View Full Version : DIfferent NOTES in songs for RB2 vs RB1
rockinkane
02-20-2009, 07:32 PM
"More human than human" by white zombie AND "I stand alone" by godsmack (EXPERT guitar)have different notes in RB2 vs RB1.
In RB2 they are hammer-ons while in RB1 they are standard strummed notes.
If anyone wants to know which sections of the song this occurs in, I can give more exact info. From memory, in I stand alone, (CHORUS 2 and 3)there is a chord transition from yellow-blue to blue-orange that in RB2 is a hammer-on vs RB1 strummed note.
Same type of issue for "More human..." (occurs at end of MAINRIFF 1,2 and 3in RB2 hammer-ons vs RB1 strummed notes....
IS A FIX POSSIBLE???
Keep rockin!!!!!!! ALSO...should I post this issue here?? any comments/suggestions?
aznman08
02-20-2009, 11:28 PM
the issue might have to do with the game engine
ecample Thunderstruck from AC/DC on guitar has hammer ons and pulls off in the intro but its all strum notes in RB2 (runs off RB1 engine)
iamtheddrman
02-21-2009, 09:25 PM
Hammer-on/Pull-off chords were not in the RB1 engine. They are charted into the DLC but ignored by the engine. Thus the difference between the RB2 and RB1 versions of the song.
rockinkane
02-22-2009, 05:03 AM
Thanks for the reply and input... that makes sense, you are right I have never seen Hammer on/pull off chords in RB1...
Keep Rockin!!!!
iamtheddrman
02-22-2009, 04:02 PM
Thanks for the reply and input... that makes sense, you are right I have never seen Hammer on/pull off chords in RB1...
Keep Rockin!!!!
No problem. Azn was right too, the HOPO engine was changed quite a bit between the two games. If I recall correctly, HMXHenry (or one of the other devs) said they are able to hand-chart HOPOs now, as opposed to RB1, where the HOPOs were based on note spacing/tempo. That would be the difference between Thunderstruck on RB1 and RB2
Chatham
02-23-2009, 03:38 PM
I have to admit, the HOPOs in RB2 are smooth as hell. I ignored the HOPOs in RB1 and strummed because it felt like a revamped GH1/2 engine.
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