View Full Version : Dont Fail in Multi Player games.
Banjo7
07-31-2007, 10:46 PM
I was thinking Rock band is the perfect Christmas sort of game get 4 People and Play everything together.
But i think we should have the option if during these offline Mulitplayer games to turn fails off.
Because it would ruin the fun 4 minutes in the the Whos Wont get fooled again someone has a bad spell we all have to start again.
Anyone think this would be a good option?
Terranova
07-31-2007, 11:44 PM
You don't have to start all over again the song carries on with the other players and the CPU takes over the failed part until the player is brought back in again via the other players playing well, watch Gamespots E3 live Rock band demo where Jeff had problems with his guitar not working and he kept getting failed the others just carried on the song didn't stop you only have to start again if all members fail.
Bakkster_Man
07-31-2007, 11:46 PM
Of course, if you all fail.... :p
Terranova
08-01-2007, 12:12 AM
Of course, if you all fail.... :p
Then you should be bottled out of the room :D
Kang_Zircon
08-01-2007, 02:05 AM
I would like this for some of my freinds and family who have no idea how to play the game, especially if it's younger kids and such. If they can't play the song all the way through to the end, they'll get frustrated and won't want to play anymore (this happened with GH).
Can't we just have a non-scoring multiplayer mode like this? Practice mode was a good first step in GH2, but it was single player only and it made the music sound all crappy.
A multi-player practice or "Beginner" difficulty, in which you can't fail out of the song would be great, and help get new players get more interested in the game.
TheRocker
08-01-2007, 02:36 AM
It's Called Tutorials :D They had'em In GH1/2
thegame696911
08-01-2007, 03:32 AM
I find it hard to believe on easy that all 4 people would fail..... i mean the singing on easy is prob just like reading. Can't screw that up can ya ? lol
Shoeless
08-01-2007, 03:34 AM
Perhaps they'll have a cheat to enable "non-failure". Didn't Guitar Hero also have a similar cheat? All you had to do was go into the game mode selection menu and hit yellow, blue, orange, orange, blue, blue, yellow, orange and the meter would stay green no matter what?
If they build the same cheat into Rock Band doesn't that more or less achieve the same thing?
BobLoblaw
08-01-2007, 03:55 AM
I think this is a good idea, whether they implement it through band practice mode, like someone suggested, or as a non-failure cheat, like someone else suggested, it should definitely be in there.
Kang_Zircon
08-01-2007, 04:41 AM
The revive thing is cool and all, but it would still be frusterating for someone who dies every 10 seconds having to wait to play again. Trust me, I know people who can't get past 10% on "I Love Rock & Roll" on easy... Plus dying all the time makes it a lot harder to practice the notes. Just a multiplayer practice that feels and, more importantly, sounds like the regular game would fix the problem.
I don't like the idea of entering cheat codes for what could be game settings bucause it's not immediatley obvious that the option is there.
MrtyMcfly
08-01-2007, 05:31 AM
No, just no. Cheat codes should not be enabled nor allowed! That would totally ruin the whole point of the game if you had it so the meter was green all the time.
You suck at the game? Practice!
Failing at 10% on I Love Rock n Roll? Please tell me you're joking. Considering there's a 7 yr old on Youtube who can play Psychobilly Freakout on Expert way better than I can lol
Bottom line, if people suck that bad, they need practice. They can play single player mode and, oh yea, practice mode! That's what it's there for.
ababypenguin
08-01-2007, 05:38 AM
I love that you can be saved by your bandmates, but if you don't like the revival idea. I guess the practice mode is your best bet, I don't know why you would want to have more than one person in practice mode at one time though, it doesn't really make sense.
MrtyMcfly
08-01-2007, 05:43 AM
I don't think they'll have it that you can do Practice Mode with other people. You couldn't co-op practice mode in GH.
Basically if you need practice because you're failing at drums on a song, go into the single player practice mode.
The revival mode is here to stay. You're only choice is to practice.
Bakkster_Man
08-01-2007, 05:49 AM
No, just no. Cheat codes should not be enabled nor allowed! That would totally ruin the whole point of the game if you had it so the meter was green all the time.
You suck at the game? Practice!
Failing at 10% on I Love Rock n Roll? Please tell me you're joking. Considering there's a 7 yr old on Youtube who can play Psychobilly Freakout on Expert way better than I can lol
Bottom line, if people suck that bad, they need practice. They can play single player mode and, oh yea, practice mode! That's what it's there for.
I think the point is to allow families with non-gamers (especially kids) still enjoy the game. I don't think the goal of this is to let people get on scoreboards (not that you would if you were failing all the time...), but to let let your little cousin play along with you without sitting most of the song out.
Yes, practice mode is nice, but the fun of the game is playing with other people. This would just be a nice way to let non-gamers enjoy the game as well.
MrtyMcfly
08-01-2007, 05:58 AM
Considering as it is, I believe Rock Band will most likely be rated T for Teen (13+)
I don't think this game is supposed to be geared to family style. Sure, you can have your family play with you, but this game is reflecting the life of being in a Rock Band:
I.E. Loud music, drinking, and partying!
(I'd say sex, drugs, and rock n' roll, but this isn't rated Mature)
But I really think Easy is easy enough for any casual player to play. Any normal person has the motor skills to do at least the very basics of the game.
I apologize if I have offended, but I just really don't see how this game could be that difficult that people can't get through a whole song on easy. And I think it's believed that you can have different difficulties for each player separately anyway. Just like in GH2.
Kang_Zircon
08-01-2007, 08:01 AM
It's okay - you weren't offending me, but hear me out...
I see RB as a fun party game, and honestly, I'll probably be the only one of my friends who will own the game. So if we all get together and play, it would be nice if everyone could play at the same time and get enough play-time out of it to be enjoyable. Nobody wants to sit around and watch one person practice until they get the hang of it.
Multiplayer practice wouldn't be taking anything away from leaderboards or whatever. It would just make a quick and easy way for a group of people new to the game to play without any pressure.
P.S. I have a 6yr-old neice who's really good at the game, it's her 32 yr-old aunt who can't get through an easy song.
ababypenguin
08-01-2007, 08:42 AM
I agree with Zircon that RB is a party game, but I disagree with there being a practice mode for more than one person at a time. If a person isn't very good, give them ten or fifteen minutes with the tutorial; if they are still having troubles, there isn't any hope.
I mean, it is one thing to fail the song a couple of times, but I think it would be frustrating if you had to keep playing the whole song even though you only hit every other, other note.
With the temporary fail, you have a bit of time to take a break, catch the tempo of the song, and then you become saved and can try again.
parastroke7
08-01-2007, 01:07 PM
it would still be frusterating for someone who dies every 10 seconds having to wait to play again. Trust me, I know people who can't get past 10% on "I Love Rock & Roll" on easy...
People like this make me wonder why I feel so safe driving a car in public. Coordination goes for a lot these days.
Bakkster_Man
08-02-2007, 12:02 AM
People like this make me wonder why I feel so safe driving a car in public. Coordination goes for a lot these days.
For one, a lot of the people I know who need help with GH aren't of driving age (my younger cousins).
Secondly, everyone I know who has trouble with GH doesn't have trouble with coordination (most of them are big gamers), they either have trouble with rhythm (which isn't part of driving a car, last I checked) or with tunnel vision (my roommate gets dizzy and just sees streaks of colors).
I guess I don't see why people don't want a group practice mode. My old band used to practice. It's not any different. Are people REALLY that against the ability to practice, or do they just think it won't get put into the game, so why bother?
ababypenguin
08-02-2007, 06:03 PM
I don't think there is a need for a practice mode for more than one person because the drummers aren't going to have the same problem as the guitarists in the same section of the song. In other words, if the guitarist wants to do "guitar solo 2b" of Paranoid, the drummer will get bored of playing the same thing over and over again, while the guitarist tries desperately to hit 3 notes in a row. The practice mode is for INDIVIDUALS to practicie songs in small sections, or different speeds. HMX shouldn't waste their time on a multiplayer practice mode just because one 8 yr old can't keep a beat. I would like them to use their time a little more wisely and think about their large audience who will get the hang of the game quickly, instead of spending time trying to help the small amount of people who are musically challenged.
MrtyMcfly
08-03-2007, 04:19 AM
I don't think there is a need for a practice mode for more than one person because the drummers aren't going to have the same problem as the guitarists in the same section of the song. In other words, if the guitarist wants to do "guitar solo 2b" of Paranoid, the drummer will get bored of playing the same thing over and over again, while the guitarist tries desperately to hit 3 notes in a row.
There, that says it all. Thread over.
Sonofmogh
08-05-2007, 09:00 AM
Well if you suck bad enough to fail ur part then you don't deserve to play...and I think a little "time out" is exactly the punishment needed to embarrass these losers in front of their friends!!!!! HAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!! :)
karlkaza
08-05-2007, 02:34 PM
You bring any fallin' player back with star power
KingColon
08-06-2007, 01:20 AM
So wait..the game's supposed to simulate the experience of being in a rock band, but you guys don't want a feature that allows you to practice with that rock band?
That totally makes sense.
Pff..what kinda moron practices with their band?
Bakkster_Man
08-06-2007, 01:40 AM
So wait..the game's supposed to simulate the experience of being in a rock band, but you guys don't want a feature that allows you to practice with that rock band?
That totally makes sense.
Pff..what kinda moron practices with their band?
Yeah, who practices anymore? Practicing as a band just makes you play better together, and we all know that wearing makeup and dancing and having a cool music video is what rocking is all about! Practice is a waste of time.
</sarcasm>
ababypenguin
08-06-2007, 03:34 PM
Jesus, I thought this thread was over.
RB doesn't need a practice mode for more than one person. If you want to practice, go to quick play. If a person fails, restart the song and smack them across the face. If they're face turns red from constant smacking, kick them out of the band.
There problem solved, now SHUT UP!
Bakkster_Man
08-07-2007, 12:27 AM
Jesus, I thought this thread was over.
RB doesn't need a practice mode for more than one person. If you want to practice, go to quick play. If a person fails, restart the song and smack them across the face. If they're face turns red from constant smacking, kick them out of the band.
There problem solved, now SHUT UP!
Wow, that's a hostile attitude. Maybe it's the people who never fail songs and flip out when anyone misses a note who should be slapped in the face and kicked out of the band?
I think we all need to agree that it would be a nice feature to have full band "practice" so that non-gamers could enjoy rock band without failing, AND that if it would detract HMX from working on core features it isn't worth it. Is everyone alright with that, or is this going to become a flame war?
ababypenguin
08-07-2007, 06:11 AM
I can agree with that
btw sorry for the "hostility" I was getting really frustrated because all we were doing was talking in circles, I practically put the same post on this thread three times.
Bakkster_Man
08-07-2007, 07:29 AM
I can agree with that
btw sorry for the "hostility" I was getting really frustrated because all we were doing was talking in circles, I practically put the same post on this thread three times.
Yeah, the internets can drive a person mad sometimes. ;)
Another thing to remember is that no matter what we determine to be cool, HMX is already way past the stage for adding stuff, so it'd be just for RB2.
Sabre2552
08-07-2007, 10:18 AM
So wait..the game's supposed to simulate the experience of being in a rock band, but you guys don't want a feature that allows you to practice with that rock band?
That totally makes sense.
Pff..what kinda moron practices with their band?
You don't learn a song at band practice, you practice it solo at home and then play the song together at band practice to fine-tune every detail. So, practice mode is just learning how to play the song by yourself and being able to keep up with the band, and then Quick Jam is where you actually get together with your band and "practice". Then, once all of you are good enough, you go to career mode and go on a tour. I don't see anything that doesn't make sense with that.
Honestly, if someone sucks so much that they can't play a song on Easy, then I don't see how they could enjoy the rock band experience. They'd end up becoming frustrated because they can't hit any button at the right time.
The "fail" and "revive" features are just like what happens when you're in band practice. If you start messing up on a song, you take a little time to get back in the rhythm of playing, and then you try again. You don't just keep on playing once you start messing up badly.
Anteraan
08-07-2007, 03:09 PM
You don't learn a song at band practice, you practice it solo at home and then play the song together at band practice to fine-tune every detail. So, practice mode is just learning how to play the song by yourself and being able to keep up with the band, and then Quick Jam is where you actually get together with your band and "practice". Then, once all of you are good enough, you go to career mode and go on a tour. I don't see anything that doesn't make sense with that.
Honestly, if someone sucks so much that they can't play a song on Easy, then I don't see how they could enjoy the rock band experience. They'd end up becoming frustrated because they can't hit any button at the right time.
The "fail" and "revive" features are just like what happens when you're in band practice. If you start messing up on a song, you take a little time to get back in the rhythm of playing, and then you try again. You don't just keep on playing once you start messing up badly.
Well stated, every paragraph.
Bakkster_Man
08-08-2007, 12:12 AM
You don't learn a song at band practice, you practice it solo at home and then play the song together at band practice to fine-tune every detail. So, practice mode is just learning how to play the song by yourself and being able to keep up with the band, and then Quick Jam is where you actually get together with your band and "practice". Then, once all of you are good enough, you go to career mode and go on a tour. I don't see anything that doesn't make sense with that.
I don't know what band you played in (or have you?) but full band practice was where my old band got EVERYTHING done. There wasn't much we could practice at home. Yeah, there was the occasional odd fill that would need to get put into muscle memory, but all of the fleshing out and actual learning of the songs took place as a full band. More importantly, if someone messed up in practice, we either kept going and let them find their place, or we repeated the section to get it right.
There were a lot of times where the full band had to practice a single section together (like you would do in, hey, a ful band practice mode!) because it was difficult for everyone (went 4/4 to 6/8 to 4/4 to 6/8, back to 4/4, all instruments break for a measure then take it out in 6/8).
Honestly, if someone sucks so much that they can't play a song on Easy, then I don't see how they could enjoy the rock band experience. They'd end up becoming frustrated because they can't hit any button at the right time.
I think it's been established that the biggest reason for full band practice is for non-gamers, ie. people who "suck". I've got a little cousin who loves GH, and he can stay pretty much on rhythm. He doesn't hit a lot of notes, though. Failing him out doesn't help any, it just takes the notes away then throws him back in later. Letting him play the whole song through lets him work his way into the rhythm and coordination to play the song, but he doesn't want to play the song by himself, he wants to play with his older cousin.
So just because you think that anyone who can't play like you "sucks", does that mean they aren't worthy of enjoying the game?
And regardless, HMX has made their decision, so there's not really a reason for name calling. This thread isn't going to make them change the code, since the features are already finalized.
oddaag
12-02-2007, 04:03 AM
I already know the answer, but I'm gonna ask just in case I missed something...
In GH2 we would "fake" a multiplayer practice by doing a pro face off. My kids loved it because they could actually play but we would not fail out of the song. Does any such workaround exist in RB? PLEASE???
I really want to be able to play with my kids, even though they aren't old enough to really jam (yet).
It seem incredible to me there is no band practice mode....:confused:
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