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View Full Version : 360 Elite Data Migration and DLC



CapnHowdy18
12-10-2007, 03:11 AM
Allright, so I had a 360 pro, and I just bought an elite so I could give it to my brother. I gave him my old 360 but kept the Hard drive till I get the data migration kit, since he already has a hard drive. I plugged my old hard drive into the elite before ever turning it on, so I never have used the 120gb one yet.

I it wouldn't recognize the DLC with out me signing onto the 360. So I'm guessing its thinking this isn't my 360. Now my question is this, when I do the data migration onto the new 360, and I gonna have the same problem? Do I need to start up the elite with the 120gb and set up? DO I need to plug the 20gb back into the old xbox?

Its a pretty big deal as I have xbox live up in my room, but I take the system down to the living room from time to time when everyone wants to play, and I don't have access to xbox live down there.

Schmittex
12-10-2007, 03:15 AM
If you make the migration of data to the hard disk 120Go, the hard drive 20GB will be removed

CapnHowdy18
12-10-2007, 03:17 AM
I get that. What Im asking is, right now with the 20gb in, its asking me to sign into xbox live in order to access my DLC, will it ask me to do this with the 120gb after the migration?

Is there a way to make sure it wont do that? Does it just know that my 20gb isn't the right one, and the 120gb is the right one? And after the migration everything will be fine?

Shady515
12-10-2007, 03:27 AM
it should be fine. Worst case scenario: Transfer data to 120 gig from 20 gig, hook it up, go to systems tab, then memory, then hard drive, then Rock Band, then delete your DLC but NOT YOUR SAVE and re-download so it attaches to the new console ID.

CapnHowdy18
12-10-2007, 03:49 AM
Sounds good. Thanks.

Stevenam81
12-10-2007, 04:09 AM
Wrong...you're screwed. All DLC is tied to the machine it is first downloaded on with your gamertag. If you are at your friends place on his 360 and recover your gamertag, then download some DLC you can play it on his 360 all you want without being on Live. But when you come home and recover your gamertag, you have to be signed in to access that content since it is tied to his console ID. The 360 treats your situation the same way.

With my experience I had a premium first. I bought a few xbox live arcade titles. Then when the elite came out and my premium was having issues with freezing up I swapped it out at Best Buy. Now I have to be signed in to Live on my elite to play any arcade games I bought on the premium. If I am signed out they are just trial. It's retarted.

Stevenam81
12-10-2007, 04:18 AM
it should be fine. Worst case scenario: Transfer data to 120 gig from 20 gig, hook it up, go to systems tab, then memory, then hard drive, then Rock Band, then delete your DLC but NOT YOUR SAVE and re-download so it attaches to the new console ID.

This doesn't work either. Your gamertag remembers what console you used to download each DLC. If you delete contect, it's not like your system treats it as being downloaded for the first time when you go to download it again. It will always say "Download Again?" When you do that it still uses that initial console ID. Until they allow us to assign a "home console ID" to our gamertag we are all screwed. I believe that we should be allowed to associate one console ID at a time with our gamertag in case we have to replace our console. Microsoft didn't account for this and it became a huge problem when everyone started needing a replacement. I was hoping they would have fixed this in a system update by now. I guess there is always the Spring update...but somehow I doubt it.

CapnHowdy18
12-10-2007, 05:09 AM
Hmm. Well that sucks.

They should let us do it when we register our xbox, or make it part of the data migration kit.

Neon_Jebus
12-10-2007, 06:37 AM
Stevenam81 is correct.

I've just recently moved my content from a 20GB drive to the Elites 120GB. You have to be signed into the system to use the content.

There had been talk that a fix was coming from Microsoft on the issue but it's never come to pass. There has to be something they can do. I don't think Themes and Gamerpics work the same way as I have been able to move themes and gamerpics to both drives and can access content purchased by another user on another console. So it has to be a DRM issue.

I understand not allowing you to download it on multiple Xbox systems. It's not like they can only tie it to the Gamertag since that wouldn't fix the problem of being able to access the content when not signed in. Stevenam81's home console ID fix wouldn't work either as it would still require you to connect to Xbox Live in order to play the games. Not to mention, others playing on your system still couldn't access the content if you weren't signed in.

I deal with that now with my old Premium system that I gave to my girlfriend. She can play the content she purchased just fine, and before I did the migration I could as well without her being signed in. Now she can play it on that system but I cannot.

dfjdejulio
12-10-2007, 06:39 AM
Allright, so I had a 360 pro, and I just bought an elite so I could give it to my brother. I gave him my old 360 but kept the Hard drive till I get the data migration kit, since he already has a hard drive.
This is your problem. The XBox's identity is tied to the XBox itself, not to the hard drive. I don't believe data migration will help at all.

I move downloads around via an XBox memory card all the time (we have one at work, and I have one at home). I don't need to sign in if I use the content on the for-real XBox I originally did the download on. To use it on any other XBox, I need to sign in.

Stevenam81
12-10-2007, 06:55 AM
Stevenam81's home console ID fix wouldn't work either as it would still require you to connect to Xbox Live in order to play the games. Not to mention, others playing on your system still couldn't access the content if you weren't signed in.

I think it would work. I am talking about being able to match up a console with your gamertag. As in, have a feature in settings where you can assign that console ID to your gamertag. You would only have to use it if you swapped systems. Any gamertag you create would automatically be assigned the console it was created on. If you get a new system and assign the console ID to your gamertag, all DLC will have its DRM changed to the new console. They should also fix it so that if you download anything from a friends place using your gamertag, your gamertag knows your console ID and assigns it to the DLC right then and there. You would still be able to play it at your friend's place since you are there and when you got home you would be able to play it whether you were logged into Live or not. I really hope they make some changes like that.

Neon_Jebus
12-10-2007, 07:02 AM
I see what you mean now. If you could 'name' the console it would help things out. It would also be great if off console use was tied to my Gamertag. That would mean I could access paid content at another location as long as I am signed on, while keeping access to the content on the 'home' console. It would also allow others to use your content on the 'home' system without you being signed in (pretty much like it is when you first purchase it).

In theory it works...I'm sure there is some technical blah, blah, blah, why they can't do it.

dfjdejulio
12-10-2007, 07:16 AM
I think it would work. I am talking about being able to match up a console with your gamertag. As in, have a feature in settings where you can assign that console ID to your gamertag.
Problem is, your gamertag isn't always involved.

Try this. Go to an XBox at a friend's house. Recover your gamertag. Download something new to that xbox.

Then take that XBox off the network entirely. Then delete your gamertag from that xbox entirely.

Your friend will still be able to use the content you downloaded.

See the problem? Once things get into that state, what can you do?

Now imagine that you've copied (not moved) the content to a memory card on that system, and taken it out. Again, what can you do?

Fixing this without human intervention is going to require a pretty deep change to how Microsoft handles DRM in general. It's probably gonna stay the way it is at least until the next generation of XBox.

Stevenam81
12-10-2007, 07:58 AM
Problem is, your gamertag isn't always involved.

Try this. Go to an XBox at a friend's house. Recover your gamertag. Download something new to that xbox.

Then take that XBox off the network entirely. Then delete your gamertag from that xbox entirely.

Your friend will still be able to use the content you downloaded.

See the problem? Once things get into that state, what can you do?

Now imagine that you've copied (not moved) the content to a memory card on that system, and taken it out. Again, what can you do?

Fixing this without human intervention is going to require a pretty deep change to how Microsoft handles DRM in general. It's probably gonna stay the way it is at least until the next generation of XBox.


I completely understand all of that. I already covered that issue. If you look back I said:


They should also fix it so that if you download anything from a friends place using your gamertag, your gamertag knows your console ID and assigns it to the DLC right then and there. You would still be able to play it at your friend's place since you are there and when you got home you would be able to play it whether you were logged into Live or not.

Meaning that any arcade games purchased would become trials when you left your friend's place. Example: I go to my friend's place and we download an arcade game. It's always the same download whether it is a trial or not. Let's say I buy it. I'm saying that his console should know that my gamertag is not associated with his console. It will allow the game to be unlocked while my gamertag is signed in. When I leave, it would just be a trial on his console. As it is now, the DLC is not attached to the gamertag like I am saying it should be. It would just download to his system for all to play when I leave. Then when I got home I would have to be signed in. The way I said it should be is his console knows that it isn't the "home console ID" for that gamertag so when I leave it will revert to a trial. Then when I get home, I can download the game and it would be the full version whether I was online or not because my gamertag would know that I purchased it and that I was on my "home console"

Does it makes sense now? I'm pretty sure there are no loose ends with the idea. Maybe I'm wrong. Not like it matters lol. I don't see it changing anytime soon.

CapnHowdy18
12-10-2007, 08:35 AM
The only problem with your idea Stevenam81 is this.

I could set up a 360 with my gamertag and download all the songs. Then setup a new one, recover my gamertag and set this new one as home. Then re download all the songs. As long as that first one never goes back onto xbox live, it would still think its the home system.

Stevenam81
12-10-2007, 08:40 AM
The only problem with your idea Stevenam81 is this.

I could set up a 360 with my gamertag and download all the songs. Then setup a new one, recover my gamertag and set this new one as home. Then re download all the songs. As long as that first one never goes back onto xbox live, it would still think its the home system.

Well, you might have me there. But there has to be a way for them to take care of it.

jimberlao
07-16-2008, 12:13 PM
I am filling up my 20gig HDD and I am starting to think that it's time to move all of my rockband info to my 120gig HDD. especially since RB 2 is around the corner. after i get a data migration kit (hopefully MS will give me one since i have 3 360s including an elite, prem, arcade) is there any real risk of losing my DLC? or havin it not work properly etc. has anyone done this lately? specifically with regards to moving a bunch of Rockband DLC?

also... if there are any charitable folks out there... anybody wanna mail me the data migration kit they got for free so i don't have to wait on MS? :D PLEEEASE?

koath
07-18-2008, 01:03 PM
This is how you can transfer your licenses to the new console. Its pretty easy until you have to deal w/ the redownloading everything. This came out maybe a month ago.

http://www.xbox.com/en-US/support/systemuse/xbox360/licensemigration/default.htm

AaronInWA
07-18-2008, 01:20 PM
This is how you can transfer your licenses to the new console. Its pretty easy until you have to deal w/ the redownloading everything. This came out maybe a month ago.

http://www.xbox.com/en-US/support/systemuse/xbox360/licensemigration/default.htm

Do you know if this is the same for swapping consoles ONLY? I ask because my brother had issues with his console, so bought a new one, and just swapped the hard drive from his old console, onto his new console. Everything plays fine, however the DLC will not play the preview when highlighted when you are choosing a song to play. Songs that were downloaded directly to this HDD DO play the preview however. Other than that...the songs play perfectly.

Project_Mercy
07-18-2008, 01:55 PM
Songs are licensed to the console and to you gamertag. For the gamertag method to work, you have to be logged in. Microsoft has recently released a license migrator for switching the console authorization for your DLC. You can find more info on the XBL site.