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View Full Version : G4-The Feed: Left 4 Dead DLC Hands on!



BuRn7 CaK3
04-19-2009, 11:14 PM
Video: http://g4tv.com/thepile/videos/37787/Left-4-Dead-Direct-Feed--Survival-Mode---The-Last-Stand.html

Can it, whiners! Easily the most common complaint leveraged against Left 4 Dead was that it had too little content and on April 21st players are getting a FREE download with plenty more zombie shooting action. Did I mention it’s free? Xbox 360 users hardly get anything for that price, except refurbished red-ringed consoles. The DLC adds three significant changes to the game, the melee fatigue already introduced on the PC, the inclusion of Dead Air and Death Toll in versus mode, and the addition of Survival Mode with 16 maps, 15 borrowed and one new.

Nasty, Brutish and Short

Survival mode takes all of the areas, 15 in all, from the original Left 4 Dead maps where you call the horde, like at the elevator in No Mercy and at the crane in Dead Air. There’s also the brand new lighthouse themed, “The Last Stand” with the apt tagline “it doesn’t end well”, because, despite being the level loaded with pills, explosives, ammo and health…well, good luck lasting long enough to use any of them. There’s no rescue in sight for Survival mode, just a never-ending flow of zombies and the crushing feeling of impending doom (or a tank beating you into the pavement). Apparently, the team at Valve hasn’t surpassed the 10 minute mark, and our fairly skilled crew topped out at a little over four minutes in Death Toll’s drains, earning a bronze and falling nearly three minutes short of a silver ranking. For comparison, my first lighthouse run relying solely on AI lasted a whopping two minutes and forty-one seconds. That’s longer than some of my attempts with human players, but don’t expect to set any records with the AI in tow.



Now, to illustrate the infinite zombie spawning, Valve put together this chart: (Click Source (http://g4tv.com/thefeed/blog/post/694858/Left-4-Dead-Survival-ModeDLC-Preview.html) link to view the chart)

As you can see, before you even hit the 4 minute cut-off for the bronze rank, you’ll have taken on 3 tanks, numerous special infected and about 5 waves of horde. Every reload, decision to heal and the timing of using explosives affects the outcome of your attempt, and the combination of skill and cooperation makes this mode far more complex than just fending off never-ending waves of zombies. I’ve always felt the brilliance of L4D is how it takes a very simple concept and slowly reveals complex layers of depth to the player. There seems to be a limitless variety in strategies you can employ to survive and with rounds lasting under 7 minutes or so, factoring in time to set up before you call the horde, this is a fast-paced “quick fix” of L4D compared to the versus and campaign modes. It’ll also put you on the fast track to that pesky Zombie Genocidist achievement. Good luck, and leave your friends who cower away from advanced or expert difficulties behind.

Melee Takes a Hit

One common strategy that won’t save you anymore is backing all the survivors up into a corner and spamming melee to thwart the Horde and special infected. It used to be pretty simple to avoid all damage by employing this strategy, it repels snaking tongues, ambitious Hunters and countless zombies with minimal effort. With the addition of “melee fatigue”, you’ll have to wait until your melee “reloads” to continue deflecting zombies. Applicable in both survival and versus mode, the tweak to melee takes some adjustment as a survivor, but it sure makes Boomers and Hunters happy and balances the game nicely. Do I miss melee spam? Ok…a little, but if WiiSports boxing taught me anything, it’s that most people can’t continuously punch things for very long without getting tired.

Versus, Now With Three Maps No One Will Play

Please forgive the tongue-in-cheek, but if you play as much as I do, you’re probably just as sick of the No Mercy favoritism in Versus mode as I am. This is why I’m especially excited to see Death Toll and Dead Air join the circuit. The large open spaces in these levels obviously provided a challenge to adapt for Versus, but the balance is executed well and this was ultimately worth the wait. I’d elaborate more, but this addition speaks for itself, Dead Air is a personal favorite but both “new” maps provide welcome variety to the versus multiplayer.


Watch Larger Version (http://g4tv.com/thepile/videos/37794/Left-4-Dead-Direct-Feed-Versus-Mode---Dead-Air.html)

Last Words

With the inclusion of Dead Air and Death Toll in versus, there’s something here for players of all skill levels and welcome content for those getting tired of playing the same maps over and over. Survival caters to the upper echelon of players and offers so many map choices and such a challenge that you’re unlikely to tire of it quickly. And again, with the whole update being free, there’s virtually nothing to complain to about. Again, Valve proves how reliable they are in supporting their games after launch with more than just fixes, Tuesday can’t come soon enough.

Left 4 Dead Survival Mode/DLC
Platforms: PC/360
Played on: 360
Release date: 4/21/09

Source: G4 - The Feed (http://g4tv.com/thefeed/blog/post/694858/Left-4-Dead-Survival-ModeDLC-Preview.html)

The_Wurm
04-19-2009, 11:19 PM
can't wait

BuRn7 CaK3
04-19-2009, 11:23 PM
That's intense. I also love the "Melee-Fatigue" added in, finally. I stopped playing for a little while simply because of melee spammers.

Tuesday cannot come fast enough!

hawkofva
04-19-2009, 11:26 PM
Oh hell yeah. I had no idea it was due out on Tuesday.

Cpt. Overkill
04-19-2009, 11:26 PM
That's intense. I also love the "Melee-Fatigue" added in, finally. I stopped playing for a little while simply because of melee spammers.

Tuesday cannot come fast enough!

I learned to deal with melee spammers.

BuRn7 CaK3
04-19-2009, 11:31 PM
Oh hell yeah. I had no idea it was due out on Tuesday.

I know! I didn't think it was supposed to come out so quickly, but April is almost done with so i guess you could say it was expected.


I learned to deal with melee spammers.

Glad to know you could, i still can't. But no worries as of Tuesday!

Sgt Pepper
04-19-2009, 11:47 PM
Tuesday, huh? At least I see that I'm not the only one here surprised by how close the release is.

Not a whole lot there for me personally (yay for local multiplayer only!), but it's good to see that Valve is able to get the updates out for both PC and Xbox at the same time, both free.

Cpt. Overkill
04-19-2009, 11:52 PM
Glad to know you could, i still can't. But no worries as of Tuesday!

If you have a team of skilled players, you should be fine against them, really. A good hunter/boomer attack will shut them down easily.

BuRn7 CaK3
04-20-2009, 02:35 AM
If you have a team of skilled players, you should be fine against them, really. A good hunter/boomer attack will shut them down easily.

Doesn't matter. If you've gone as many as i have, it really doesn't matter how skilled your teammates are.

thesicklyill
04-20-2009, 03:03 AM
left4deadforums.com has all this already.. and more. There is a whole thread on a blog about survival alone.

citric_bullets
04-20-2009, 03:15 AM
Oh man, Left 4 Dead consumes my life as it is. This is probably going to DEVOUR it.

BuRn7 CaK3
04-20-2009, 03:25 AM
left4deadforums.com has all this already.. and more. There is a whole thread on a blog about survival alone.

Obviously, since it is the L4D forums.


Oh man, Left 4 Dead consumes my life as it is. This is probably going to DEVOUR it.

When this comes out. I might actually play a game with you. Since you've been on my friends list for how long? LOL!!

citric_bullets
04-20-2009, 03:26 AM
Obviously, since it is the L4D forums.

Wait, you mean the L4D forums contain information about L4D?! :eek:

BuRn7 CaK3
04-20-2009, 03:29 AM
Wait, you mean the L4D forums contain information about L4D?! :eek:

No. They contain everything else BUT Left 4 Dead. They just want you to be left for dead on the forums.

That was horrible.... my bad!:cool:

Lady Siara
04-20-2009, 07:13 AM
Oo, yay, I knew not following this would make the wait go by much faster. It's coming out tomorrow and I'm just now learning what's in it. XD

rowtheboat
04-20-2009, 10:49 AM
I might buy this game, AGAIN!!!!

BuRn7 CaK3
04-20-2009, 01:01 PM
you spelled buy wrong!

back_blows
04-20-2009, 01:31 PM
Tuesday is going to be pretty sweet. I've got Renegade and L4D!!

BuRn7 CaK3
04-20-2009, 01:36 PM
Tuesday IS going to be sweet. Not pretty sweet, just sweet.

Cpt. Overkill
04-20-2009, 01:43 PM
Doesn't matter. If you've gone as many as i have, it really doesn't matter how skilled your teammates are.

I goes against melee spammers with my team on L4D all the time. A good boomer blinding them all plus a hunter = one of them downed.

back_blows
04-20-2009, 01:51 PM
I goes against melee spammers with my team on L4D all the time. A good boomer blinding them all plus a hunter = one of them downed.

This used to work quite well for me in No Mercy 4 (elevator), until the melee spammers start shooting.

rowtheboat
04-20-2009, 02:19 PM
you spelled buy wrong!

Typo FTL

BuRn7 CaK3
04-20-2009, 07:06 PM
Typo FTL

Wasn't as bad as our History teacher... towards the last day of school, he gave my friend Derek a detention for something stupid. He spelled too wrong, he spelled it to. And my friend derek says to him "I can't serve that!" the teacher goes why? He says "You Spelled too wrong!"

It was a joke detention... but he was acting serious, which made it even more funnier.

Lady Siara
04-21-2009, 06:02 AM
It's out now, I'll download it and post my morning impressions. :]

Impressions: IS GOOD

athenahollow
04-21-2009, 12:01 PM
I stayed up till 5:30 am to download this bad boy :D

We played quick round of survivor and it was fun. Had a new level to play on that totally threw me off, since I know all the good locations on the others. BUT, I think it was definitely worth the wait from that alone :)

bermuddy
04-21-2009, 12:07 PM
I stayed up till 5:30 am to download this bad boy :D

We played quick round of survivor and it was fun. Had a new level to play on that totally threw me off, since I know all the good locations on the others. BUT, I think it was definitely worth the wait from that alone :)

now we have to play this as well. yet another game to put on our "to do" list.

Cpt. Overkill
04-21-2009, 12:26 PM
I stayed up till 5:30 am to download this bad boy :D

We played quick round of survivor and it was fun. Had a new level to play on that totally threw me off, since I know all the good locations on the others. BUT, I think it was definitely worth the wait from that alone :)

This.

afterstasis
04-21-2009, 01:04 PM
it still hasn't dropped for the PC version.
i'm not expecting it for a few more hours, but i recently made a few changes on our team's server to uncap the hunter pounce damage so i've been killing the time making teams ragequit after suffering multiple 40+ point pounces per round.

back_blows
04-21-2009, 01:05 PM
it still hasn't dropped for the PC version.
i'm not expecting it for a few more hours, but i recently made a few changes on our team's server to uncap the hunter pounce damage so i've been killing the time making teams ragequit after suffering multiple 40+ point pounces per round.

Is that the max?

afterstasis
04-21-2009, 02:25 PM
Is that the max?

the normal max is 25, but on the PC you can edit the cvars in the console so that it goes up to 100...

check this out... http://www.youtube.com/watch?v=9gC7jZJwAdA

Stuppletrax
04-21-2009, 03:09 PM
Sounds great. I gave up playing L4D for awhile because of the people who take the fun out of versus and rush to the safe house, and sit in the corner and melee. Now it will take longer for people to melee that damn garage door open so they don't alert the horde.

Although i do wish they would get rid of how some teams would get a tank at the very beginning.....When the team is already in the lead it doesn't help us out that much....

afterstasis
04-21-2009, 03:42 PM
Sounds great. I gave up playing L4D for awhile because of the people who take the fun out of versus and rush to the safe house, and sit in the corner and melee. Now it will take longer for people to melee that damn garage door open so they don't alert the horde.

Although i do wish they would get rid of how some teams would get a tank at the very beginning.....When the team is already in the lead it doesn't help us out that much....

good news!

they patched out the glitch with the garage door a long time ago, as well as balancing both teams tanks, witches, and tier 2 guns.

corner camping/shiva stacking still goes down amongst noob teams, but most above average players have all but abandoned even the most use of those particular "strategies".

back_blows
04-21-2009, 04:04 PM
the normal max is 25, but on the PC you can edit the cvars in the console so that it goes up to 100...

check this out... http://www.youtube.com/watch?v=9gC7jZJwAdA

What the hell man? I need to get L4D for the PC.

afterstasis
04-21-2009, 06:00 PM
the update just dropped for PC... goodbye forums! ;)

BuRn7 CaK3
04-21-2009, 06:03 PM
I find it awesome how if you DESTROY the other team as the Survivors, you will be the survivors first on the next round.

yattamagnus
04-22-2009, 02:30 AM
i only have a silver membership, i play system link at home for 4 players.
does anybody know when it is available for silver?

BuRn7 CaK3
04-22-2009, 03:29 AM
I Think it's available for silver a week after it's release.

so next week is my guess.

yattamagnus
04-22-2009, 07:15 AM
i=sad
but i really should just get the gold anyways, my internet just sucks
thanks

BuRn7 CaK3
04-22-2009, 09:33 AM
No Problem :)

afterstasis
04-22-2009, 10:02 AM
so really nasty exploits have already been found in survival mode, allowing people to go over an hour.

i'm still a versus guy, but did put in several rounds on the lighthouse map and managed just over 10 minutes with 2 friends and a pub without resorting to any cheap tactics.
i'll probably sit out until they figure something out with the exploit.

afterstasis
04-22-2009, 11:56 AM
i'm pretty disappointed in how they left so many invisible walls and blocked off rooftops in the new versus maps... it's as if valve wants to discourage big hunter pounces and essentially giving the infected more options in setting up ambushes.

hopefully they'll finally release the SDK so we can fix their mistakes ourselves.

back_blows
04-22-2009, 12:22 PM
The indestructible door in Dead Air is quite annoying.

BuRn7 CaK3
04-22-2009, 12:26 PM
The indestructible door in Dead Air is quite annoying.

I Think i know what you are talking about. Yes, that door is annoying.

back_blows
04-22-2009, 12:35 PM
I Think i know what you are talking about. Yes, that door is annoying.

It's that door where the survivors hide behind and shoot up the Tank (if there is one). The Tank can't get through, but for some reason bullets can.

BuRn7 CaK3
04-22-2009, 12:36 PM
It's that door where the survivors hide behind and shoot up the Tank (if there is one). The Tank can't get through but for some reason bullets can.

I don't think so. Then there must be 2 doors.

There is one in the beginning of Chapter 2 i think... I's right next to the spawn. Right as you walk out of the spawn, there is this freezer room. You can walk in there and shut the door, and none of the infected can break it down.

back_blows
04-22-2009, 01:13 PM
I don't think so. Then there must be 2 doors.

There is one in the beginning of Chapter 2 i think... I's right next to the spawn. Right as you walk out of the spawn, there is this freezer room. You can walk in there and shut the door, and none of the infected can break it down.

This room:

http://www.youtube.com/watch?v=AXBh4VUXlxY

BuRn7 CaK3
04-22-2009, 01:15 PM
This room:

http://www.youtube.com/watch?v=AXBh4VUXlxY

That's the room i was just talking about.
I don't know what Chapter that is in. 2nd or 3rd. IDK.

back_blows
04-22-2009, 01:17 PM
That's the room i was just talking about.
I don't know what Chapter that is in. 2nd or 3rd. IDK.

My bad.

BuRn7 CaK3
04-22-2009, 01:19 PM
Yeah it's stupid. They'll fix it though. Just give them time.

How many people do you see go in there?

back_blows
04-22-2009, 03:29 PM
Yeah it's stupid. They'll fix it though. Just give them time.

How many people do you see go in there?

I've played maybe 5 or 6 full matches. For the most part, everyone who knows about it goes in there. I've seen one team where 3 survivors are hiding in there, the other guy has no clue about it and has to fight the Tank on his own.

BuRn7 CaK3
04-22-2009, 04:17 PM
I've played maybe 5 or 6 full matches. For the most part, everyone who knows about it goes in there. I've seen one team where 3 survivors are hiding in there, the other guy has no clue about it and has to fight the Tank on his own.

Wow, They're idiots. The match i played, the only thing anyone ever did close to that door was look in it and close the door. That's it.

Then i got kicked for being too good for them. Then someone sent me a voice message saying "Wahh" over and over again. I told him he sounded like a dying cat. Boy, did that shut him up real fast.

afterstasis
04-22-2009, 04:23 PM
we've already seen a bug on DT2 where the tank spawns before the saferoom door has been opened...

additionally, they allow the tank to spawn way too early on the DT finale after killing the two finale tanks, so unless the tank is a moron or spawns in an unusual spot he can get to you before the boat fully arrives.

goddammit valve.

BuRn7 CaK3
04-22-2009, 04:26 PM
goddammit valve.

At least Valve fixes the exploits.

Seems like Valve is the only company who can make an actual game, fixes them correctly, and is still fun at the end.

back_blows
04-22-2009, 09:35 PM
we've already seen a bug on DT2 where the tank spawns before the saferoom door has been opened...

additionally, they allow the tank to spawn way too early on the DT finale after killing the two finale tanks, so unless the tank is a moron or spawns in an unusual spot he can get to you before the boat fully arrives.

goddammit valve.

How long for this update?:rolleyes: