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View Full Version : About note accurateness: should RB be as forgiving as GH3?



rgaino
12-12-2007, 07:45 AM
Lots of people complain about GH3 being too forgiving on note accuracy, meaning your timing can be a little wrong and you still would hit the note. I think this is a good thing, not bad at all, it is just that you shouldn't make all the points for that note. In fact maybe that's the only good thing about GH3 in my opinion.

Just like it happens since the first dancing games. And just like in real life. You may get the wrong timing but the right note. So why not RB and GH won't give you a perfect/ok/bad score for timing? Take for example those long sustained notes. Just because you missed the note, does not mean you can't strum it while the line is still on the screen? Of course that should give you a lot less points, but the game should not prevent you from getting back on track.

This way people would still have their challenge but the level of frustration would decrease. It's a win-win situation uh?

Bakkster
12-12-2007, 07:55 AM
I think the ok-good-perfect system would work best in a solo game type (drum hero, or bass hero, for example).

That said, I think a system like this should encourage more accuracy, rather than allowing for sloppier playing. Add any more space to the note timings, and the actual note sounds off. The timing window is already big enough that some notes that would sound blatantly off-rhythm are already registered as hits. I don't see a benefit to increasing the timing window, especially if remaining true to the music stays a priority in the game.

shoombabi
12-12-2007, 07:56 AM
What happens when you're inaccurate for a note or two:

http://youtube.com/watch?v=209ArurxVG4

People remember it for years and years. You're lucky the virtual fans are so forgiving.

rgaino
12-12-2007, 08:06 AM
...I think a system like this should encourage more accuracy, rather than allowing for sloppier playing.

It does. If you hit it on time, you score more points.

mattitude
12-12-2007, 08:48 AM
I don't mind the stricter accuracy in Rock Band. To be honest with you, I never really noticed it. My timing methods didn't change from my GH days and I still hit notes easily and comfortably.

Granted, a little forgiveness during the solos in the last tier songs would be welcome, but that's just me...

Xzyliac
12-12-2007, 08:55 AM
I have neither seen nor felt any diffrence in timing from GHII (which I felt was perfect). And I haven't heard any *****ing over this alleged new timing.

But I think the OK-Good-Perfect system is a terrible idea for RB or GH. In a dancing game you're dancing and the timing doesn't/shouldn't have to be a one shot deal. Playing an instrument is much different.

DesiredFX
12-12-2007, 08:58 AM
Once you get your system calibrated, Rock Band's approach will reward you for playing in-rhythm rather than obsessing with hitting note targets.

In other words, if you play it like a song rather than a video game, you'll have a much more satisfying experience.

Armhunter
12-12-2007, 09:05 AM
I have neither seen nor felt any diffrence in timing from GHII (which I felt was perfect). And I haven't heard any *****ing over this alleged new timing.

But I think the OK-Good-Perfect system is a terrible idea for RB or GH. In a dancing game you're dancing and the timing doesn't/shouldn't have to be a one shot deal. Playing an instrument is much different.


He was talking about the timing between GH2 and GH3..
GH3 was more forgiving !!! for sure...

Rb is not, but RB is not as hard as GH3 by far...

GH3 felt to me that they made that exptrememly hard because so many people could pass GH2 on expert..

I have passed everything on RB in two days... Well, I got one song to go.. but I am working on it.. It will happen! :)

i think RB is fine the way it is.. As long as they dont make it as hard as GH3 on purpose...

rgaino
12-12-2007, 10:59 AM
IIn a dancing game you're dancing and the timing doesn't/shouldn't have to be a one shot deal. Playing an instrument is much different.

Why is it different? Can't you play a note out of the beat with an instrument? You can, it just sounds bad. What I am trying to say is that you don't have to hit it perfectly to hit at all.

I fell annoyed when there's a long sustained note and I miss it, because I can't just play it while it is still on screen as I would in real life. It would make the game a little more realistic without making it too easy. In fact it would increase the difficulty because in order to get a top score you would have to not only hit the right note but also in perfect timing.

Parodygm
12-12-2007, 11:13 AM
I can't say I've noticed an appreciable difference in any of the guitar rhythm games. I guess I'm blessed with semi-decent natural rhythm. ;)