden for users to bear. It has to be a software issue that needs a patch.

Did you set the A/V Lag calibration up and down in around the 50ms range? Maybe try putting the lag setting as high as it can go before being unplayable and as low as possible, then picking the median value? Do you have similar problems on drums?

Add any important info you can, so that HMX can narrow down the problem.

MixPlus
11-28-2007, 01:41 AM
I have calibrated ad nauseum and still have these issues. Again, it is on both guitars and GH3 does not have this problem. No amount of calibration can cure the software erroneously dropping 1/16th notes, and even if it could that seems too big of a burden for users to bear. It has to be a software issue that needs a patch.

This reminds me of the old days when Roland's midi guitar synth would not track properly and randomly drop notes as you played. Not the same issue technically but just as frustrating... :(

I am with you - I have calibrated this thing to death - to no avail.

Again... PATCH PLEASE! :D

kbales
02-10-2008, 03:43 PM
Same thing here. Going from Guitar Hero 2 and 3 (which both work great and are a ton of fun) to this buggy game is really frustrating. This issue is really ruining the game for me.

I guess I'll keep fiddling with the calibration settings.

nidrom
02-11-2008, 12:14 PM
I am having the exact same problem and for the longest time I just thought it was me missing the notes. Recently I was at a Friends house playing and he has an older projections TV (I am playing on a plasma at my house). I never once had a problem on his set up Getting 100% on several song with fast repeated notes that I have never been able to do before. I tried calibrating for my television but with no real success. I'm almost certain this is a calibration issue and definitely something that should be looked at by the developers.