However, I do know quite a bit about Flash XML. The idea is to allow anyone to play on the Internet but using local MP3 files for the song and drum sounds. The note XML file can be either online or offline.
I'm still in interface development. I am working on the hit box. In the attached picture, the "false" in the upper left indicates if one of the boxes is in the hit box. It changes to true when the note box passes over it.
How it works:
The current XML file is very simple. The pad indicates what note should be displayed and the timer indicates (in seconds) when it should be in the hit box. There will be a math calculation to subtract the time it takes from top of the window to get in the hit box. The Timer on the attachement is the time in milliseconds since the file was started. 2 secs = 2000 ms
Here is my current sound mapping:
Red - Snare
Yellow - Hi Hat
Blue - Medium Tom
Green - Crash
Orange - Kick
I'm working on this in my spare time so I'll update when I have progressed in some way.
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Some issues:
Not all MP3s are the same. Even if you have a complete note XML file, the delay in front of the song might be different. I will try to build in a delay field to help but the drum players will have to be aware of this.
I don't have access to the master song files. Unlike RB, I cannot mute just the drums sounds from a song. I have to test which method of drums will work the best. I can either kill the entire track on a mistake or make a sound indicating the wrong/missed note played.
This will only work if other people build the XML files for the songs they want to play and share them. I will build some for the country songs I want to try but I will need help for others.
No lefty mode planned. No Difficulty planned yet. It would be an easy add to the song but makes it more difficult for the note builders to determine which setting belongs to which notes.









