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View Full Version : LEGO Rock Band Exportability on Wii?



FenderYK
09-01-2009, 02:10 AM
So does anyone know if this will happen? If not what do you think the chances are that HX will enable exporting?

I personally would be so happy to buy it if they can because the setlist is surprisingly amazing. But unless they find a way to enable SDHC I doubt they will.

Luur32
09-01-2009, 02:17 AM
Keep in mind, exportability is still just a rumor for Lego RB. With our current situation, I dont think its likely

Jayrod1137
09-01-2009, 02:28 AM
The only wii export possibility I can think of would be in a future rock band title. (See? I didn't use the term "Rock Band 3".)

jmohr1
09-01-2009, 02:47 AM
umm, LEGO is a future title...

nerull7
09-01-2009, 08:19 AM
But unless they find a way to enable SDHC I doubt they will.
SDHC support is confirmed in The Beatles: Rockband to 8gb, so I thing that it will be support in future games.

Flawless
09-01-2009, 08:30 AM
Can any games on the platform on the Wii export?

There is your answer.

kitlerc
09-01-2009, 08:48 AM
Can any games on the platform on the Wii export?

There is your answer.
GH:WT and Smash Hits. But it isn't being exported in the sense that you burn it from the disc to the game, it's by essentially downloading them as a huge file after putting in the code from the manuals. Like how the Track Packs are exported I believe.

LoopyChew
09-01-2009, 09:10 AM
GH:WT and Smash Hits. But it isn't being exported in the sense that you burn it from the disc to the game, it's by essentially downloading them as a huge file after putting in the code from the manuals. Like how the Track Packs are exported I believe.

Do track packs export on Wii? I've understood otherwise thus far.

T-Hybrid
09-01-2009, 09:17 AM
No, Rock Band Track Packs do not export.

Also, the GH "export" is not an export. On 360 and PS3 you download a massive block of songs, while on Wii you download a bunch of individual files. Also, it's not ALL the songs on disc.

Also...Sayburr's gone to all the trouble of compiling the info (http://www.rockband.com/forums/showthread.php?t=136444). Don't make it be in vain.

OnAFriday
09-01-2009, 10:52 AM
SDHC support is confirmed in The Beatles: Rockband to 8gb, so I thing that it will be support in future games.

When was this confirmed?? And why only 8gb sdhc rather than up to 32gb sdhc?? Link?

Xeromatrix
09-01-2009, 10:59 AM
I would like to hope that by November we would be able to import songs to Rock Band 2 (Wii) but Guitar Hero 5 is a brand new game importing songs from old games, Lego Rock Band is a new game that would have to be imported into an old game. The likelihood that there is anything that they can do to change the Wii stigma of "No Exporting. Ever. Period." is slim at best. I'm not getting my hopes up, but I'll still buy it, the game looks amazing right now.

T-Hybrid
09-01-2009, 11:00 AM
Guitar Hero is NOT importing...Guitar Hero is downloading disc songs as DLC. Big difference.

OnAFriday
09-01-2009, 11:02 AM
I would like to hope that by November we would be able to import songs to Rock Band 2 (Wii) but Guitar Hero 5 is a brand new game importing songs from old games, Lego Rock Band is a new game that would have to be imported into an old game. The likelihood that there is anything that they can do to change the Wii stigma of "No Exporting. Ever. Period." is slim at best. I'm not getting my hopes up, but I'll still buy it, the game looks amazing right now.

EDIT: NINJAD!!

Actually, with GH 5, nothing is being imported/exported for the Wii version. People who purchase GH5 will be able to enter a code that will allow them to DOWNLOAD GH: SH and GH:WT tracks... not import them. So, these tracks are essentially dlc. At least that is my understanding. That said, I can see no reason why Wii players that prucase Lego RB wouldnt be able to enter some kind of promo code in the Wii shop channell that unlocks the content for download...because that is essentially what is happening with GH5.

Of course, I am no expert. Perhaps something needs to change with the actual RB2 game in order for this to work.... but I dont think so.

Boondocker
09-01-2009, 11:03 AM
My guess is that we're going to need a new disc (i.e. RB3) to be able to export anything on the Wii. That's just a guess, of course.

The news that Lego RB will export for the Xbox and PS3 is bittersweet.

Xeromatrix
09-01-2009, 11:25 AM
it may not be specifically importing/exporting, but it's close enough

CaptainPasty
09-01-2009, 11:27 AM
Importing is not impossible on the Wii, there just needs to be an official method of doing it. I would imagine we will see some solution with the next release in the main RB branch.

princeofcups
09-01-2009, 11:44 AM
Guitar Hero is NOT importing...Guitar Hero is downloading disc songs as DLC. Big difference.

Which I wish I could do on RB on my PS3, since I can't delete individual songs after the import.

nerull7
09-01-2009, 12:15 PM
When was this confirmed?? And why only 8gb sdhc rather than up to 32gb sdhc?? Link?

http://www.rockband.com/forums/showthread.php?p=2901973#post2901973
I thing that in TB:RB they count how big will be full The Beatles song on SD card and probably all TB dlc will fit in 8gb SDHC card.

ctkxtreme
09-01-2009, 12:21 PM
I'd probably guess we will have to wait for Rock Band 3 to "export" them.

davidshek
09-01-2009, 12:26 PM
SDHC support is confirmed in The Beatles: Rockband to 8gb, so I thing that it will be support in future games.

That's pretty irrelevant, since people are talking about exporting Lego RB songs for use in RB2. If Lego RB supports SDHC, that's fine, but it won't do you any good for playing the Lego songs in RB2, since RB2 does not support SDHC.

OnAFriday
09-01-2009, 02:06 PM
That's pretty irrelevant, since people are talking about exporting Lego RB songs for use in RB2. If Lego RB supports SDHC, that's fine, but it won't do you any good for playing the Lego songs in RB2, since RB2 does not support SDHC.

will we be able to play our current dlc in TB:RB? Prolly not I guess.... guess I gotta go back to anxiously awaiting RB3!!

garbagedick
09-01-2009, 02:30 PM
what we would need on wii is the other way around. if they would let us import rb2 (and 1?) to lego rockband with SDHC support, you'd have alot of rockband wii owners very happy.

davidshek
09-01-2009, 03:14 PM
will we be able to play our current dlc in TB:RB? Prolly not I guess.... guess I gotta go back to anxiously awaiting RB3!!

Nope. TB:RB only works with TB:RB DLC, not regular RB DLC.

madillma
09-01-2009, 03:16 PM
If I can play my DLC in LRB, I'd be quite happy with that, but I'm not counting on it. And I think importing from RB2 to LRB (or the other way around) is probably not gonna happen.

OnAFriday
09-01-2009, 03:50 PM
If I can play my DLC in LRB, I'd be quite happy with that, but I'm not counting on it. And I think importing from RB2 to LRB (or the other way around) is probably not gonna happen.

naw... I will pass on the "Lego" band experience. I would buy the game just to export/download it's tracks into Rock Band 2 (or 3, which is more likely...)

Then again, I think I remember reading that the Lego RB tracks would be available as dlc down the line, right?

ultrastatic
09-01-2009, 08:16 PM
I seriously wanna see the Wii's situation with RB3 & LRB. LRB would have to have SDHC but DLC. If there was an RB3, then of course there would an export/import option.
For now, lets just take the GH5 insults for a year. Then RB 3 time!

irockprettyhard
09-01-2009, 08:20 PM
Hopes

FenderYK
09-02-2009, 01:09 AM
whoa i missed a lot..lol anyways

what does the whole exporting importing thing mean and whats the difference with it, if its DLC for wii?

If you have a 360 and exportimport all the songs from RB to RB2 can you still play Rock Band the single disc by itself? And how does the wii work with all this

LoopyChew
09-02-2009, 07:59 AM
naw... I will pass on the "Lego" band experience. I would buy the game just to export/download it's tracks into Rock Band 2 (or 3, which is more likely...)

Then again, I think I remember reading that the Lego RB tracks would be available as dlc down the line, right?

I'd imagine it'd either be one or the other--the same way they're not offering RB1 songs as DLC.

LoopyChew
09-02-2009, 08:11 AM
whoa i missed a lot..lol anyways

what does the whole exporting importing thing mean and whats the difference with it, if its DLC for wii?

If you have a 360 and exportimport all the songs from RB to RB2 can you still play Rock Band the single disc by itself? And how does the wii work with all this


Basically, when you export the songs off of the Rock Band 1 disc (on 360/PS3), you're copying the song data (tracks, stems, etc.) from the RB1 disc and converting them onto your console's hard drive for the express purpose of playing them in other Rock Band titles. The RB1 disc is still playable, and deleting RB1 songs from the hard drive will not delete them from the RB1 game--just other games. You can always re-export, however, so if you decide you want that cover of Tom Sawyer after all, go ahead and re-export. The current rumors (and they ARE still rumors, until HMX confirms it officially) is that LEGO Rock Band will do the same.

The Wii didn't have export functionality for RB1; this thread is wondering if and how they're planning to fit something like this into LEGO Rock Band.

Blazez
09-02-2009, 10:04 PM
Heres how the Wii Could Export

USB Drivers.

70GB of Storage in the back of the wii could be epic

Arkane
09-02-2009, 11:36 PM
I think HMX will find a solution and will improve the features GH 5 has.

Neoxon
09-03-2009, 07:52 AM
SDHC support is confirmed in The Beatles: Rockband to 8gb, so I thing that it will be support in future games.

Just 8GB, rip-off. Sure, any form of SDHC support is nice. Though if they want to support SDHC, go all the way (& I mean 32GB). That disappoints me (though the game itself looks awesome).

davidshek
09-03-2009, 09:59 AM
Just 8GB, rip-off. Sure, any form of SDHC support is nice. Though if they want to support SDHC, go all the way (& I mean 32GB). That disappoints me (though the game itself looks awesome).

I think the reason for that is that the DLC for The Beatles game will be limited. Since there are (as of right now) only 3 albums announced, there is no reason to include 32GB support. 8GB will be plenty to hold all of the DLC that has currently been announced for TB:RB.

CaptainPasty
09-03-2009, 11:11 AM
I think the reason for that is that the DLC for The Beatles game will be limited. Since there are (as of right now) only 3 albums announced, there is no reason to include 32GB support. 8GB will be plenty to hold all of the DLC that has currently been announced for TB:RB.

I would think that this might be confusing to some people. Even if the game doesn't use the full 32GB cards, they should probably still be supported to avoid additional support hassles when trying to explain to someone that the game doesn't support 16 or 32 GB cards.

I would think that if the new Nintendo dev kit updates add support for SDHC up to 32GB (which is the max in the standard), that a 32GB card should be readable - why would they pick a lower limit if they didn't have to?

davidshek
09-03-2009, 08:40 PM
I would think that if the new Nintendo dev kit updates add support for SDHC up to 32GB (which is the max in the standard), that a 32GB card should be readable - why would they pick a lower limit if they didn't have to?

I don't disagree with you, I was just trying to think up some reason why there might be an 8GB limit. Not that there should be. :)

Neoxon
09-04-2009, 11:50 PM
I think the reason for that is that the DLC for The Beatles game will be limited. Since there are (as of right now) only 3 albums announced, there is no reason to include 32GB support. 8GB will be plenty to hold all of the DLC that has currently been announced for TB:RB.

If they will bring The Beatles' entire discography on the Music Store (which 40 of the songs should be on disc), they'll need more than 8GB of storage. I see it as a rip-off since GH5 already supports 32GB, & I'm getting a 16GB card for importing song to GH5. Now I have to downsize just to get it to work with TB:RB. Hope they fix this screw-up in RB3. Don't get me wrong, the game looks great, but I'm disappointed they didn't go all the way with SDHC support.

ultrastatic
09-05-2009, 01:05 AM
RB 3 = Wii's Final Solution
Period.

jwebb1970
09-30-2009, 04:11 PM
It's been confirmed elsewhere I'm sure, but TB:RB is FULLY SDHC/4.0 compatible. It accepts & activates SD Mode with ANY SD card:

2GB SD
4GB SD (Transcend)
8GB SDHC
16GB SDHC
32GB SDHC

Have plugged all of these into my Wii & booted up TB:RB with the same results each time. We're covered, Wii Rockers.

Trogdon
09-30-2009, 04:26 PM
It's been confirmed elsewhere I'm sure, but TB:RB is FULLY SDHC/4.0 compatible. It accepts & activates SD Mode with ANY SD card:

2GB SD
4GB SD (Transcend)
8GB SDHC
16GB SDHC
32GB SDHC

Have plugged all of these into my Wii & booted up TB:RB with the same results each time. We're covered, Wii Rockers.

DLC isn't out for Beatles yet.
That kind of nullifies the whole point you were trying to make...

OnAFriday
09-30-2009, 05:29 PM
DLC isn't out for Beatles yet.
That kind of nullifies the whole point you were trying to make...

Except for the part where he informs us that the 32gb sdhc card didnt cause an error (as it would have had it not been supported)... :rolleyes:

jwebb1970
09-30-2009, 06:05 PM
Except for the part where he informs us that the 32gb sdhc card didnt cause an error (as it would have had it not been supported)... :rolleyes:

Head of Nail? Meet Hammer.

Thanks. And yes, just because no TB:RB DLC is posted yet, the simple fact that EVERY SD/SDHC card I had did not trigger the "unreadable/incompatible card" msg that RB2 Wii does confirm 4.0 compatibility. Writing an 8GB limit into thet game would involve...well, WRITING THAT CODE INTO THE GAME. Extra work for fewer options? Umm...no. The 4.0 Wii dev kit (or whatever) was used for TB:RB & surely will be for every RB release to come.

Whether there was DLC in the RB2 Store or not right now, that game will tell you your card is incompatible if it happens to be SDHC (and even regular SD if using the Transcend 4GB w/o tricking the Wii/RB2 into reading it).