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View Full Version : PS2 Discussion Thread - official comments included on pg.15



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Kyahx
12-12-2007, 11:29 AM
Quick Recap for those new to this thread:

Release:
- The PS2 Bundle is supposedly out, but currently MIA. Many stores are claiming to be back-ordered and won't be able to meet pre-holiday demands. (You can purchase the PS3 bundle and PS2 game stand-alone in order to "make" a full bundle. Then return the PS3 game or sell it online)
- The PS2 (Game Only) is out and can be found at most stores (Wal-Mart, Best Buy, etc...)

Software:
- The PS2 version does not have online play or DLC (this was expected)
- Character creation and "true" band-world-tour mode has been cut due to hardware limitations (Offical explanation from HMXGLo (http://community.rockband.com/vbforum/showthread.php?p=194046#post194046))
- BWT has been replaced with a co-op mode similar to the solo tour (work your way down the set-list)
- Guitar solo/overdrive effects were removed
- All on-disc songs from the X360/PS3 version are identical in the PS2 version. There are NO extra songs, and none were cut.
- The very good news: The game still looks amazing, and runs at a solid 60fps even in the worse-case-scenario (which is apparently 4 people playing Run to the Hills, all on expert :))

Hardware:
- Confirmed!, the PS3 drums and guitar are the exact same as the PS2 (and will work on either console) [X360 instruments only work with the X360]
- The USB microphone is universal, and will work on PS2/PS3/X360. The microphone that comes bundled with Karaoke Revolution, Boogie, High-School Musical, or the stand-alone Logitech Stage Mic are all the same as the mic that comes with Rock Band, and will work with Rock Band on any platform.
- Guitar Hero 1/2 controllers DO work with PS2 Rock Band. The wireless GH3 controller (with the USB dongle) does NOT. (Basically any guitar that uses the PS2 controller port should work. The only USB guitar that works is the Rock Band Strat)
- A PS2 mutlitap is needed if you plan to use two GH1/2 controllers in addition to a standard controller for the vocalist.
- Any powered USB hub should work for plugging in multiple USB instruments

How that clears up everything for those new to the thread.

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And now the orignal angry rant:
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I was at my local Wal-mart today and saw that they had the PS2 version of the game in-stock. I figured "Well, my girlfriend doesn't care about the drums or singing...and she already has two GH2 controllers. Plus my Mic from the 360 will work on her PS2" so I decided to surprise her and buy it.

She was stoked when I showed up with the game, and she had it cracked open and in her PS2 literally seconds after I walked in the door. The game booted up and I was happy to see that it knew a guitar was plugged in (thank god...GH2 controllers work). I was stuck using her off-brand second guitar because the wireless GH3 controller still doesn't work (and I know thats not HMX's fault...but its still a disappointment)

She went into solo tour and it asked her for a band name....thats odd. "Maybe they decided to flesh out the solo tour for the PS2 version" I thought. "I heard a rumor about extra content to make up for the lack of online play and DLC".

But thats all it asked...not to make a character. The primary reason she wanted Rock Band is because she loves making characters...plus it finally gave her an incentive to start playing on hard (So she could earn more money to outfit her toons).

Honestly, why the hell was this stripped from the PS2 version? I refuse to believe that the system couldn't handle it.

Moving on we decided to check out BWT...only to find its now a glorified GH2 co-op mode. All it asks is for a band name and dumps you into a list of songs. No stadiums, no earning fans, nothing...its a co-op "solo tour".

In the end, the PS2 version is a sad-rendition of its glorious big brother...truly a *huge* disappointment.

psufan1993
12-12-2007, 11:34 AM
that sucks i just reordered it

DesiredFX
12-12-2007, 11:37 AM
Wow. Thanks for the info, and sorry it's turning out to be a bust.

I was seriously considering picking it up just so my PS2 and its attendant guitar controllers would have something to do.

I wonder if the problem behind it is a matter of how much they could fit on a DVD. I know the 360 version is on a DVD, but the 360 isn't going to need as much code to implement certain features.

TheRocker
12-12-2007, 11:42 AM
Sorry to hear that man.. i really thought they would only cut off online play and dim down the graphics..

SkullWolf
12-12-2007, 11:44 AM
I wonder if the problem behind it is a matter of how much they could fit on a DVD. I know the 360 version is on a DVD, but the 360 isn't going to need as much code to implement certain features.

... Please don't start with this "BLU RAY IS NECESSARY FOR NEXT GEN" crap. A DVD9 is more than enough to fit 55 Rock Band songs and necessary graphical resources. If anything, the PS2's version would need to take up less space due to lower resolution textures, SD videos rather than HD, toned down physics, and lower detail models and environments.

In what areas would the PS2 need more code to pull off the same elements? Just so you know, code is by far the least space-intensive part of almost any modern game, so the point's moot.

I'm sure it's due to a lame porting job done by whoever was in charge of the PS2 version.

Same crap as GH3 Wii edition and its mono-sound nightmare.

Kyahx
12-12-2007, 11:45 AM
The 360 game is roughly 6.5 gb and I know that the PS2 can handle dual layer discs (http://en.wikipedia.org/wiki/List_of_PlayStation_2_DVD-9_games (See: List of PS2 DVD-9 Games))

It will still get played now and then, and even in its castrated form I still enjoy it more than GH3.

holyangel
12-12-2007, 11:45 AM
Men, that sucks big time, i was hoping to buy it, but not with that "feature", i want to make fans and money to buy cloths and stuff, now i know why there wasnt anything about this version.

HMX you dissapointed me -_-

DesiredFX
12-12-2007, 11:52 AM
... Please don't start with this "BLU RAY IS NECESSARY FOR NEXT GEN" crap.

Where did I say that? I didn't make any effort to claim that the 360 had fewer features even though it's also on a DVD-9, so it's ridiculous to infer that I'm claiming a BD or HD-DVD is necessary to handle advanced console gaming.

Both the PS3 and 360 have specialized chipsets that are responsible for not only running the game but also rendering it.

If any effort was made to make the PS2 version look and play like the PS3 and 360 versions, it is entirely possible that things would have to be provided with the game that are normally handled by the hardware/firmware on the PS3 or 360.

And, yes, I do know that code is small compared to other resources. Unless you're required to load a hardware emulator into memory.

weisguy119
12-12-2007, 11:55 AM
LAME. So much for those content exclusive features. I'm not buying this until I read some professional reviews first. I also refuse to believe the PS2 version can't handle the create-a-character feature and BWT perks. Karaoke Revolution has a create-a-character mode for God's sake. Venues and awards, such as the jet, can't take up too much space. It's odd that they would make it so bad.

VenomInk31
12-12-2007, 12:05 PM
can anyone confirm or deny any of this stuff...its really hard to believe this is true

foolosophy
12-12-2007, 12:10 PM
Ouch, if this is true it's a shame Harmonix didn't give any prior word on it. I know it's a negative on sales, but I think the consumer deserves to know that it's watered down.

Tarzanman
12-12-2007, 12:10 PM
It probably has to do with memory and storage (or the lack thereof on the PS2)

The create a character is hooked in with other functions... like the loading scenes that are generated on-the-fly (you've seen them, like where your character is playing cards or pushing another band member, etc)

Keeping track of all that stuff (outfit, color, tattoos, etc) probably eats up more space than is easily readable from a memory card (only 8MB) when you combine it with player profiles and game progression save data.

Then there is the fact that all that stuff has to be swapped in and out of memory every time the menus or song loads or unloads. I am sure it is possible on the PS2, but in order to run smoothly I bet the models and textures would have to be degraded to the point where the feature wouldn't add much value to the game.

Remember...unlike guitar hero, Rock Band has real-time play back of 4 continuous audio bitstreams (instead of just 2), and has to poll all those instruments to figure out whether the controller/mic input matches the track....its a LOT for the PS2 to handle. Just look at how long GH3 for PS2 takes to load and it doesn't have any of the features you are referring to

I'm guessing it was probably easier to strip out all that related code than to rework it from scratch for the PS2 *and then* tweak it so that it didn't destroy performance for the rest of the game.

It sucks...but the PS2 is freakin obsolete, man.... its like 7-8 years old. Some people don't even keep their cars for that long...much less their consoles

H00fr00dat
12-12-2007, 12:13 PM
This is getting annoying and confusing with all the release dates and content....

seriously... someone who has this game tell us what the ps2 version has and doesnt have. i want this game for the world tour and making my band and stuff... it wouldnt be worth it if it didnt have this stuff

too803
12-12-2007, 12:16 PM
OMG the system cant handle it ha ha ha what i cheap scheme

Ultrace
12-12-2007, 12:21 PM
Keeping track of all that stuff (outfit, color, tattoos, etc) probably eats up more space than is easily readable from a memory card (only 8MB) when you combine it with player profiles and game progression save data.
This is a valid possibility... Not only for the permanent memory card storage but the in-game as well. Handling layer upon layer of tattoos plus a ton of outfit combinations (bearing in mind that each GH costume is a head-to-toe set without alterations) for four band members probably would have been too much.

It's what one can expect for a decidedly next-gen (or at least this-gen) game coming out to the decidedly last-gen hardware. At least the music is there, and playing that is what the game is ultimately about.

VenomInk31
12-12-2007, 12:23 PM
its advertised on walmarts site with customizable band and characters....soo idk...i doubt theyd post a false description of a game...its be ludacris

_GABO_
12-12-2007, 12:25 PM
I'd hate to point this out to everyone, but the PS2 version of RockBand comes out NEXT Tuesday.

That being said, it's not all that unlikely somewhere broke street date, allowing him to get it early.

VenomInk31
12-12-2007, 12:26 PM
once again...the bundle comes out next tuesday...the game is in walmarts everywhere right now

nicko68
12-12-2007, 12:29 PM
Who cares about creating a character? If I want to do dressup, I'll play with Barbies.

If it's GHII with singing (and drums for some) that's good enough for me. I can't wait to get it!

Thanks for confirming that it works with the wired GHII guitars, btw. That's fantastic.

weisguy119
12-12-2007, 12:30 PM
The description on Wal-Mart's website also says it has downloadable content. We all know that's not true. So, Wal-Mart's online description of the PS2 version is simply a copied and pasted version of the Xbox 360/PS3 description. Also, no street date was broken. The game-only release date was the 11th. The bundle release date is the 18th.

AVC808
12-12-2007, 12:30 PM
its advertised on walmarts site with customizable band and characters....soo idk...i doubt theyd post a false description of a game...its be ludacris

ripped off from the 360/ps3 description?

H00fr00dat
12-12-2007, 12:31 PM
this is frustrating

espher
12-12-2007, 12:32 PM
This is honestly in line with what I expected it to be, although you always want to hope for a surprise. :)

Quastor
12-12-2007, 12:36 PM
As I've mentioned before, and I'll say again and be ignored, Harmonix DID NOT develop the PS2 version. It was handed off to an entirely different studio to handle, I never did hear who, but I assume it was picked by MTV or EA. That being said, it's also unclear as to how much input/knowledge/control Harmonix had on the port.

It certainly does suck, but it's understandable that a last-gen console wouldn't be able to handle all of the features on a next-gen game.

Bakkster
12-12-2007, 12:38 PM
I'm not buying this until I read some professional reviews first.

That's ALWAYS a good plan, especially when a game is ported to a console with less power.


ripped off from the 360/ps3 description?

Probably. You think WalMart really knows better.

psufan1993
12-12-2007, 12:45 PM
all i want are basic features online would be nice and bwt would be nice but i can still play with my friends and have fun

dylan13
12-12-2007, 12:46 PM
will some one that has gotten the game for ps2 please post a video,I want to see how much different it is from the ps3 and xbox 360 versions.

VenomInk31
12-12-2007, 12:53 PM
a video would be awesome...i really do want to know before i buy

Huskie
12-12-2007, 01:01 PM
... The game booted up and I was happy to see that it knew a guitar was plugged in (thank god...GH2 controllers work). ...

In the end, the PS2 version is a sad-rendition of its glorious big brother...truly a *huge* disappointment.

Thanks for the information. Glad to see the GH2 controllers working. Not thrilled about the other missing parts besides what we already knew (no DLC, online, etc)

H00fr00dat
12-12-2007, 01:08 PM
i just got an email from amazon about my preorder and they completely cancled my order cuz they arent getting the bundle in for a lonnngggg time... and gamestop is not taking any preorders for special edition ps2 anymore so... im boned. Im thinkin about gettn 360 then i wanted one anyways..

weisguy119
12-12-2007, 01:09 PM
I would love some more information on this. Anyone with Rock Band PS2 care to confirm/deny, or elaborate on, this information?

afx
12-12-2007, 01:09 PM
Can anyone test the PS2 version with the PS3 instruments? Since the PS2 instruments work on the PS3, it would probably work the other way around but I want to be sure before I buy it.

DesiredFX
12-12-2007, 01:18 PM
Ouch, if this is true it's a shame Harmonix didn't give any prior word on it. I know it's a negative on sales, but I think the consumer deserves to know that it's watered down.

Harmonix didn't develop it. It was outsourced.


Can anyone test the PS2 version with the PS3 instruments? Since the PS2 instruments work on the PS3, it would probably work the other way around but I want to be sure before I buy it.

I imagine it would be similar to the way the GH games work on the PS3: they don't even see the Les Paul or the Strat.

weisguy119
12-12-2007, 01:21 PM
If there's no online, no DLC, no create-a-character and a severely gimped Band World Tour, there'd better be some extra tracks or something to make up the difference. After all, it's only $10 cheaper. What do we get for our money?

DesiredFX
12-12-2007, 01:23 PM
If there's no online, no DLC, no create-a-character and a severely gimped Band World Tour, there'd better be some extra tracks or something to make up the difference. After all, it's only $10 cheaper. What do we get for our money?

The ability to play it without having to upgrade your system or buy additional peripherals?

Bakkster
12-12-2007, 01:25 PM
The ability to play it without having to upgrade your system or buy additional peripherals?

You can't have everything, especially if you still use a PS2 as your primary gaming machine. You don't get next-gen features on a last-gen console.

afx
12-12-2007, 01:25 PM
I imagine it would be similar to the way the GH games work on the PS3: they don't even see the Les Paul or the Strat.

But it's the same game, it's not like Activision made the PS2 version.

hicksboy
12-12-2007, 01:28 PM
You can't have everything, especially if you still use a PS2 as your primary gaming machine. You don't get next-gen features on a last-gen console.

Online is a "next gen" feature. A "career mode" (BWT) and Create-a-character is not. If big features other than the online got cut it's just a BS cash in.

weisguy119
12-12-2007, 01:29 PM
You still have to buy drums. Game ($49.99) + drum kit (probably $79.99) = $129.98. You might as well just buy the bundle for an extra $30 and see if you get lucky with a working Rock Band strat.

Come to think of it, maybe the features exclusive to the PS2 include durable controllers. I'd take that trade-off.

weisguy119
12-12-2007, 01:31 PM
Online is a "next gen" feature. A "career mode" (BWT) and Create-a-character is not. If big features other than the online got cut it's just a BS cash in.

This. The only things the PS2 should be missing are DLC, online play and next-gen graphics.

bouchnick
12-12-2007, 01:40 PM
This. The only things the PS2 should be missing are DLC, online play and next-gen graphics.Seconded!!!

Eman311
12-12-2007, 01:40 PM
wow, there is gonna be some heat on these forums once the bundle comes out.

Quastor
12-12-2007, 01:41 PM
Online is a "next gen" feature. A "career mode" (BWT) and Create-a-character is not. If big features other than the online got cut it's just a BS cash in.

The standard storage on the PS2 is an 8mb memory card (this is the lowest common denominator and what they have to work with).

I highly doubt they could store all the info needed for all the characters in that space.

The BWT, however, seems a bit strange. I'm not going to deny this is a cash in, but that should have been expected after it was originally announced for 2 of the 3 next gen consoles, then suddenly mid-way through the development process PS2 is announced.

Kingfish
12-12-2007, 01:42 PM
Online is a "next gen" feature. A "career mode" (BWT) and Create-a-character is not. If big features other than the online got cut it's just a BS cash in.

I cannot be the only person on here that owned an Xbox and played the EA sports titles...NCAA Football, Maddens, NHL, ect,...all the games that came out for the Xbox and Xbox360, when it was on the xbox there was more than just "online" that was missing! Graphics, animations, real time weather changes...career modes were altered or missing. The games with the same titles really looked and felt nothing alike.

Crap, if they could pull off the same 'level' of detail or even come CLOSE on the PS2 vs. whats available on the PS3/X360...what would be the point of buying a next gen system?

If you have a 7yo system you have to expect some major differences.

weisguy119
12-12-2007, 01:42 PM
Lack of pre-orders doesn't mean there won't be any in stores on release day. They don't hold them all for pre-orders. They'll have floor stock as well.

Lareden
12-12-2007, 01:49 PM
This is a valid possibility... Not only for the permanent memory card storage but the in-game as well. Handling layer upon layer of tattoos plus a ton of outfit combinations (bearing in mind that each GH costume is a head-to-toe set without alterations) for four band members probably would have been too much.

It's what one can expect for a decidedly next-gen (or at least this-gen) game coming out to the decidedly last-gen hardware. At least the music is there, and playing that is what the game is ultimately about.

Storing that data wouldn't take that much space. It doesn't need to store textures, only which ones were used and their placement, what character options were chosen and such. That stuff shouldn't take up that much space. Compare it with the amount of junk RPG's need to store and it should be considerably less, unless they programmed it poorly.

Even so, my PS2 has a hard drive. Some games (very few, especially in the US) required it.

weisguy119
12-12-2007, 01:51 PM
If you have a 7yo system you have to expect some major differences.

The only difference between Guitar Hero 3 for the PS2 and the next-gen versions is lack of online play, no DLC and less impressive graphics. Other than that, it's basically the same game. Also, the Xbox 360 is two years old so there's really only 5 years separating the PS2 and the Xbox 360.

DesiredFX
12-12-2007, 01:51 PM
But it's the same game, it's not like Activision made the PS2 version.

No, but the PS2 versions of the other games simply don't recognize USB controllers when they run on the PS3.

Which makes me realize my earlier statement was pretty stupid: this game would be designed to run with USB peripherals...

Eman311
12-12-2007, 01:51 PM
The only difference between Guitar Hero 3 for the PS2 and the next-gen versions is lack of online play, no DLC and less impressive graphics. Other than that, it's basically the same game.

Does GH3 have anything beyond basic career and battle modes on their next gen versions?

I don't think you realize how much of a quick cash GH3 really is.

hicksboy
12-12-2007, 01:52 PM
The standard storage on the PS2 is an 8mb memory card (this is the lowest common denominator and what they have to work with).

I highly doubt they could store all the info needed for all the characters in that space.

The BWT, however, seems a bit strange. I'm not going to deny this is a cash in, but that should have been expected after it was originally announced for 2 of the 3 next gen consoles, then suddenly mid-way through the development process PS2 is announced.

All they have to store for create a character are the values corresponding to what option you chose for whatever feature on your character. That takes basically no space. All the textures and models are stored on the disk.

weisguy119
12-12-2007, 02:01 PM
Does GH3 have anything beyond basic career and battle modes on their next gen versions?

I don't think you realize how much of a quick cash GH3 really is.

All I'm asking for is a decent Band World Tour and create-a-character. There's really no excuse for it not to be there other than a quick cash grab. I'm fine with GH3. I wasn't asked to shell out $160 for it. There'd better be little perks, such as BWT and create-a-character, with that price tag.

weisguy119
12-12-2007, 02:15 PM
Any info from PS2 game owners? Can you create a character? Is the Band World Tour stripped down?

davidshek
12-12-2007, 02:23 PM
Any info from PS2 game owners? Can you create a character? Is the Band World Tour stripped down?

Was the 1st post of this thread not enough for you? :)

Eman311
12-12-2007, 02:24 PM
All I'm asking for is a decent Band World Tour and create-a-character. There's really no excuse for it not to be there other than a quick cash grab. I'm fine with GH3. I wasn't asked to shell out $160 for it. There'd better be little perks, such as BWT and create-a-character, with that price tag.
the price tag is in the peripherals. you don't 160 just for the game


Any info from PS2 game owners? Can you create a character? Is the Band World Tour stripped down?

didn't the topic starter confirm this already?

devo193
12-12-2007, 02:27 PM
If this is true, that f*cking sucks! My biggest draw was BWT and create-a-character. If this is really just a cheap cash-in, I'm still getting it. I have to. My mother is buying it the day it comes out while I'm at school. As long as the main gameplay is unaffected, I will love every second of belting out my favorite songs.

Kingfish
12-12-2007, 02:29 PM
The only difference between Guitar Hero 3 for the PS2 and the next-gen versions is lack of online play, no DLC and less impressive graphics. Other than that, it's basically the same game. Also, the Xbox 360 is two years old so there's really only 5 years separating the PS2 and the Xbox 360.

Point taken. Thanks for setting me straight on that(and not smoking me, appreciated).

Then the only explanation is, the same company did both game versions AND went into it KNOWING they were gonna do a PS2 version. From what i am gathering, a second team did the RB PS2 version AND it honestly sounds like it was an 'afterthought'.

Its wrong...either way...but thanks again for clearing that up for me.

weisguy119
12-12-2007, 02:36 PM
the price tag is in the peripherals. you don't 160 just for the game

I'm not dropping $160 easily. You're going to have to make the game enticing as well.

weisguy119
12-12-2007, 02:41 PM
didn't the topic starter confirm this already?

I'm basically asking for confirmation from other actual PS2 Rock Band owners.

Deeznutzs27
12-12-2007, 09:32 PM
This is starting to sound like the truth. The stand alone game is availible and yet not one review.

WiseOldUnicorn
12-12-2007, 09:42 PM
If this is really true, that's some BS. If the PS2 isn't capable of running a game with basically the same features as the 360/PS3 version (other than the obvious no online, worse graphics, etc.), then they shouldn't have bothered releasing a PS2 version at all.

SSPWOLF
12-12-2007, 09:49 PM
Saying that Guitar 3 is essentially the same game on PS2 as it is on PS3 is like saying Tetris plays the same on the original Nintendo as it does on Xbox 360 Arcade, except the arcade has a couple extra features. Both statements are true, pointless, and irrellevent.


I'm sure that the guys in charge of the PS2 version sat around going "Hey Bob, Mornin' Frank. Glad you guys could make it. Now.. we all know the PS2 is extremely powerful and that Sony, Microsoft, and Nintendo really pulled a fast one on those consumers with the whole "Next Generation Games Will Need To Run On Next Generation Architecture" lie... so let's get down to the business of seeing how we can screw over PS2 owners! I just can't sleep at night unless I refuse to put in game features that we so obviously can and piss off everone. High Five guys! Let's get to work!"


Seriously.. I'm not sure whether to be amused or not at this point.

Deeznutzs27
12-12-2007, 10:41 PM
Somebody needs to confirm this ASAP... If this really the case.. I understand outsourcing, its a very necessary evil in business nowadays but if its just GH with Drums and Vocals Harmonix needs to go take their name off the box cause that is down right embarrassing. If it cant be done close enough to the original then why even do one. All it does is tarnish the Rock Band name.

MrE
12-12-2007, 10:44 PM
Online is a "next gen" feature

it is??? Funny, I used to play NFL 2K (Dreamcast) and Madden 2002 (PS2) online. Neither of which is "next-gen"

Nate Finch
12-12-2007, 11:42 PM
We really really need confirmation on this behavior from someone else. Does anyone else have the game yet?

Dekelia
12-12-2007, 11:44 PM
There is absolutely no reason the PS2 can't handle almost everything the PS3 and XBox360 version of this game do. This isn't exactly a process or memory intensive game. It *could* do the online portion if they wanted to, but without much support it probably just wouldn't be worth it.

People forget how powerful the PS2 actually is. There are MANY games that do extensive campaign modes and extensive character customizations. It can't do as high polygon count, high charcter number, HD games, but that isn't really needed here. The only reason for lack of features is to save development costs so they must not think they are going to sell many (or don't WANT to sell many).

I think the PS2 version is just a bone they're throwing to the fans of GH that haven't upgraded systems (which is pretty extensive considering this is a casual friendly game).

It is VERY disappointing if this is true.

BTW: could someone with both the XBox and PS2 version check if the XBox drums work with the PS2. Unlikely I know, but not technically impossible (or really even difficult).

hicksboy
12-12-2007, 11:50 PM
it is??? Funny, I used to play NFL 2K (Dreamcast) and Madden 2002 (PS2) online. Neither of which is "next-gen"

I was in a hurry when I posted that, I really meant to say downloadable content is a next gen feature (because of the reliance on a hard drive which needs to be standard on most of the consoles). I think that's really the only "next gen" feature of Rock Band. Rock Band is more of an evolution of music/rhythm games, and they've never been particularly demanding as far as raw horsepower of the system they're being played on. DLC is the only thing they can't do on the PS2. Sure the graphics won't look as good, but the core gameplay elements should still be there.

If they could put them on the PS2, why would they cut features? I would guess either they cut development short so they could release before christmas, or Harmonix/EA didn't want to spend much on the outsourcing so they cut features to save on development costs.

Anywho, I'm still not treating this as 100% fact till a few other people post impressions as well. The only other person I've seen post about the PS2 version on here had positive feedback, but he hadn't played much and easily could have missed the cut features.

Beaker2
12-12-2007, 11:55 PM
We really really need confirmation on this behavior from someone else. Does anyone else have the game yet?

I picked up the game on the way to work today and will play it sometime later on. I'll post here with my comments.

By the way, the PS2 version has all the logos, plus the logo of Pi Studios, so they are the "outsourced" developer. It's hard to tell how much work they did or didn't do -- the screenshots look quite good.

More later. What am I looking to check on? Create-a-character? Any other stuff?

Nate Finch
12-13-2007, 12:03 AM
I picked up the game on the way to work today and will play it sometime later on. I'll post here with my comments.

What am I looking to check on? Create-a-character? Any other stuff?

Also if there's Band World Tour (specifically different venues and different requirements to unlock other parts of the game, stuff like "play 6 sets in New York to unlock your tour bus!", and whether there's any tracking of how many fans you've won).

Those are the two biggest things that make rock band the game that it is. If it's just "Guitar Hero plus Drums" then it's not nearly the same experience.

hicksboy
12-13-2007, 12:14 AM
I picked up the game on the way to work today and will play it sometime later on. I'll post here with my comments.

By the way, the PS2 version has all the logos, plus the logo of Pi Studios, so they are the "outsourced" developer. It's hard to tell how much work they did or didn't do -- the screenshots look quite good.

More later. What am I looking to check on? Create-a-character? Any other stuff?

Here's other things I'm wondering about, but don't feel obliged to answer any of them if you don't have time or don't want to :p:

-As Nate Finch just said, is BWT intact?

-Did all the tracks make it? One easy way to tell might be to compare the first tier of any of the solo careers with what other people have reported for the other versions. Let me know if you want links to lists.

-Do you notice any extra features that aren't in the XBox360/PS3 version of rock band (fat chance of that now, I know :P)?

Deeznutzs27
12-13-2007, 12:26 AM
Bestbuy.com shows that it is out and available for in-store pickup. We may get confirmation soon. I have alot of friends who have yet to upgrade that have been looking to get it but if its just a sad imitation I cant in good conscience let them buy it.

soulslayer83
12-13-2007, 12:27 AM
someone else who has the game plz post that they got a screwed over version when they bought it for the ps2 id rather prefer that his game that was screwd up was just a screwd up disk and that they didnt cut all that out of the game... i knew there would be no online play or DLC but no create a character and they even took out something as simple as choosing venues? SERIOUSLY

this game is practicly GH now but you pay and extra 70 dollars so u can play the drums?

serious BS

Bakkster
12-13-2007, 12:37 AM
this game is practicly GH now but you pay and extra 70 dollars so u can play the drums?

TBH, that's the main reason I got Rock Band, for the drums and vocals. BWT and character creation were just icing on the cake.

Dekelia
12-13-2007, 12:38 AM
this game is practicly GH now but you pay and extra 70 dollars so u can play the drums?


Honestly...that would really be enough. A year ago if I could have gotten Drum Hero, I'd have been thrilled. That being said, it's still disappointing if they've really stripped it down that much. BWT is my favorite part of the game and everyone I know likes the customizable characters.

logicalnoise
12-13-2007, 12:53 AM
VRAM
PS2: 4 MB
X360: 512MB Unified but shared with the CPU
PS3: 512MB 256 for teh cpu and 256 for the GPU with slightly limited resource sharing(basically almost unified)

That could be why there's no custom charectars. Not enough room to render all teh different aprts. Yes it could have been worked out but not in teh devlopment time they had. If the port is real bad the reviews will show it and I'm sure something will be learned. But if the basic gameplay still works I'd say it's probably still worth it if you can't make the jump to the current Gen.

Deeznutzs27
12-13-2007, 12:55 AM
This was taken from a post on IGN's Rockband Board

Hi, I just received my copy of Rock Band for the PS2 today, and have been playing it, but it seems to be lacking several of the features that I bought it for.

1) There is no store that I can find to purchase items.

2) There is no menu to create custom characters.

3) When I start World tour mode with my brother (Using only two guitars) it does not take me to any form of map,
But an ordinary set list, similar to the guitar hero games. Do you need four people to do the true world tour
mode?

Is there anyone out there who is having these problems with the PS2 version, or just me?

Also, anyone who has the 360 or PS3 version of the game, could they tell me where the menus for character creation and the store are? I've looked under every menu and submenu, but I'm willing to keep trying.

Thanks.

farfy
12-13-2007, 01:11 AM
I found this off Bestbuy.com

"Take your rock-and-roll fantasies to the max. This interactive musical experience gives you the chance to master lead/bass guitar, drums, vocals or playing collectively as a whole. Best of all, this Special Edition includes the guitar controller, drum controller and microphone, so you'll have everything you need. The music in Rock Band covers all genres of rock and features master recordings from legendary artists, including Nirvana, The Who, Weezer, David Bowie and more. Don't worry if you lack musical experience ? the Tutorial mode will turn even a beginner into a rock-and-roll superstar.

The helpful Practice mode lets you break down any part of any song at your preferred speed, while Quickplay mode makes it easy to jump into any unlocked song and start jamming. Enjoy single-player career gameplay in Solo Tour mode or form the ultimate band either locally or online in World Tour mode. Create your own rock avatar, mold a unique rocker using the character creator feature and start a journey for stardom that takes you from small-town bars all the way to world-famous arenas.


Features
Comes with guitar controller, drum controller, microphone and game software
Songs include Nirvana's In Bloom, The Who's Won't Get Fooled Again, Metallica's Enter Sandman, The Hives' Main Offender, David Bowie's Suffragette City and Weezer's Say It Ain't So
Guitar controller utilizes a five-way FX switch that allows flanger, wah wah, echo and chorus effects
Drum controller features four pads, a kick pedal and real drum sticks
Microphone can be tapped against your hand to play percussion instruments, such as tambourine and cowbell
Provides full support for unlockable content to deliver fresh challenges
Deep online functionality allows players to play together even across immense distances "


it might be copy paste from 360 or PS3 version but let's hope not


http://www.bestbuy.com/site/olspage.jsp?skuId=8604389&st=rock+band&type=product&id=1192232281520

Deeznutzs27
12-13-2007, 01:13 AM
Its clearly a copy and paste since we know there is no online or expandability.

DesiredFX
12-13-2007, 01:15 AM
If the PS2 isn't capable of running a game with basically the same features as the 360/PS3 version (other than the obvious no online, worse graphics, etc.), then they shouldn't have bothered releasing a PS2 version at all.

While I agree with the sentiment, what company in its right mind is going to pass up releasing a game to a platform with 120,000,000 potential customers?

The heart of the gameplay is in place. The rest is game mechanics--a nice shiny bauble that adds to the experience, but really isn't necessary to enjoying the game for its central feature: the ability to play songs with three of your friends.

WiredRacing
12-13-2007, 01:21 AM
Hang on a second. Does anyone here expect "Spinter Cell for the XBOX 360, PS3, PS2, Wii, Nintendo DS, Nokia NGage and J2EE Cell Phones" to all sport the exact same feature functionality?

No right?

And you can just as easily pay the same amount for a NDS game as a PS2 game (which pricing is pretty standardized anyhow).

So, regardless of it being outsourced, then how can you assume the PS2 version of a targeted "next-gen" game is going to have all the same bells and whistles? Seriously, that's what game reviews are actually good for.

I think it's pretty obvious that video memory is a factor. I dunno why they couldn't do the BWT Mode though, that part seems somewhat "easy" to have included. But at the end of the day, PS2 is a previous generation machine.. just be happy they're still supporting it and it's available on it at all.

Deeznutzs27
12-13-2007, 01:23 AM
While I agree with the sentiment, what company in its right mind is going to pass up releasing a game to a platform with 120,000,000 potential customers?

The heart of the gameplay is in place. The rest is game mechanics--a nice shiny bauble that adds to the experience, but really isn't necessary to enjoying the game for its central feature: the ability to play songs with three of your friends.

You ruin your credibility with consumers since many uninformed people think they will be recieving the same RockBand experience that they have been reading about and seeing at kiosks. How many of the "I just got RockBand for Christmas and its nothing like the 360/PS3 version" threads are we going to see on the 25th.

Deeznutzs27
12-13-2007, 01:28 AM
I want to make this point.. I dont think it has anything to do with the graphics.. If people are complaining those arnt up to snuff then seriously they need their head examined. It is last gen tech.. But if the game modes have been reduced and its now a glorified GH then that is a shameful cash grab. Plain and Simple. If you cant do it right dont do it at all.

hicksboy
12-13-2007, 01:28 AM
So, regardless of it being outsourced, then how can you assume the PS2 version of a targeted "next-gen" game is going to have all the same bells and whistles? Seriously, that's what game reviews are actually good for.

I don't have time to look it up, but an interview indicated the PS2 version might have extra features to compensate for no DLC and online. Implicit with a statement like that is that all the other major features would make it in.

Edit: I did find this: http://ps2.ign.com/articles/814/814490p1.html
Shame on me for believing IGN I guess.
Edit 2: Electric Boogaloo:
Actually it was in an official press release: http://www.rockband.com/news/pr/62

So where are the extra features?

Highlandlassie
12-13-2007, 01:33 AM
The only reason I bought a PS3 was to play Rockband.

It is a miracle that they even made a PS2 version, and it actually works at all.

Time to step up to the plate and buy a next gen console.

If they could do the exact same game for a PS2, where is the incentive for anyone to buy a better console?

No sympathy here.

Sorry, but the fault does not lie with Harmonix.

Deeznutzs27
12-13-2007, 01:39 AM
The only reason I bought a PS3 was to play Rockband.

It is a miracle that they even made a PS2 version, and it actually works at all.

Time to step up to the plate and buy a next gen console.

If they could do the exact same game for a PS2, where is the incentive for anyone to buy a better console?

No sympathy here.

Sorry, but the fault does not lie with Harmonix.

Sooooo... who do we talk to then if it isn't the fault of Harmonix for releasing a version of their game with a big HARMONIX label on it??

I'm not looking for any sympathy, I own it on 360 im just shocked that if it really is as bad as its being reported why not shut it down instead of pilling up another PR headache since that's all that seems to be happening as of late.

Bakkster
12-13-2007, 01:45 AM
But if the game modes have been reduced and its now a glorified GH then that is a shameful cash grab. Plain and Simple. If you cant do it right dont do it at all.

GH was pretty damn fun, and it didn't have character creation or BWT. Also, no one accused them of not "doing it right". It might not be the jump you were expecting, but it should still be pretty damn fun.

As far as the other retailers copy-pasting the 360 or PS3 descriptions, I'm curious as to why that happened. Retailer mistake?

Pinmonkey
12-13-2007, 01:48 AM
You ruin your credibility with consumers since many uninformed people think they will be recieving the same RockBand experience that they have been reading about and seeing at kiosks. How many of the "I just got RockBand for Christmas and its nothing like the 360/PS3 version" threads are we going to see on the 25th.

As a consumer it's your job to be well informed before you make a purchase. Caveat emptor.

Highlandlassie
12-13-2007, 01:50 AM
Sooooo... who do we talk to then if it isn't the fault of Harmonix for releasing a version of their game with a big HARMONIX label on it??

I'm not looking for any sympathy, I own it on 360 im just shocked that if it really is as bad as its being reported why not shut it down instead of pilling up another PR headache since that's all that seems to be happening as of late.


Do I have to explain this?

The fault lies in the consumer who, for some reason expects to get a ground breaking, revolutionary, state of the art videogame experience from a 8 year old, worn out, old computer game system.

Originally, there were no plans for a ps2 version.

This meant that if you wanted to play Rockband, you needed to save your money, and step into the here and now, and buy a next gen console.

If anything, the people who refused to make the jump, should applaud Harmonix for even wasting their time to get Rockband to work on this tired old system at all.

Not ***** about how some features are left out.

Did I want to spend $450 to basically just play Rockband?

No, but I was smart enough to know that in order to get the Rockband experience, that is exactly what needed to be done.

The fault is the perception that the PS2 is able to do the same things as the PS3 or 360.

Get the full next gen setup, I can tell you that it is worth every penny.

Deeznutzs27
12-13-2007, 01:50 AM
GH was pretty damn fun, and it didn't have character creation or BWT. Also, no one accused them of not "doing it right". It might not be the jump you were expecting, but it should still be pretty damn fun.

As far as the other retailers copy-pasting the 360 or PS3 descriptions, I'm curious as to why that happened. Retailer mistake?

Honestly I was expecting a fully functioning BWT Mode.. Thats not crazy to expect. But we still do not have confirmation of this fact.

Deeznutzs27
12-13-2007, 02:00 AM
Do I have to explain this?

The fault lies in the consumer who, for some reason expects to get a ground breaking, revolutionary, state of the art videogame experience from a 8 year old, worn out, old computer game system.

Originally, there were no plans for a ps2 version.

This meant that if you wanted to play Rockband, you needed to save your money, and step into the here and now, and buy a next gen console.

If anything, the people who refused to make the jump, should applaud Harmonix for even wasting their time to get Rockband to work on this tired old system at all.

Not ***** about how some features are left out.

Did I want to spend $450 to basically just play Rockband?

No, but I was smart enough to know that in order to get the Rockband experience, that is exactly what needed to be done.

The fault is the perception that the PS2 is able to do the same things as the PS3 or 360.

Get the full next gen setup, I can tell you that it is worth every penny.

Yeah you still need to explain it to me.. all you did was tell me things we already knew.. PS2 cant do what PS3/360 shocking...

The point is if they CHANGED THE ACTUAL GAMEPLAY MECHANICS then this is nothing more than a cash grab and nothing more..

I am a next gen player.. Havent owned a PS2 for years. I dont want Harmonix to throw mud on the Rock Band brand name.

DesiredFX
12-13-2007, 02:10 AM
I am a next gen player.. Havent owned a PS2 for years. I dont want Harmonix to throw mud on the Rock Band brand name.

I don't think there's as much mud being thrown here as you think: the real appeal of Rock Band is, frankly, the inclusion of a drum kit and the ability to play with a group of friends simultaneously. Everything else in the gameplay is "been there, done that."

Take the GH concept, add drums and a singer and 45+ songs that haven't been done in previous GH games for the PS2--the greater percentage of which are master tracks--and you've got a pretty nifty package, especially since you can just buy the stand-alone version for $50 and use existing GH controllers and USB mics with it, then pick up a drum kit next year for $80. You get away for $30 less than the bundle--about $80 less than a four-piece--and your worn-but-beloved GH controllers don't collect dust in the corners the way they have for most PS3 owners.

To me, that's a bargain, especially in the wake of the last two guitar games released for the PS2.

And let's look at it from a slightly different angle: the lion's share of PS2 owners who will want this learned about it not from a gaming site or magazine, but from watching people play the stripped-down version at the local Best Buy or Wal-Mart. That version has no BWT. That version lacks a character editor.

I dare say that most people who pick up Rock Band for the PS2 will be more than thrilled to have it.

FultonPub
12-13-2007, 02:10 AM
This was taken from a post on IGN's Rockband Board

Hi, I just received my copy of Rock Band for the PS2 today, and have been playing it, but it seems to be lacking several of the features that I bought it for.

1) There is no store that I can find to purchase items.

2) There is no menu to create custom characters.

3) When I start World tour mode with my brother (Using only two guitars) it does not take me to any form of map,
But an ordinary set list, similar to the guitar hero games. Do you need four people to do the true world tour
mode?

Is there anyone out there who is having these problems with the PS2 version, or just me?

Also, anyone who has the 360 or PS3 version of the game, could they tell me where the menus for character creation and the store are? I've looked under every menu and submenu, but I'm willing to keep trying.

Thanks.

What problems are you having? It seems that the PS2 version doesnt have as much stuff as the Xbox/PS3 versions. Thats not really a problem in my book.......

espher
12-13-2007, 02:20 AM
Pretty sure if it came out first it would get praise for being same great Guitar Hero gameplay + OMG DRUMS VOCALS AND FOUR-PLAYER MODE. :p

It's just now that we've had better, everybody wants the same thing (minus the features that really are the least reliant on the processing power -- DLC and online play) on an older console.

Deeznutzs27
12-13-2007, 02:20 AM
What problems are you having? It seems that the PS2 version doesnt have as much stuff as the Xbox/PS3 versions. Thats not really a problem in my book.......

Let just let this thread die in peace.. since noone seems to give a crap if it dosent effect them directly.

Ultrace
12-13-2007, 02:20 AM
If this is really true, that's some BS. If the PS2 isn't capable of running a game with basically the same features as the 360/PS3 version (other than the obvious no online, worse graphics, etc.), then they shouldn't have bothered releasing a PS2 version at all.
You know, man... You've changed, all of you... "Give me graphics, give me create a character, give me WBT..."

It used to be about the music, man!

:)

DesiredFX
12-13-2007, 02:21 AM
You know, man... You've changed, all of you... "Give me graphics, give me create a character, give me WBT..."

It used to be about the music, man!

:)

Does this mean...the end of the run? Is the band breaking up?

Apples
12-13-2007, 02:32 AM
Considering the PS2 was going to be ignored entirely... I am sort of amazed they even made a version for a 6 yr old console.

I would suspect the feature cuts are due to technical limitations... memory, storage space on the memory card, processor speed, etc.

Sorry to see people are disappointed though.

Kingfish
12-13-2007, 02:36 AM
... I am sort of amazed they even made a version for a 6 yr old console...

Crap i said almost the same thing last night...I want a version for my Sega Genesis too!!! Its only 16 or so years old!

"Where's my RB cartridge?"

hicksboy
12-13-2007, 02:38 AM
Pretty sure if it came out first it would get praise for being same great Guitar Hero gameplay + OMG DRUMS VOCALS AND FOUR-PLAYER MODE. :p

It's just now that we've had better, everybody wants the same thing (minus the features that really are the least reliant on the processing power -- DLC and online play) on an older console.

What doesn't sit right with me is that they put out a press release that said there would be extra features (presumably to make up for lack of DLC), and then didn't say anything when they made the choice to cut features. It's like they purposefully aren't saying anything hoping people will buy the game thinking it comes with the same features as the other versions. A consumer should educate themselves, yes, but you shouldn't have to dig through message boards to find that kind of stuff out.

Chubby
12-13-2007, 02:39 AM
1st off, anyone who didn't expect EA to go for a cash grab is insane. I guess everyone must have forgotten the $50 roster updates that all of their sports franchises are...

2nd, I love all the "You can't expect a next-gen game on an old system" BS going on from the fanboys. What is so "next-gen"?

- The graphics? Who cares. I'll keep my PS2 graphics.
- The controllers? Hi, I like my GH controllers that don't break. When both Best Buy int he area have a combined zero guitars and one drum set that works then that's a problem.
- Create-A-Character? Sorry, not "next-gen" and the majority of the people couldn't give a rats ass about how purdy my toon looks.
- World Band Tour? Not "next-gen" either, it's a friggin franchise mode that every sports game has.
- Online play/DLC? As others have pointed out, not even close with the online play and theres a few DLC games on the PS2 if you have the HD.

It's "next-gen" because EA says it is. That's all. There's nothing in the the 360/PS3 versions that "should" be missing except the online/DLC and the graphics. These are the least needed things of Rock Band.

Rock Band is just as much of a cash grab as GHIII is. I'll still buy both for the PS2 (you know, the most popular game system in the world right now) and enjoy them but if Rock Band is missing stuff that it "should" have then I'll be disappointed.

Then again, I've driven this road many times with EA and I'm certainly not surprised.

Dekelia
12-13-2007, 02:40 AM
I would suspect the feature cuts are due to technical limitations... memory, storage space on the memory card, processor speed, etc.

I highly doubt it has anything to do with technical limitation (other than DLC) and just has to do with the lower budget (and therefore less development time) allocated to the PS2 version which is very reasonable.

As long as the game play itself is still good this will still be a very good game with more features than any version of Guitar Hero.

If they were nice enough to build in controller compatibility (XBox and PS3 drums, mic, etc) then this is a great option for a traveling version of the game even if you own the XBox or PS3 version.

bacchus
12-13-2007, 02:48 AM
I bought the PS2 version today for my niece and nephew and tried it out this morning and I can verify that there is no character creation, no store, and the BWT is simply a big list of songs.

It's already been disappointing week following the Activision announcement. Now this. I really don't see why a character generator couldn't be included. At the very least, canned characters that you can customize and unlock like the previous Guitar Hero games had.

But there is some good news, my old GH2 controller works, so I actually can create a full band! I just can't customize it... :-(

hicksboy
12-13-2007, 02:57 AM
I bought the PS2 version today for my niece and nephew and tried it out this morning and I can verify that there is no character creation, no store, and the BWT is simply a big list of songs.

It's already been disappointing week following the Activision announcement. Now this. I really don't see why a character generator couldn't be included. At the very least, canned characters that you can customize and unlock like the previous Guitar Hero games had.

But there is some good news, my old GH2 controller works, so I actually can create a full band! I just can't customize it... :-(

Does it look like all the songs are included? Since features have been cut, we have to painstakingly verify what features the PS2 version does or doesn't have.

Kyahx
12-13-2007, 03:32 AM
Wow, this thread exploded...

Regardless, to everyone saying "too bad, suck it up and buy a next gen system" realize I already DO have a 360, and I've been playing the game heavily since the 21st. I picked up the PS2 version for my girlfriend to play and practice on her own, assuming that the tour and character creation modes would still be in-tact.

There has been little to no press information about the PS2 port...the only thing that was ever confirmed is that the PS2 would not have online modes or DLC (which I fully expected and understand).

This is not a complaint about graphics either...in fact I'm highly impressed with the graphics on the PS2 version. I'd even go so far as to say they look the same as my 360 would on a tiny 480i TV set.

My complaint is the complete and utter lack of INFORMATION regarding the differences. It was flat-out impossible to make a truly educated purchase on the day of release, and I gave Harmonix the benefit of the doubt since I haven't had a single complaint about the 360 version of the game (hardware sure, but the game itself has been unanimously incredible).

I'm just trying to help everyone else out who hasn't yet purchased the game make an educated decision.

Also to who was asking about the song-list, no they did not cut any of that. The set list on-disc is the exact same as the set list on-disc for the "real" version of the game. The core of the game is still in-tact for the PS2 version, it's just missing the extra things that take it from being a good music game, to being the most in-depth music game made to date.

Rook_x51
12-13-2007, 03:45 AM
Can we please stop calling it "next-gen" now? It's not "next-gen" unless you look at it from a "last-gen" view point. And if you are looking at it from a "last-gen" view point, then you can't call it "last-gen". People are so confused.

Please do one of the following:

1) Call the 360, PS3 and Wii "current-gen". If you wish to refer to HD graphics, call them HD graphics, not "next-gen" graphics. i.e: The Wii is the only "current-gen" without HD graphics.
2) Call the 360, ps3 and Wii "next-gen" but refer to the PS2 et all "current-gen". You will be living in the past, but at least you are confusing yourself. i.e: The PS2 is current generation, and the Wii is next-gen and neither have HD graphics.

Jeesh.

Bluvox
12-13-2007, 03:55 AM
Can we please stop calling it "next-gen" now? It's not "next-gen" unless you look at it from a "last-gen" view point. And if you are looking at it from a "last-gen" view point, then you can't call it "last-gen". People are so confused.


I'm confused.. you mean that the Sega Genesis isn't a "next-gen" console.. but it says "next-gen" right on the box!

murph
12-13-2007, 03:57 AM
so if there are no created characters, who's up on stage? are you stuck with just 4 generic characters?

Kyahx
12-13-2007, 04:24 AM
so if there are no created characters, who's up on stage? are you stuck with just 4 generic characters?
Correct...

flrrb
12-13-2007, 04:39 AM
Kyhax, I have a quick question regarding the PS2 version...

I am thinking about picking this up (today if possible). I was always assuming that the character part of the game would be like GH (i.e. pick a character), and even having a generic non-pickable character isn't an issue... as long as ALL of the tracks are there. So thanks for clearing that part up.

My question is this: can 3 people play at the same time? I have 2 GH guitars (a GH1 wired and the RO official wireless - due to cats thinking that the cord on the other GH1 wired was a chew toy) and 2 mics from KR games.

I know that the X360 needs a controller for the vocals. How does this work on the PS2?

I'd love to go home tonight and get a guitar, bass and vocal type of thing going...

Oh, and I am sorry that you feel somewhat cheated by this version. I am hoping to get some gift cards for X-mas so that I can get one of those new-fangled consoles that everyone seems to be raving about...

soulslayer83
12-13-2007, 04:48 AM
ok so there is no create a character? can anyone explain why? and i dont mean say that the ps2 is a crappy system.. there are plenty of games that have decent graphics and customizable characters and a long campaign mode for the ps2. the ps2 could handle some kind of a create a character option. just not fancy HD graphics. if anyone expects me to believe that a ps2 couldn't handle the full version of the game (minus the fancy graphics and DLC and online play) they are wrong

one more complaint

shouldnt someone have told the buyers that they would cut out so much stuff

the only thing that was mentioned was no online play or DLC

if people at least told buyers that the game was going to have such big factors left out no one would complain cause they would have known when they got it but because no-one said anything people are free to rant all they want and i assure you i will

- one last thing -
the game is a music game these kinds off games take up so little memory
they work by a simple code ( the player hits the button the music plays ) so they cant fit in a extra make a character option?
BIG DISAPPOINTMENT

Hanover
12-13-2007, 04:57 AM
There is this thing you can do! It's really easy...

it's called NOT BUYING THE GAME.

Jeeze, you guys act like someone's putting a gun to your head and forcing you to make the purchase. Do you or do you not understand the term, "You get what you pay for" or "Let the Buyer Beware?" You paid $20 less than those of us who own 360s and PS3's do...

Good consumers do their homework and speak with their wallets. Sure, be disappointed that its not living up to your expectations, but understand there's nothing you can do about it. Complaining is not going to produce a new version of it on the PS2 with everything that you want on it....and thank heavens there's no way for Harmonix to patch it! We'd never hear the end of it.

Lets break this down to some obvious facts about why things probably got cut:

Just how many venues are in BWT?
Just how many animations is that?
How about the fact there are four tracks for each song now?
Then there are FOUR TUTORIALS now...one for each instrument.
Practicing for FOUR INSTRUMENTS.
Clothing and accessories takes a lot more assets to apply to the polygons that make up your characters and Im sure the PS2 doesnt quite have the technology to handle that.
Tattoo and other graphics editors.
Data to save what your character is currently wearing, what's in their closets, information about solo players, bwt players and what everone of those characters has purchased or wearing.
Then you have to make room for the music....


It's not just Guitar Hero with additional instruments. There is a lot more to it under the hood.

Kyahx
12-13-2007, 05:07 AM
My question is this: can 3 people play at the same time? I have 2 GH guitars (a GH1 wired and the RO official wireless - due to cats thinking that the cord on the other GH1 wired was a chew toy) and 2 mics from KR games.
I know that the X360 needs a controller for the vocals. How does this work on the PS2?

According to the book, you're going to need a multi-tap to plug in your two SGs and one controller (for the vocalist to use). Mic should just plug into the USB like you do for Karaoke. I don't have a mutli-tap on hand to verify this myself, but it *should* work according to the instruction book.

I believe that the bundle will come with USB instruments (I'm assuming the same USB instruments that the PS3 uses) because the book also mentions that you can use any USB hub with the PS2. Hope that clears it up.

Hanover: I realize complaining won't give us a different version. There is absolutely NO "official" information online regarding the PS2 version (I challenge you to find me a review on any big gaming site specific of the PS2 version), which is exactly why this thread exists...so people other people don't have to buy blindly and can know what they're getting into.

Deeznutzs27
12-13-2007, 05:09 AM
I hope consumers do their homework and not buy this version of the game.. unfortunately we all know there will be many that purchase it thinking it is the same game.

flrrb
12-13-2007, 05:14 AM
According to the book, you're going to need a multi-tap to plug in your two SGs and one controller (for the vocalist to use). Mic should just plug into the USB like you do for Karaoke. I don't have a mutli-tap on hand to verify this myself, but it *should* work according to the instruction book.

Thank you. I guess I'll just wait until after x-mas... I don't think they even make the multi tap anymore.


I believe that the bundle will come with USB instruments (I'm assuming the same USB instruments that the PS3 uses) because the book also mentions that you can use any USB hub with the PS2.

And from what I understand, the PS2 and PS3 instruments are the exact same hardware, but now after hearing about all of this I am not quite as sure.

And I already have a usb hub hooked up to the PS2 for use as an "extension cord" for my GT wheel...

kanye315
12-13-2007, 05:14 AM
I hope consumers do their homework and not buy this version of the game.. unfortunately we all know there will be many that purchase it thinking it is the same game.

I'm still buying the game. I love the 360 version (my friend has it), and I have a PS2 and a Wii and absolutely no interest in getting a 360 or especially a PS3....

To me, the BWT is tedious. My friends and I have played for countless hours and still have a ton of songs to unlock. I prefer the GH-style linear setlist to unlock songs. And honestly, I couldn't care less about customizable stuff. If I had the 360 or PS3 version, I'd use it, but I won't miss it for PS2.

In the end, what I want in the game is the full setlist, working instruments, and gameplay mechanics that work like the other RB and GH games.

So I'm an educated consumer, I've read about the PS2 version, and I still want it. But I totally understand why others feel duped.

Dekelia
12-13-2007, 05:16 AM
I hope consumers do their homework and not buy this version of the game.. unfortunately we all know there will be many that purchase it thinking it is the same game.

Yeah, but the only real *problem* with this game is that it isn't as good as the XBox360/PS3 version (even though it could have been).

Remember the first Guitar Hero game was so low budget that they didn't even have time to get a decent 2 player or practice mode (didn't mean it wasn't possible). It was still a great game though. This game has more songs, the best song selection IMO of any of the similar games so far, and the ability to play drums and do vocals.

This is was definitely an afterthought, and I guess it shows a bit, but the alternative (and original plan) is no PS2 version at all.

I am very annoyed with the lack of information being available on it, but it could still be a perfectly fun game.

Pinmonkey
12-13-2007, 05:18 AM
Ok, so GH guitars are compatable. The Box will come with a usb hub and usb instruments. My question is, can you use both a usb guitar that comes in the box and a GH guitar, one for the lead guitar and one for bass?

lynx44
12-13-2007, 05:24 AM
Too many people here are having an elitist attitude about this. Why shouldn't the PS2 version have mostly all the same features as the next-gen versions? We all know it can't do the same level of graphics, and online and DLC are completely forgivable, but why not allow a full customizable band? Of course it can be somewhat stripped down, but there's no reason why the PS2 can't handle 4 different custom characters on stage at once.

First of all, the storage is not a problem, to store lets say a shirt that would take at most 1 byte (which would allow up to 256 different shirts). If they even have 15 pieces of apparal, that would only be 15 bytes per character, being 60 bytes for the entire band. Thats absolutely nothing, less than even 1 kilobyte. The memory cards are 8 Megabytes. They could easily without a doubt have stored this on the memory card no problem. Second, they could easily display all 4 characters, they already do this on Guitar Hero, absolute no reason why they couldn't do this in Rock Band. And no, the fact that they are loading different clothing wouldn't make any difference, they have to load the textures either way, it doesn't matter which ones they load (in general).

Then band world tour, this is hardly any different from above, its just some different programming with a few extra variables to hold some statistics. No reason why this couldn't be easily implemented. People act like just because the PS2 isn't next gen means its an NES in disguise.

By the way, I'm a PS3 owner, I bought one a few months ago specifically to play rock band. I like the added benefits, but I see no reason why the casual audience should have to spend $300 to play a $170 game. You can't argue that this wasn't technically feasible on the PS2.

-Matt

Dekelia
12-13-2007, 05:47 AM
...

Then band world tour, this is hardly any different from above, its just some different programming with a few extra variables to hold some statistics. No reason why this couldn't be easily implemented. People act like just because the PS2 isn't next gen means its an NES in disguise.

...You can't argue that this wasn't technically feasible on the PS2.


I agree that the PS2 is completely capable technically. I think it's funny that people act like it CAN'T do it. I think the reason that they DON'T do it simply comes down to development cost verses how much they expect to make on it.

Since PS2 version is completely separate from the PS3/XBox (even done by a different studio) so everything they do must be made specifically for the PS2 and every piece of that costs time and money for a game that they obviously don't expect to sell well anyway (or don't think the missing pieces will effect it anyway). Just think of this as a low budget game (rather than the AAA game which was made for the newer consoles) and it all makes more sense.

It is definitely disappointing, but makes some amount of sense. It's hard to believe they didn't at least let you select characters like in GH though...that's pretty lame.

hicksboy
12-13-2007, 06:01 AM
I believe that the bundle will come with USB instruments (I'm assuming the same USB instruments that the PS3 uses) because the book also mentions that you can use any USB hub with the PS2. Hope that clears it up.

Was that manual specific to the "game only" version? Did it give any indication one way or the other if the bundle is going to come with a USB hub or not?

Credge
12-13-2007, 06:04 AM
toned down physics

:rolleyes:

There are no physics in rock band. What you see are preset animations.

Seroth
12-13-2007, 06:14 AM
Why is this thread so long, but there have yet to be any pics or screenshots of the PS2 version!? And why hasn't this been reported on Joystiq or Kotaku yet?

If this is true, this is big news.

Pinmonkey
12-13-2007, 06:14 AM
Was that manual specific to the "game only" version? Did it give any indication one way or the other if the bundle is going to come with a USB hub or not?

Wikipedia says it will have a USB hub.

http://en.wikipedia.org/wiki/Rock_Band_(video_game)

Huskie
12-13-2007, 06:18 AM
Wikipedia says it will have a USB hub.

http://en.wikipedia.org/wiki/Rock_Band_(video_game (http://en.wikipedia.org/wiki/Rock_Band_%28video_game))

Do not trust what people enter into wikipedia.

Pinmonkey
12-13-2007, 06:18 AM
Oh come on. Don't you know everything you read on the internet is true?

DesiredFX
12-13-2007, 06:18 AM
Wikipedia says it will have a USB hub.

And Wikipedia also says my mother once danced naked for President Eisenhower.

Or it will as soon as I finish editing that entry...

Frederf
12-13-2007, 06:27 AM
I thought we all knew not to buy the PS2 Rock Band, that of a list of 10 features HMX was only going to throw 4 darts up onto a dart board with those features on it and that's all you get.

hicksboy
12-13-2007, 06:30 AM
Wikipedia says it will have a USB hub.

http://en.wikipedia.org/wiki/Rock_Band_(video_game)

Humorously enough, the source they cite for the USB hub in the PS2 bundle is that same ps3fanboy article that also claims the PS2 instruments will work on the PS3. That article doesn't cite an official source so no one knows for sure if it's true or not. Those two issues (usb hub included and if the insturments work with PS3) are also going to be the make or break point on if I buy the PS2 Rock Band or not.

ps3fanboy article if anyone's interested: http://www.ps3fanboy.com/2007/11/05/wireless-guitar-works-with-ps2-and-ps3-versions-of-rock-band

AVC808
12-13-2007, 06:52 AM
sorry, i know all the ps2 owners want every feature possible crammed in, and maybe this is just a "cash in" but i think the basic appeal of rock band is to have 4 people come together and play as a group, especially the upgrade from GH by including singing and drumming, and the game still accomplishes that. the first thing most people look at are those new features...not "wow, customizing characters!"
if dont even own a ps2, but if i did, and didnt have a 360/ps3 or the cash to upgrade, id be perfectly fine with the watered down ps2 version. the main thing is the music and gameplay, and as far as i know, the whole track list is included. rock on.

cgouch2
12-13-2007, 06:53 AM
Oh come on. Don't you know everything you read on the internet is true?

Alas, I am gathering at least the "features" of the PS2 version sadly are. :(

cgouch2
12-13-2007, 06:56 AM
sorry, i know all the ps2 owners want every feature possible crammed in, and maybe this is just a "cash in" but i think the basic appeal of rock band is to have 4 people come together and play as a group, especially the upgrade from GH by including singing and drumming, and the game still accomplishes that. the first thing most people look at are those new features...not "wow, customizing characters!"
if dont even own a ps2, but if i did, and didnt have a 360/ps3 or the cash to upgrade, id be perfectly fine with the watered down ps2 version. the main thing is the music and gameplay, and as far as i know, the whole track list is included. rock on.

.. and this may be what ultimately still makes me purchase the set... However, would like to see how the bundle unfolds for hardware features, compatibility and includes.

- at least pickable characters would have been cool
- and a slightly fancier career mode (then old fashion GH) would have been nice, but...

Agreed, Rock on!

CRCError
12-13-2007, 07:19 AM
:rolleyes:

There are no physics in rock band. What you see are preset animations.

SEVERAL animation systems still rely on physics calculations to operate realistically. Just because it's a recorded animation does not mean that there are no physics calculations at work.

And one other thing. I got a replacement Rock Band guitar in the mail today. When I opened the shipping box I was interested to see a big green sticker on the PS3 Guitar box that said "PS2 Compatible"

So I would submit that the PS3 guitar does indeed work on the PS2.

Which means it's a logical assumption that the PS2 instruments and the PS3 instruments are cross compatible.

dustinfoley
12-13-2007, 07:36 AM
Just a heads up but im assuming HMX took all that out not because of disc size, but because of hard drive size.

Fact of the matter is ps3 and xbox360 both have enormous (compared to ps2 default memory cards) hard drives, and the ps2 has no hard drive standard, and only 8mb of storage standard.

Most of the customization was probably removed because of the extra space it would take up to save multiple characters.

As far as the stadiums/etc being removed, that is unfortunate (if its true), i would have assumed that all that was needed was to down grade textures to Standard definition, decrease the polygons in the environment and fans, and you'd be set.


I guess in the end it all boils down to a few simple facts. Next gen is here and now. Games are requiring HD's and on board internet access to be successful. So when games are developed with "next gen" in mind, its often dificult to reproduce the same effect on last gen hardware where internet and hard drives are not standard and as such must be kept out of design plans.

soulslayer83
12-13-2007, 07:36 AM
my only complaint is that up untill TODAY (THE RELEASE DATE) nothing has been confirmed about what to expect ont he ps2 verson. other than that there is no DLC or online play

just saying that if harmonix or whomever made the game said something people couldnt complain because they new that some EXPECTED FEATURES (:eek:instead of unexpectedly dropping it on us after we buy it:eek:) would be out.

i just thought it would have crappier graphics and maybe not as much styles to choose from in the shop but i didnt think that they would have no clothing shop, create a character, or fancy BWT mode

the game is still an ok game to me but now i think it is just GH with drums and not (what i used to think of it) the best music game ever made up to date

Rook_x51
12-13-2007, 07:41 AM
my only complaint is that up untill TODAY (THE RELEASE DATE) nothing has been confirmed about what to expect ont he ps2 verson. other than that there is no DLC or online play

just saying that if harmonix or whomever made the game said something people couldnt complain because they new that some EXPECTED FEATURES (:eek:instead of unexpectedly dropping it on us after we buy it:eek:) would be out.

i just thought it would have crappier graphics and maybe not as much styles to choose from in the shop but i didnt think that they would have no clothing shop, create a character, or fancy BWT mode

the game is still an ok game to me but now i think it is just GH with drums and not (what i used to think of it) the best music game ever made up to date

Since when was the release date today?

murph
12-13-2007, 07:42 AM
Just a heads up but im assuming HMX took all that out not because of disc size, but because of hard drive size.

Fact of the matter is ps3 and xbox360 both have enormous (compared to ps2 default memory cards) hard drives, and the ps2 has no hard drive standard, and only 8mb of storage standard.

the X360 hard drive is not "standard equipment", Rock Band has to be able to be played without a hard drive on the system. i don't think this has anything to do with the reasons for the changes.

eVan_Diesel
12-13-2007, 07:48 AM
That's what you get for buying a next-gen game on a last gen system.

Kyahx
12-13-2007, 07:55 AM
That's what you get for buying a next-gen game on a last gen system.

This has been said by a number of people already...quit trolling.

There are many legitimate reasons why people would buy this game for a "last gen" system. Particularly if they plan on later upgrading to a PS3. There is still no good excuse for the lack of features (or at least the lack of official information about the lack of features).

gregoaaa
12-13-2007, 07:57 AM
Personally (as an Australian and unlikely to see the 360 version till March 2008), i am glad that we got a PS2 version at all, as i can play it via SwapMagic, and at least get to play the guitar/bass section of the songs this year and then when March rolls around, i have the full Band World Tour, Drums and Vocals sections to look forward to on the 360 (only buying PS2 game only as shipping would be a ***** and i dont have room for two bundles).

Not to say im not disappointed that they took out BWT, i am, though with the cuts they made i will treat this like Encore: Rock The 80's, using it to tide me over till i can get the full 360 version.

Also to all the people who are saying its not Harmonix's fault because they outsourced it to someone else. That argument doesnt absolve Harmonix of anything, they would have known full well what got cut, because they arent just going to give some company their brand new IP and then just assume they'll do right by it. If they did we could end up with a collection of Hentai games on our Rock Band PS2 discs.

Deeznutzs27
12-13-2007, 07:57 AM
That's what you get for buying a next-gen game on a last gen system.

Thats as dumb as me saying "Thats what you get for getting this game on the PS3" in reference to your guitar issues..

Harmonix sticks it to its consumer again by pulling a bait and switch.

dfjdejulio
12-13-2007, 08:07 AM
There are many legitimate reasons why people would buy this game for a "last gen" system. Particularly if they plan on later upgrading to a PS3. There is still no good excuse for the lack of features (or at least the lack of official information about the lack of features).

I'm not sure how big a deal this will end up being. A lot of people do nothing but band quickplay when playing local multiplayer, and actually playing that way doesn't appear to be any worse on the PS2 than on any other system. (It looks worse due to the lack of customizable characters, but the gameplay ought to be about the same.)

Tom
12-13-2007, 08:20 AM
I would like to know what the PS2 version comes and doesn't come with as well. I would like to know what I get when drooping $160.

weisguy119
12-13-2007, 10:42 AM
For what it's worth, I just went to Wal-Mart and asked to look at the PS2 Rock Band box. There's no mention of the create-a-character or Band World Tour features on it anywhere. I'm afraid this version is, in fact, severely gimped.

HMXGLo
12-13-2007, 10:52 AM
Hey, I worked on Rock Band (Project Leader), and wanted to respond to this thread to give everyone a bit of insight about how we made the choices we did in developing the PS2 version.

The PS2 version of Rock Band was developed by Pi, but we were closely involved with development and feature selection at every step. They did an awesome job, and totally delivered on the spec that we developed. During development we had to make choices to ensure the best game possible for the system. When we were addressing challenges in getting Rock Band onto the PS2, we chose to prioritize core gameplay. You can play 4-player songs at Expert, and the framerate is a reliable 60 FPS, because this was the priority for us, as it has been with every rhythm action game we've ever made.

--From a development perspective, there are two main reasons we couldn’t support character creation on the PS2 version.
1. The characters designed by the character creator on the 360 and PS3 are very processor-expensive to render, because the system was designed assuming next-gen graphics power. Down-rezzing that system to fit on the PS2 would have been a huge undertaking, and the results would not have looked good. Remember, ALL 4 CHARACTERS have to look good in Rock Band.
2. The 4-player track graphics alone are a big rendering burden for the PS2, especially at the harder difficulties when there are lots of notes on screen. For it to play well, we have to guarantee 60 FPS at all times, which in practice means that it has to be optimized for the worst-case scenario (in case you are curious, it’s Run to the Hills, 4-player, expert). The vocal pitch analysis chews up still more processing time. So, once the core game was implemented, there was very little processing power left over for complex character and venue rendering. FWIW, on-disc space was not the primary concern.

Since we knew we couldn’t do everything we would have liked, our choice was to focus on the gameplay. We stand behind that choice, and we think that being able to play 4-player Rock Band on a $129.00 console is actually pretty cool. I hope this explains some of the reasoning that went into the development of the PS2. We didn’t just dump it off, we were totally focused on it, and we think we made reasonable calls, given the trade-offs we were faced with. While we would have loved to fit all of the next gen features into the PS2 version, we’ve still ended up with a great game that we’re proud of and that we think PS2 users will enjoy.

murph
12-13-2007, 10:53 AM
For what it's worth, I just went to Wal-Mart and asked to look at the PS2 Rock Band box. There's no mention of the create-a-character or Band World Tour features on it anywhere. I'm afraid this version is, in fact, severely gimped.

someone should grab a photo and post it.

Tom
12-13-2007, 11:08 AM
I'll try to go to walmart tonight and try to get some pics.

makalaka
12-13-2007, 11:56 AM
I would like to know what the PS2 version comes and doesn't come with as well. I would like to know what I get when drooping $160.

The controllers are the same as the PS3 version including a usb wireless receiver and a usb hub.

So to get it to work with a PS3, if you ever get one, all you need is a PS3 disc. So atleast it's upgradable if you go this route.

I got all my info from here, they also confirm what everyones been saying was left out.
http://www.gamespot.com/ps2/puzzle/rockband/news.html?sid=6184009&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1

xenopherus
12-13-2007, 12:05 PM
I just checked what gamestop.com has to say about the PS2 version.... Total false advertising! http://www.gamestop.com/product.asp?product%5Fid=281842

It talks about the awesome create-a-character feature, touts the immense downloadable content features and pretty much makes it sound just like the PS3 and 360 versions. There's no change at all.

aceplace
12-13-2007, 12:14 PM
I just checked what gamestop.com has to say about the PS2 version.... Total false advertising! http://www.gamestop.com/product.asp?product%5Fid=281842

It talks about the awesome create-a-character feature, touts the immense downloadable content features and pretty much makes it sound just like the PS3 and 360 versions. There's no change at all.

Don't blame the retailer for misleading you, they had no reason to suspect that the game would have been any different and it's downright decietful that Harmonix or EA never made any announcement releasing information about the PS2 version.

At least the core game play remains and I suppose it should still be killer to jam out with friends even if you can't make your own character or band. Oddly enough the visuals didn't seem to suffer much over the transfer, although a bit blurrier it still retains a very similar look to its brother Xbox and PS3 versions.

gamerdew64
12-13-2007, 12:37 PM
I was on another forum site and found this. It contains a 30 second or so clip from the ps2 version.
http://www.gamespot.com/ps2/puzzle/rockband/news.html?sid=6184009&tag=newlyadded;title;1

hicksboy
12-13-2007, 12:50 PM
I was on another forum site and found this. It contains a 30 second or so clip from the ps2 version.
http://www.gamespot.com/ps2/puzzle/rockband/news.html?sid=6184009&tag=newlyadded;title;1

Gross, I had to visit gamespot to read all that, but the important part is this:

"Most surprisingly, the PS2 bundle will include the exact same pieces of hardware used for the PS3 game, including the USB wireless receiver dongle that allows the wireless guitar controller to work. So if you get the PS2 bundle now, then snag a PlayStation 3 at some point in the future, you could pick up the PS3 version of the game by itself and keep playing with the instruments from your PS2 bundle."

So, reading from that, it looks like both the guitar and the drums will work on the PS2 and PS3. Looks like I'll be getting it after all.

nicko68
12-13-2007, 01:08 PM
It's previous gen, but it's not dead yet, considering you can still buy them new in box (and a new model is coming out soon), and there are still games coming out for it.

However, I'm going to buy RB game only, and use my GH guitars and KR USB mic. I'm very stoked about this.

bAnDrAcCoOnCiTy
12-13-2007, 01:13 PM
:mad:man that sucks...now i gotta get a xbox 360...i wonder why they would do that...:confused:

ang
12-13-2007, 01:16 PM
anyone know if the 360 drums will work on the ps2 or ps3 versions?

weisguy119
12-13-2007, 01:20 PM
To be frank, I think spending $140 on Rock Band equipment for the PS2 is absolutely silly. That much of a commitment for a dying system? Okay, sure.

You make it sound like the Rock Band equipment is going to last long enough to consider it a "commitment". :rolleyes:

oofgeg
12-13-2007, 01:20 PM
anyone know if the 360 drums will work on the ps2 or ps3 versions?

No offense, but LOL.

Bjorn
12-13-2007, 01:20 PM
anyone know if the 360 drums will work on the ps2 or ps3 versions?

The 360 drums only work with the 360 game. The only instrument that can be used cross platform is the mic, which uses a standard USB plug and can be used on either 360 or PS3. I don't know if the PS2 mic uses a USB plug, but if it does I imagine you could use the 360 mic for the PS2 as well.

ang
12-13-2007, 02:01 PM
ah well. was worth a try anyway. have the kr mics + gh1 guitars and was going to borrow a 360 drum set from a friend who doesn't use them

Bjorn
12-13-2007, 02:31 PM
Wait, so the PS2 version is already out? Amazon.com says the release date is Dec 28,
IGN says Q1 2008, GameSpot says Dec 18. It seems no one has any information on the PS2 version. Apparantly the PS3 and 360 versions were the main focus, and the PS2 was an afterthought.

ang
12-13-2007, 03:10 PM
the game only version is out. bundle is supposed to be released on the 18th...


Wait, so the PS2 version is already out? Amazon.com says the release date is Dec 28,
IGN says Q1 2008, GameSpot says Dec 18. It seems no one has any information on the PS2 version. Apparantly the PS3 and 360 versions were the main focus, and the PS2 was an afterthought.

Pinmonkey
12-13-2007, 11:34 PM
Do not trust what people enter into wikipedia.

I also found confirmation on a 1up.com artical.

http://www.1up.com/do/newsStory?cId=3164169

"All three special edition packages will feature a wired drum kit and microphone, though the Xbox 360 version will include a wired Fender Stratocaster guitar controller and the PlayStation 3 and PlayStation 2 versions will pack a wireless version of the Stratocaster that will work on either console. Additionally, the Xbox 360 and PlayStation 2 versions will include a small USB hub for all the wired components. "

flrrb
12-13-2007, 11:45 PM
When we were addressing challenges in getting Rock Band onto the PS2, we chose to prioritize core gameplay. You can play 4-player songs at Expert, and the framerate is a reliable 60 FPS, because this was the priority for us, as it has been with every rhythm action game we've ever made.

FWIW, on-disc space was not the primary concern.

Since we knew we couldn’t do everything we would have liked, our choice was to focus on the gameplay.

We stand behind that choice, and we think that being able to play 4-player Rock Band on a $129.00 console is actually pretty cool. I hope this explains some of the reasoning that went into the development of the PS2.

... we’ve still ended up with a great game that we’re proud of and that we think PS2 users will enjoy.

GLo, thank you. From 4 til 11 last night I was playing this. If I could find me an old multi-tap, we could be doing 3 players on x-mas... before I re-buy this for a PS3.

All I was expecting from the PS2 version was gameplay. More songs. That was it.

You gave me that.

Thanks.

(edit: BTW, I am in Houston... have a little programming experience and an intense joy of the games you have made. Next time have Pi give me a ring to do a little Beta Testing ;))

Dekelia
12-13-2007, 11:59 PM
ah well. was worth a try anyway. have the kr mics + gh1 guitars and was going to borrow a 360 drum set from a friend who doesn't use them

Ok, you got two responses (one sarcastic and one that sounded like he knew), but did either of the people try it? There are very good reasons why a 360 usb controller won't work on a PS3 and vice verse, but there is no good reason why BOTH the PS3 and XBox360 controller can't work on the PS2.

I'd like to hear either an official word on XBox360 drum -> PS2 compatibility or from someone who has actually TRIED IT.

To the person who gave a legitimate response to the question, did you try it? If so, please just let us know and thank you.

PS. I'm just going to get he PS2 version after work today and try it. I'll let you all know for sure. If it works, it'll be a great traveling version of the game, if not, it'll still be a good gift for someone.

PPS. to GLo: thanks for responding to this. Your explanation (though surprising to some degree) at least show that it was well thought out and designed with the most important thing in mind (good game play). That made me feel better about the whole thing.

HMXJohnlok
12-14-2007, 01:14 AM
Everyone should check out Greg's post earlier in this thread (if you haven't already). We'll try to place it somewhere more prominent later, but for now, that should clear up some of the calls we've made with the PS2 version.


Hey, I worked on Rock Band (Project Leader), and wanted to respond to this thread to give everyone a bit of insight about how we made the choices we did in developing the PS2 version.

The PS2 version of Rock Band was developed by Pi, but we were closely involved with development and feature selection at every step. They did an awesome job, and totally delivered on the spec that we developed. During development we had to make choices to ensure the best game possible for the system. When we were addressing challenges in getting Rock Band onto the PS2, we chose to prioritize core gameplay. You can play 4-player songs at Expert, and the framerate is a reliable 60 FPS, because this was the priority for us, as it has been with every rhythm action game we've ever made.

--From a development perspective, there are two main reasons we couldn?t support character creation on the PS2 version.
1. The characters designed by the character creator on the 360 and PS3 are very processor-expensive to render, because the system was designed assuming next-gen graphics power. Down-rezzing that system to fit on the PS2 would have been a huge undertaking, and the results would not have looked good. Remember, ALL 4 CHARACTERS have to look good in Rock Band.
2. The 4-player track graphics alone are a big rendering burden for the PS2, especially at the harder difficulties when there are lots of notes on screen. For it to play well, we have to guarantee 60 FPS at all times, which in practice means that it has to be optimized for the worst-case scenario (in case you are curious, it?s Run to the Hills, 4-player, expert). The vocal pitch analysis chews up still more processing time. So, once the core game was implemented, there was very little processing power left over for complex character and venue rendering. FWIW, on-disc space was not the primary concern.

Since we knew we couldn?t do everything we would have liked, our choice was to focus on the gameplay. We stand behind that choice, and we think that being able to play 4-player Rock Band on a $129.00 console is actually pretty cool. I hope this explains some of the reasoning that went into the development of the PS2. We didn?t just dump it off, we were totally focused on it, and we think we made reasonable calls, given the trade-offs we were faced with. While we would have loved to fit all of the next gen features into the PS2 version, we?ve still ended up with a great game that we?re proud of and that we think PS2 users will enjoy.

Apples
12-14-2007, 01:23 AM
Hey, I worked on Rock Band (Project Leader), and wanted to respond to this thread to give everyone a bit of insight about how we made the choices we did in developing the PS2 version.

The PS2 version of Rock Band was developed by Pi, but we were closely involved with development and feature selection at every step. They did an awesome job, and totally delivered on the spec that we developed. During development we had to make choices to ensure the best game possible for the system. When we were addressing challenges in getting Rock Band onto the PS2, we chose to prioritize core gameplay. You can play 4-player songs at Expert, and the framerate is a reliable 60 FPS, because this was the priority for us, as it has been with every rhythm action game we've ever made.

--From a development perspective, there are two main reasons we couldn’t support character creation on the PS2 version.
1. The characters designed by the character creator on the 360 and PS3 are very processor-expensive to render, because the system was designed assuming next-gen graphics power. Down-rezzing that system to fit on the PS2 would have been a huge undertaking, and the results would not have looked good. Remember, ALL 4 CHARACTERS have to look good in Rock Band.
2. The 4-player track graphics alone are a big rendering burden for the PS2, especially at the harder difficulties when there are lots of notes on screen. For it to play well, we have to guarantee 60 FPS at all times, which in practice means that it has to be optimized for the worst-case scenario (in case you are curious, it’s Run to the Hills, 4-player, expert). The vocal pitch analysis chews up still more processing time. So, once the core game was implemented, there was very little processing power left over for complex character and venue rendering. FWIW, on-disc space was not the primary concern.
noi
Since we knew we couldn’t do everything we would have liked, our choice was to focus on the gameplay. We stand behind that choice, and we think that being able to play 4-player Rock Band on a $129.00 console is actually pretty cool. I hope this explains some of the reasoning that went into the development of the PS2. We didn’t just dump it off, we were totally focused on it, and we think we made reasonable calls, given the trade-offs we were faced with. While we would have loved to fit all of the next gen features into the PS2 version, we’ve still ended up with a great game that we’re proud of and that we think PS2 users will enjoy.


What? You guys put a priority on frame rate? I much prefer the GH3 port that lags the game when star power is activated with too many notes on the screen. :rolleyes: :D

Dekelia
12-14-2007, 01:27 AM
Everyone should check out Greg's post earlier in this thread (if you haven't already). We'll try to place it somewhere more prominent later, but for now, that should clear up some of the calls we've made with the PS2 version.

Thanks for jumping in here John, and you're right, Greg's post did help a lot. The biggest problem I think people are having here is that we are completely information starved when it comes to the PS2 version. Greg's post helped a lot, but it was also the FIRST semi-official confirmation that those features were missing from the game.

I know it's hard for the Harmonix guys to keep up with these forums (I have a forum for the software I work on too and I don't read it nearly enough :() but just understand most of us are big fans of the game and just want to know what's going on so we can make intelligent decisions. Any word from you guys helps out a lot. :)

So....about that XBox360 drum compatibility with PS2... :D

HMXJohnlok
12-14-2007, 01:30 AM
Thanks for jumping in here John, and you're right, Greg's post did help a lot. The biggest problem I think people are having here is that we are completely information starved when it comes to the PS2 version. Greg's post helped a lot, but it was also the FIRST semi-official confirmation that those features were missing from the game.

I know it's hard for the Harmonix guys to keep up with these forums (I have a forum for the software I work on too and I don't read it nearly enough :() but just understand most of us are big fans of the game and just want to know what's going on so we can make intelligent decisions. Any word from you guys helps out a lot. :)

So....about that XBox360 drum compatibility with PS2... :D

Getting information out quickly is something we're working on. Gaming news sites should be picking up on a lot of PS2 Rock Band stuff over the next few days.

Huskie
12-14-2007, 01:32 AM
Everyone should check out Greg's post earlier in this thread (if you haven't already). We'll try to place it somewhere more prominent later, but for now, that should clear up some of the calls we've made with the PS2 version.

Thanks John for quoting that.
I somehow missed that post in this topic.

And thank you Harmonix for not forgetting us PS2 folks. It is greatly appreciated.

kanye315
12-14-2007, 01:33 AM
Getting information out quickly is something we're working on. Gaming news sites should be picking up on a lot of PS2 Rock Band stuff over the next few days.

Thanks for all the information!

Any official word on the PS2 bundle release date? Dec. 18? Dec. 28? Jan. 2008?

hicksboy
12-14-2007, 01:35 AM
Thank you Greg, for that information! You guys also made the excellent choice of making the PS2 and PS3 controllers interchangeable (if that was your decision anyway :P).

Reiterating Dekelia, the only problem I have with the whole PS2 thing is waiting this long to tell the community about it. Heck even retailers were in the dark about the PS2 version! Next time let us know earlier about issues, and we'll appreciate it.

Deeznutzs27
12-14-2007, 01:42 AM
Thanks for the Update and real information. Thats all we ever wanted just let us know you have our backs and are looking out for us and we will support ya 110%.

dfjdejulio
12-14-2007, 01:44 AM
No offense, but LOL.
Eh, they're USB. People are getting them to work on PCs.

That might be a... fun... solution to the PS3 Les Paul problem actually. Patch PS3 Rock Band to support XBox USB input peripherals. I don't think Sony would like it very much though.

MrE
12-14-2007, 01:47 AM
Hey, I worked on Rock Band (Project Leader), and wanted to respond to this thread to give everyone a bit of insight about how we made the choices we did in developing the PS2 version.

The PS2 version of Rock Band was developed by Pi, but we were closely involved with development and feature selection at every step. They did an awesome job, and totally delivered on the spec that we developed. During development we had to make choices to ensure the best game possible for the system. When we were addressing challenges in getting Rock Band onto the PS2, we chose to prioritize core gameplay. You can play 4-player songs at Expert, and the framerate is a reliable 60 FPS, because this was the priority for us, as it has been with every rhythm action game we've ever made.

--From a development perspective, there are two main reasons we couldn’t support character creation on the PS2 version.
1. The characters designed by the character creator on the 360 and PS3 are very processor-expensive to render, because the system was designed assuming next-gen graphics power. Down-rezzing that system to fit on the PS2 would have been a huge undertaking, and the results would not have looked good. Remember, ALL 4 CHARACTERS have to look good in Rock Band.
2. The 4-player track graphics alone are a big rendering burden for the PS2, especially at the harder difficulties when there are lots of notes on screen. For it to play well, we have to guarantee 60 FPS at all times, which in practice means that it has to be optimized for the worst-case scenario (in case you are curious, it’s Run to the Hills, 4-player, expert). The vocal pitch analysis chews up still more processing time. So, once the core game was implemented, there was very little processing power left over for complex character and venue rendering. FWIW, on-disc space was not the primary concern.

Since we knew we couldn’t do everything we would have liked, our choice was to focus on the gameplay. We stand behind that choice, and we think that being able to play 4-player Rock Band on a $129.00 console is actually pretty cool. I hope this explains some of the reasoning that went into the development of the PS2. We didn’t just dump it off, we were totally focused on it, and we think we made reasonable calls, given the trade-offs we were faced with. While we would have loved to fit all of the next gen features into the PS2 version, we’ve still ended up with a great game that we’re proud of and that we think PS2 users will enjoy.


So does this mean that the background graphics are pre-rendered video clips?

Dekelia
12-14-2007, 01:54 AM
Eh, they're USB. People are getting them to work on PCs.

That might be a... fun... solution to the PS3 Les Paul problem actually. Patch PS3 Rock Band to support XBox USB input peripherals. I don't think Sony would like it very much though.

You know, this is one problem I really have with the new systems. The basic controllers are all so similar, and now being USB there is really no reason why they couldn't make them all compatible. I liked being able to spend $10 for an adapter and being able to use XBox 1 controllers on my PC, PS2, etc. Now with the new systems they make it more difficult on purpose.

It is even more important for the large more expensive controllers like the guitar and drums. I would like to hope that Harmonix went out of their way to make the instruments as cross compatible as they could (which would mean XBox 360 instruments on PS2), understanding that the PS3 and XBox360 systems do not allow them to do much.

If my computer knows how to interface to the XBox drums...why NOT make the PS2 able to. All of their stuff seems well thought out...so I hold out hope until I try it and if fails.

LocalH
12-14-2007, 02:03 AM
I've noticed the Kramer has some sort of "second mode" that the SG's don't when plugged up to my Radio Shack PS2-USB adapter...it switches the strum bar to the POV hat, allowing the whammy to have the left analog axis to itself. I can't say whether it'd work with RB, but to switch modes you hold start+select and strum down. It'd be worth a try for anyone who has PS2 RB and the Kramer, anyway.

Beaker2
12-14-2007, 02:08 AM
Played Rock Band PS2 last night and this morning. It rocks the house! All the songs are there, and they sound fantastic.

For the curious, each song includes a pre-rendered band and video performance. This solves a very difficult question for PS2 implementation. What do you do when the game is supposed to have 40+ venues and different characters, styles, and animations for each of 4 band members? You have to cut somewhere, and GLo points out that the music aspects have to run at 60 fps, which is tougher than it sounds. So, look at the video for "Here It Goes Again" that is seen on rockband.com ... that's what you'll see in the background when the song plays on PS2. With those band members, and that venue. This is really the only way they could've had a significant number of venues, band members, animations... accurate fingering and drumming... light cues... really when you think about all the stuff that goes into the game, it was either pre-render or cripple it. They chose to pre-render, and I think it was the right choice 100%. And once you make that choice, you are forced to abandon character creation.

The only thing I wish were better is the post-song fanfare... there really isn't any. It would've been nice to have 5-10 seconds of band & crowd celebration at the end of a song, rather than just going straight to the result screen.

Each song's band is different, so you'll get an all-girl band for Vagiant for example. The red-headed white guy singer with the tie shows up too often for my taste, but whatever. At least he's better than Giant Chin from GH3.

All the tutorials are still there, and so are the solos and Big Rock Endings. The songs themselves play as well as they could, I feel.

A couple of other differences / downsides (?)...

- As others have mentioned, Band World Tour is basically a co-op mode going through the songs. I think pre-rendering forces this, too, since each song is stuck at a specific venue. You could have made a "world tour" with specific songs in certain places, but it would've been the same result. It also makes no sense to have multi-song "gigs" since each song would appear to be played by a different band in a different place!

- For some reason, there is no post-song breakdown (95% on Solo 1, etc) as found in GH2 and GH3. I don't miss this much, but sometimes it's fun to look through.

- Difficulty level is way down. On solo Expert guitar, I've already managed about 6 "gold star" performances, and I can't even complete Hard on GH3. I did 100% on one song, and 99% on a few others. Things are getting tougher halfway through (I failed "Creep" a couple times). The fun factor is way, way, way higher than GH3.

- I can't find any crowd response cues like the ones I heard when playing the X360 version at Best Buy. I might not be playing the right songs yet (Longtime, Dead or Alive).

- You can't use a standard PS2 controller to play the drums, which I was expecting. Having played Frequency and Amplitude, I was hoping that you might be able to play drums with the shoulder buttons. No such luck. I did not find a PS2 box-set, although it is interesting to think that I could get the PS3 box-set instead and it would work. Wait, would that work? Does anyone know this? Because that would be a nice trick... buy PS3 box set, return PS3 game, buy PS2 game... PS2 box set complete.

Rock Band PS2 is about as awesome as I could ever expect such a game to be on PS2. It is not a cash-in. I think they made the right decision about pre-rendered video, and then the "feature cuts" are really forced -- no character creation, no true Band World Tour with playsets. And if I didn't know these features existed on PS3 and X360, I wouldn't care.

Huskie
12-14-2007, 02:18 AM
Played Rock Band PS2 last night and this morning. It rocks the house! All the songs are there, and they sound fantastic.

*amazing review removed for space *


Thank you Beaker2 for that amazing review of PS2 Rock Band.
It sure does sound like this game will fit in nicely in my house. I'm not too troubled by some missing features particularly the world tour. My kids like instant gratification sometimes ( when playing co-op modes ) and to have to go through that might have started a World War in my basement.

The world thanks you. My wife thanks you. My sanity thanks you.

nicko68
12-14-2007, 02:22 AM
It sounds like Harmonix made the right decision with the PS2 version. Now I'm really stoked to get it.

Kyahx
12-14-2007, 02:22 AM
I'd just like to say thank you to HMXGlo for clarifying why these decisions were made...and I can safely say that after hearing why (and realizing that the band performances are pre-rendered) I fully agree that HMX made the right call.

I'm still a bit irked about the lack of information before the game came out, but I see that as a snafu on part of the the retailers and news outlets, not HMX...but it's too late to do anything about that regardless.

Once again, thanks for the clarification, and thanks to everyone at HMX for another solid music game for a dying system. :)

nicko68
12-14-2007, 02:24 AM
Once again, thanks for the clarification, and thanks to everyone at HMX for another solid music game for a dying system. :)

Talk about a back handed compliment. Obviously they believe the system is still relevant to dedicate resources to it, and I agree. Not everyone is rushing out to upgrade (or at least aren't interested in either the 360 or the PS3).

espher
12-14-2007, 02:36 AM
Well, this solves the fan cap issues. ;)

Starbuck
12-14-2007, 02:38 AM
- You can't use a standard PS2 controller to play the drums, which I was expecting. Having played Frequency and Amplitude, I was hoping that you might be able to play drums with the shoulder buttons. No such luck. I did not find a PS2 box-set, although it is interesting to think that I could get the PS3 box-set instead and it would work. Wait, would that work? Does anyone know this? Because that would be a nice trick... buy PS3 box set, return PS3 game, buy PS2 game... PS2 box set complete.


Yeah you can use PS3 set on PS2.

usty
12-14-2007, 02:43 AM
Can anyone confirm what guitars work on the PS2? I have a friend who has the wireless SG and the wireless GH3 kramer.

Kyahx
12-14-2007, 02:48 AM
Can anyone confirm what guitars work on the PS2? I have a friend who has the wireless SG and the wireless GH3 kramer.

Basically, any guitar that plugs into the PS2 controller port should work.
The only USB guitar that works ATM is the RB Fender.

I hope that clears it up.

firemarth
12-14-2007, 02:57 AM
All I was expecting from the PS2 version was gameplay. More songs. That was it.

You gave me that.


More songs? There's more songs added to the game?

HMXJohnlok
12-14-2007, 02:57 AM
More songs? There's more songs added to the game?

The track-list for the PS2 version is identical to the PS3 and 360 versions. Perhaps he's referring to "more songs" as a newcomer to Rock Band?

LocalH
12-14-2007, 02:57 AM
The game booted up and I was happy to see that it knew a guitar was plugged in (thank god...GH2 controllers work). I was stuck using her off-brand second guitar because the wireless GH3 controller still doesn't work (and I know thats not HMX's fault...but its still a disappointment)
Am I the only one that read that? Apparently the Kramer does NOT work, although I dunno if the start+select+strum down "mode switch" that I mentioned just a few posts back works or not.

nicko68
12-14-2007, 03:00 AM
The track-list for the PS2 version is identical to the PS3 and 360 versions. Perhaps he's referring to "more songs" as a newcomer to Rock Band?

I took "more songs" as meaning in addition to the ones we already got on GH1, 2 and 80s.

Although there was an early rumour that the PS2 version would have additional songs to make up for the lack of DLC. But I guess that's all that was, a rumour.

I hope there will be expansion discs for the PS2 to get some of those DLC tracks to that platform. I also hope for a Wii version with real DLC. :)

firemarth
12-14-2007, 03:02 AM
Ah, ok.

Well then, here's hoping for expansion packs!

(I really wanted to play Sick Sick Sick)

lynx44
12-14-2007, 03:06 AM
Anyone know if any rental places have it? I might stop by tonight, my PS3 broke so my instruments are sitting around useless, and my replacement guitar is supposed to be here tonight.

Chubby
12-14-2007, 03:34 AM
Can we get some sort of confirmation that yes, PS2 bundle instruments will work with PS3 (you just need to buy the PS3 game only version)?

Quastor
12-14-2007, 03:37 AM
Can we also alter the title of the thread? I think everyone's satisfied that it's not a bad "cash-in" anymore. Nothing against the OP, I entirely would have had the same conclusion at first as well.

Huskie
12-14-2007, 03:41 AM
Can we also alter the title of the thread? I think everyone's satisfied that it's not a bad "cash-in" anymore. Nothing against the OP, I entirely would have had the same conclusion at first as well.
I don't think that would be a good idea though. That would be like manipulating a person's word. The topic title is what the topic was originally about.

Now if the title was poorly worded otherwise, as in "That's not a port! ..." , that would be a different story :)

bryanhav
12-14-2007, 03:42 AM
After hearing that no one really knows when the PS2 RB bundle is coming out and how many will be available, I thought Christmas was ruined for my 10 year old. But after reading these threads Christmas may be saved. Can someone please confirm if the following is possible: I can buy the PS3 bundle and the PS2 stand-alone game and be able to play all instruments/vocals on the PS2. This is all assuming that the PS2 bundle doesn't arrive on the popular release date of 12/18. Somebody please help and let me know.

Kyahx
12-14-2007, 04:08 AM
Can we also alter the title of the thread? I think everyone's satisfied that it's not a bad "cash-in" anymore. Nothing against the OP, I entirely would have had the same conclusion at first as well.

I actually was thinking the same thing...as this thread has turned into more of a resource for finding out the differences between the PS2 and PS3/360 version.

However...I can't seem to figure out *how* to edit a topic title :o

Either that, or we could try to convince one of the HMX team to sticky a nice bulleted list outlining the PS2 differences. (Also an official word on the use of PS3 instruments with the PS2 version would be nice...I think thats the only thing left to verify.)

Quastor
12-14-2007, 04:11 AM
I don't think that would be a good idea though. That would be like manipulating a person's word. The topic title is what the topic was originally about.

Now if the title was poorly worded otherwise, as in "That's not a port! ..." , that would be a different story :)

Well, I wasn't really talking about manipulating it in a bad way. Something like

"PS2 Version is not a port -- its a bad cash-in (or not)."

kanye315
12-14-2007, 05:47 AM
I just bought the PS3 bundle, PS2 game, and USB hub during work.


I guess I'm the guinea pig.


I'll try it when I get home and report back.

HMXJohnlok
12-14-2007, 06:03 AM
Can we also alter the title of the thread? I think everyone's satisfied that it's not a bad "cash-in" anymore. Nothing against the OP, I entirely would have had the same conclusion at first as well.

I only really feel comfortable with that if it's some form of profanity or all caps or whatever. I think the information Greg gave us, and the game itself can stand on its own legs :)

MrE
12-14-2007, 06:06 AM
HMXJohnlok,

Do you know what the official release date is for the PS2 Bundle? Is it the 18th?

NoD
12-14-2007, 06:59 AM
I just bought the PS3 bundle, PS2 game, and USB hub during work.


I guess I'm the guinea pig.


I'll try it when I get home and report back.

You the man!, let us know. I have a PS3 and RockBand ready for my daughter to open Christmas, be nice to know If I can replace broken guitar if need with PS2 set Guitar.

RB was no 1 on my daughter's wish list, got it on release day so I'm guess that when the bad batch of guitars went out.

Apples
12-14-2007, 07:17 AM
I actually was thinking the same thing...as this thread has turned into more of a resource for finding out the differences between the PS2 and PS3/360 version.

However...I can't seem to figure out *how* to edit a topic title :o

Either that, or we could try to convince one of the HMX team to sticky a nice bulleted list outlining the PS2 differences. (Also an official word on the use of PS3 instruments with the PS2 version would be nice...I think thats the only thing left to verify.)


First, I 100% agree with Johnlok's last comment on changing others' words.

However since the original poster requested a change, I was willing to oblige--because that's not something they can do that on their own.

If you disagree with the wording I used, please PM me and I'd be happy to change it to something of your choosing.

Curious to see where this thread goes, because cross platform hardware compatibility on the PS side is pretty awesome.

Kyahx
12-14-2007, 07:30 AM
...Curious to see where this thread goes, because cross platform hardware compatibility on the PS side is pretty awesome.

First off, wording is perfect. Much less hostile sounding (yes I was angry when I wrote the first post) but now hopefully it can continue with some constructive purpose :)

I'm very interested as well to hear how the PS3 instruments + PS2 game works out...assuming its true (I dont see why not) it will defiantly take the edge off of the "investment" in the PS2 bundle...and also open up the possibility of buying the PS3 bundle and PS2 game separate (cross compatibility saves Christmas? :P)

weisguy119
12-14-2007, 07:48 AM
The information regarding the differences betweeen the PS2 version and its next-gen counterparts should've been made public before people started pre-ordering the PS2 game and bundle. There's really no excuse, other than hushing it for the sake of sales, that it should not have been clearly explained. Instead, we read in many media outlets about "content exclusive to the PS2". Those rumors should've been stopped with a simple press release - but they weren't. That's shady any way you cut it. I'll still be getting the PS2 bundle (it's a Christmas present from my girlfriend). However, I'll have a sour taste about the way the whole misinformation/lack of information was handled. I'm thrilled the gameplay will be largely unaffected. Still, I expected more and was led to believe there would be more.

Dekelia
12-14-2007, 07:55 AM
I can now confirm that the XBox Drums do NOT work with the PS2 version. It lit up for a second when I plugged it in but then nothing.

Oh well...I'm a bit disapointed, but it isn't totally unexpected.

Since I had it there, I figured I'd try the other instruments:

PS2 Wireless GH controller (old white one): worked
PS2 Wired GH controller: worked
XBox RB Guitar: failed
XBox RB Drums: failed
XBox GH2 wired controller (XPlorer): failed
Karaoke Revolution Mic: worked

So there you have it.

As far as the game goes, it is very good. Gameplay is identical and very smooth. It looks great. If this were a sequal to GH on the PS2 I'd love it. It only suffers when compared to the XBox360/PS3 version but that is only in play modes.

PS. There is a bug when you put in a long band name which is annoying (it flickers like crazy) but once you get past putting the name it, it's fine.

roltidroll
12-14-2007, 08:01 AM
Ok, I can confirm that the PS3 guitar does work with the PS2 game on the PS2. I have not had time to set up the drums or anything else yet, but I did get to play around with the guitar some and ALL IS WELL!

Nate Finch
12-14-2007, 08:01 AM
PS2 Wireless GH controller (old white one): worked
PS2 Wired GH controller: worked


Awesome! Thanks! :) I'm totally buying the PS2 version for a friend and stealing the guitar ;)

roltidroll
12-14-2007, 08:04 AM
don't know if it makes a difference or not but I was using a powered usb hub. Also, the wireless receiver for the guitar didn't light up as being active until the RB game was inserted. I tried with Gh3 and the light never came on so I couldn't even connect the guitar to the system, much less the game

HMXJohnlok
12-14-2007, 09:15 AM
It is currently unconfirmed, but more than likely the PS3 drums and guitar are the exact same as the PS2 (and will work on either console) [X360 instruments only work with the X360]

By the way, I said so in another thread: the instruments offered with the PS3 and PS2 versions are identical. Just FYI.

hicksboy
12-14-2007, 09:24 AM
By the way, I said so in another thread: the instruments offered with the PS3 and PS2 versions are identical. Just FYI.

While you're at it, want to confirm a ship date for the PS2 version? Retailers have no idea.

gamerboy100
12-14-2007, 09:43 AM
Wow. Thanks for the info, and sorry it's turning out to be a bust.

I was seriously considering picking it up just so my PS2 and its attendant guitar controllers would have something to do.

I wonder if the problem behind it is a matter of how much they could fit on a DVD. I know the 360 version is on a DVD, but the 360 isn't going to need as much code to implement certain features.

If they would have used Dual-Layer DVDs for the PS2 version, then maybe the space on the disc wouldn't be a problem, allowing Harmonix to keep all of the features in the game.

MrE
12-14-2007, 09:54 AM
While you're at it, want to confirm a ship date for the PS2 version? Retailers have no idea.

I don't know what is worse... felling ignored or not knowing the answer to this question

MrE
12-14-2007, 09:56 AM
If they would have used Dual-Layer DVDs for the PS2 version, then maybe the space on the disc wouldn't be a problem, allowing Harmonix to keep all of the features in the game.

you need to read HMXGlo's reply in this thread. He explains exactly why the features are missing.

weisguy119
12-14-2007, 10:09 AM
you need to read HMXGlo's reply in this thread. He explains exactly why the features are missing.

Why didn't he explain this earlier, in a press release, to avoid all the confusion and anger? A lot of people pre-ordered this and planned on buying it and/or asking for it for Christmas on false information. This was mishandled and possibly intentionally deceptive.

Kyahx
12-14-2007, 10:21 AM
By the way, I said so in another thread: the instruments offered with the PS3 and PS2 versions are identical. Just FYI.

Thanks John, first post updated to reflect this.

MrE
12-14-2007, 10:27 AM
Why didn't he explain this earlier, in a press release, to avoid all the confusion and anger? A lot of people pre-ordered this and planned on buying it and/or asking for it for Christmas on false information. This was mishandled and possibly intentionally deceptive.

I agree that this has been mishandled and should have been discussed before the game was made available. At the same time, I can understand the reasons why it lacks these features and was not surprised to hear they are missing. I guess HMX didn't expect PS2 owners to either a) know that anything was missing or b) be so upset about these missing features. PS2 owners need to be happy they even took the time and effort to produce a PS2 version of the game. Wii owners can't even enjoy it and I feel like there should be a Wii version since a PS2 version exists.

BBsman
12-14-2007, 10:30 AM
I could care less how "amazing" it looks. IT'S A RHYTHM GAME! I'm not gonna be watching some random dude singing in the backround, ESPECIALLY if I didn't create him. Only ten bucks less then the other version? What a rip off.
I wanted Rock Band because of those features, because it wasn't just a playlist. But now you send us PS2 users this piece of crap. Thanks a ton.

kanye315
12-14-2007, 10:40 AM
I bought PS3 bundle and PS2 game. All of the PS3 instruments work flawlessly, even though "Wanted Dead or Alive" is buggy on drums.

weisguy119
12-14-2007, 11:09 AM
I agree that this has been mishandled and should have been discussed before the game was made available. At the same time, I can understand the reasons why it lacks these features and was not surprised to hear they are missing. I guess HMX didn't expect PS2 owners to either a) know that anything was missing or b) be so upset about these missing features. PS2 owners need to be happy they even took the time and effort to produce a PS2 version of the game. Wii owners can't even enjoy it and I feel like there should be a Wii version since a PS2 version exists.

I'm only getting the PS2 version because a Wii version doesn't exist. Yes, I have a Wii as well.

weisguy119
12-14-2007, 11:15 AM
I bought PS3 bundle and PS2 game. All of the PS3 instruments work flawlessly, even though "Wanted Dead or Alive" is buggy on drums.

"Wanted Dead or Alive" is buggy on drums? WTF? This is buggy and Tom Sawyer isn't? I have a really hard time believing Tico Torres would be more taxing on the PS2's processors than Neil Peart.

CRCError
12-14-2007, 12:58 PM
don't know if it makes a difference or not but I was using a powered usb hub. Also, the wireless receiver for the guitar didn't light up as being active until the RB game was inserted. I tried with Gh3 and the light never came on so I couldn't even connect the guitar to the system, much less the game

The PS2 system does not keep the USB ports on at all times. The only time a PS2 USB port works is when a game specifically asks for it.

As far as I know, the USB port on the PS2 doesn't "know" how to communicate with most USB devices by default.

Kind of like how your computer needs a driver for external hardware to work, the PS2 needs code supplied by the game to tell the system how to use the information the USB port is sending.

soulslayer83
12-15-2007, 02:23 AM
I'm only getting the PS2 version because a Wii version doesn't exist. Yes, I have a Wii as well.

i have a Wii and im getting the ps2 version because a wii version doesn't exist.

i really think they should have made a version for the Wii

gh3 came out for Wii

and the PS2 is 6 years OLD and the Wii is a next gen system

But everyone hates nintendo i guess

dorri732
12-15-2007, 03:17 AM
The PS2 system does not keep the USB ports on at all times. The only time a PS2 USB port works is when a game specifically asks for it.



I don't think that's correct, at least on the slim PS2.

I use my PS2 to recharge my iPod all the time.

CRCError
12-15-2007, 05:05 AM
I don't think that's correct, at least on the slim PS2.

I use my PS2 to recharge my iPod all the time.

It will power things but it doesn't communicate.

Huskie
12-17-2007, 02:45 AM
I found this quote from G4 - The Feed ( http://www.g4tv.com/thefeed/blog/post/681571/Is_Rock_Band_PS2_Compatible_With_PS3s.html)



We also noted that the guitar effects were missing from the PS2 version of the game. "The guitar effects choice was made to streamline the work of the audio processors of the PS2. Changes like this help keep game play smooth and use the system to the best of its abilities," Drake said.

Can we add that to the first post in this topic?

hartmamt
12-17-2007, 03:22 AM
Sent an email to the public relations email address on Harmonix's site and got this reply:

Hi Matt,
Yes, the Rock Band Special Edition Bundle for the PS2 is shipping to US retail stores December 18th.

Thanks,

(Name removed by me)
Public Relations Manager
Reverb Communications, Inc.

.....
So take that for whatever you'd like.

dave66
12-17-2007, 03:54 AM
Well there were some misinformation on what guitars will work with ps2 version of rock band. i have 4 guitars from the first GH 1 and a off brand Nyko Frontman, GH3 bundle, and the black guitars from GH2. They all work just fine.:)

Kyahx
12-17-2007, 04:27 AM
Can we add that to the first post in this topic?

Updated.

dave66: are you 100% positive that the wireless GH3 Les Paul with the USB dongle works on the PS2 version? We couldn't get ours to work (all thou now that I think of it, we didn't make sure it was still working with GH3...maybe the batteries were dead :()

Can anyone else confirm?

whittibo
12-17-2007, 04:53 AM
I have two questions...

#1, can we order Rock Band for PS2 from this site and still get it for Christmas, or must we brave the stores and hope like hell that they have one when we get there?

#2, we have the GH3 bundle and some things I have read say that the guitar won't work for Rock Band because it uses the USB dongle?! Our guitar that came with GH is wireless and doesn't plug into the USB, but has some relay thing that plugs into the controller port. So can I assume that this guitar will work for the Bass guitar in Rock Band. I just want to confirm this because if it won't work, I need to pick up a second guitar somewhere.

Pinmonkey
12-17-2007, 04:58 AM
Can't help you on #1.

It has been said that GH controllers for the PS2 will work in RB for the PS2.

whittibo
12-17-2007, 05:02 AM
This might have been stated already, but Rock Band is now out for PS2. I just bought a copy at Target.


Did you buy the whole bundle, or just the game?? The stand alone game has been out, it's the bundle I want.

Thanks for the info on the GH guitar, that help a lot.

hobbit
12-17-2007, 05:03 AM
Did you buy the whole bundle, or just the game?? The stand alone game has been out, it's the bundle I want.

Thanks for the info on the GH guitar, that help a lot.

I picked up the whole bundle- I think it was $169.95. I was actually surprised to see it there. I'm wondering if they jumped the gun on the release a bit.

whittibo
12-17-2007, 05:07 AM
LUCKY LUCKY LUCKY!!!! I called our Walmart, they said they pushed the release to the 28th, but Gamestop and Best Buy said they would be in on the 18th. Gamestop only has reserved copies coming in, and Best Buy suggested I come "camp out" at their store over the night of the 18th. Ummm... it's been in the teens here, I doubt I will be camping out to get this game!

I live in Podunk TN, so not sure how many people really know that this is even coming out. I might have a chance at one if Walmart does get them in tomorrow. Otherwise I doubt I will get one unless I order it online. :(

Jblaze5779
12-17-2007, 06:42 AM
Is anyone planning on waiting in line overnight for this game? I would but I can't seem to get any definate conformation from the stores that they will have the game tomorrow morning. Is anyone else having this problem?

MrE
12-17-2007, 07:11 AM
Is anyone planning on waiting in line overnight for this game? I would but I can't seem to get any definate conformation from the stores that they will have the game tomorrow morning. Is anyone else having this problem?

I'm not. I plan to hit up every store at 8 though starting with Best Buy and not stopping until either I find one or run out of local stores

weisguy119
12-17-2007, 08:36 AM
Usually, with video game releases, the stores already have the game in their stockroom well before the release date and only put them out for sale on the release date. From what I've read, the Rock Band bundle for the PS2 ships to retailers on the 18th. I'm doubting the bundles will be in most stores until the 19th. The ambiguity surrounding this release sucks because I'd call out from work (I have one sick day left this year) to get a bundle if I was certain they'd be available. As it is, I have no clue when the local retailers might have them in stock.

ffemt
12-17-2007, 08:42 AM
Yea i cant call in either, i called in on the supposed release date of 12/13. And we all see how that turned out!

hicksboy
12-17-2007, 09:13 AM
It sounds like some of you in this thread haven't seen this link: according to IGN, the ship date was today, and the game should be in stores as early as tomorrow: http://ps2.ign.com/articles/841/841853p1.html

IGN isn't the most reliable news source, but they sound like they're quoting a press release, so hopefully it's true.

I've called around stores asking about it but no one seems to know anything about what they're getting shipped tomorrow so I'll just have to call around again tomorrow.

bouchnick
12-17-2007, 09:17 AM
It sounds like some of you in this thread haven't seen this link: according to IGN, the ship date was today, and the game should be in stores as early as tomorrow: http://ps2.ign.com/articles/841/841853p1.html

IGN isn't the most reliable news source, but they sound like they're quoting a press release, so hopefully it's true.

I've called around stores asking about it but no one seems to know anything about what they're getting shipped tomorrow so I'll just have to call around again tomorrow.Any info about ps2 in Canada?

MrE
12-17-2007, 09:18 AM
It sounds like some of you in this thread haven't seen this link: according to IGN, the ship date was today, and the game should be in stores as early as tomorrow: http://ps2.ign.com/articles/841/841853p1.html


Actually, it says that HMX has "shipped" the bundles (doesn't say when they shipped out) and that they WILL (not should) be available tomorrow, Dec 18th.

whittibo
12-17-2007, 09:32 AM
I am banking on the fact that our Walmart doesn't know anything about them, and has been telling their customers that they won't be in until the 28th or possibly January. The more people they tell that to, the less competition I have when I go to get mine. :)

whittibo
12-17-2007, 11:42 PM
I called Walmart at 3am, they told me it is not in, even though their ad says it is, that, QUOTE, SONY hasn't released it yet. So because she thinks Sony is releasing it, I might not have gotten someone with a clue, but even still, it's not there and they don't know when it will be in.

I just got off the phone with Target, same thing there.. not in, they don't know when it will be.

Best Buy and Game Stop aren't answering their phones yet. Grrr!

Pinmonkey
12-17-2007, 11:46 PM
I talked to someone at GameStop last night. They don't have them in stock, they will be arriving by UPS today. I suggest calling wherever you plan on getting the game around 9:30 or 10:00 and seeing if they received their shipment yet.

whittibo
12-17-2007, 11:48 PM
My only real options for the game is Walmart. Game Stop here only has reserved copies coming in. Since I had a pre-order at Amazon, I didn't pre-order through Game Stop in time to get a reserved copy.

I have a Target and Best Buy about an hour from me, but until I confirm they are in the store, I am not going to drive up there as I have my kids home and don't want to leave them alone for no good reason. :s

desperatemom
12-18-2007, 12:02 AM
First and foremost, thanks to all you guys (& gals?) for all the help you've given me. My 12 year old son really wanted a RB bundle for his PS2 and I thought it would be a bust when Amazon delayed our shipment until after Christmas. Thanks to all on this board, however, yesterday I found out that the PS3 bundle (along with a PS2 game) would work for his system. THANKS SO MUCH!

I do have one question, though. According to one of my daughter's friends (he's 17), in order for the PS3 peripherals to work for the PS2, I'm going to have to have bluetooth. Is this correct??? I knew about the adaptor (to plug in all the peripherals) and have already picked that up. But I hadn't heard about the Blue tooth.

HELP!

hicksboy
12-18-2007, 12:06 AM
First and foremost, thanks to all you guys (& gals?) for all the help you've given me. My 12 year old son really wanted a RB bundle for his PS2 and I thought it would be a bust when Amazon delayed our shipment until after Christmas. Thanks to all on this board, however, yesterday I found out that the PS3 bundle (along with a PS2 game) would work for his system. THANKS SO MUCH!

I do have one question, though. According to one of my daughter's friends (he's 17), in order for the PS3 peripherals to work for the PS2, I'm going to have to have bluetooth. Is this correct??? I knew about the adaptor (to plug in all the peripherals) and have already picked that up. But I hadn't heard about the Blue tooth.

HELP!

If by adapter, you mean a powered USB hub, you should be good. Nothing in the RB bundle is bluetooth.

desperatemom
12-18-2007, 12:10 AM
If by adapter, you mean a powered USB hub, you should be good. Nothing in the RB bundle is bluetooth.

Yes, that's what I mean. But let me ask another question. the USB hub I got showed that it can be used for PS2 or PS3 to hook up other controllers / peripherals, but it says nothing about being 'powered'. Do you think I have what I need?

Good to know I don't need bluetooth (all this technology is wearing me out)!

Thanks!

MrE
12-18-2007, 12:13 AM
You def want a Powered USB hub. Check and see if this USB hub (http://www.bestbuy.com/site/olspage.jsp?skuId=8480351&st=usb+hub&type=product&id=1185267960270) is at a Best Buy store near you.

desperatemom
12-18-2007, 12:16 AM
You def want a Powered USB hub. Check and see if this USB hub (http://www.bestbuy.com/site/olspage.jsp?skuId=8480351&st=usb+hub&type=product&id=1185267960270) is at a Best Buy store near you.


Dang it! I guess my quest will continue because this is not the hub I have. Thanks for letting me know. This could have really screwed things up I guess....

Pinmonkey
12-18-2007, 12:33 AM
I think that if you got the PS3 bundle and the PS2 game, that should be all that you need as the PS3 bundle comes with a USB hub. I may be wrong though.

whittibo
12-18-2007, 12:34 AM
Local Best Buy said they don't have it, says they don't have any updates as to when it will be released.

Local Game Stop says it's been pushed till the 21st and they don't know if they will get in any extra copies or not.

Oddly enough, Best Buy lady told me to go to Sony.com for updates and release info. *duh*

hicksboy
12-18-2007, 12:35 AM
I think that if you got the PS3 bundle and the PS2 game, that should be all that you need as the PS3 bundle comes with a USB hub. I may be wrong though.

The PS3 bundle does not come with the USB hub. If you have one of the 40GB PS3's you have to buy one.