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View Full Version : Drum features - Get on it



crunchyoverseas
08-28-2007, 03:49 PM
I want two foot pedals.

The second pedal could be used as a double bass or hi-hat pedal.

I want mesh heads...better feel (like real drums) and less sound.

Wireless is unnecessary (drummers don't move).

thank you, that is all...

Maposaurus
08-28-2007, 04:07 PM
Hi.

No.

Bye.

Desensitized
08-28-2007, 04:13 PM
I want two foot pedals.
Too bad, it's not needed.

McDeezy
08-28-2007, 04:41 PM
Jesus christ. I never realized how bad noob ass posts are. And it was just arrogant and intruding. They should make them have to read the n00b faq before posting.

VeryGoodSauce
08-28-2007, 06:49 PM
I hate the word n00b, just makes you sound like a n00b. =P

Dabog666
08-28-2007, 06:52 PM
I don't mind the word, but not used in excessiveness. It makes you sound arrogant.

StaticSmoke11
08-28-2007, 07:31 PM
i think 2 pedals would be pretty cool

Dabog666
08-28-2007, 07:46 PM
Two pedals would be cool, but wouldn't that be another note to map?

Example : If you were playing a song, and you had to play it with open hats, how would they show that on screen? Even if they did it like the Hammer ons and Pull offs in Guitar Hero, it would be hard to keep track of the scrolling notes, the bass kicks and whether to play open or closed hi-hats all at the same time.

Nonetheless it would add another degree of realism to the game, which is awesome for real drummers such as myself, but it might be just unnecessary difficulty for beginner drummers, on real and RB drums alike.

If they made it optional to use open or closed hi-hats, it would ruin the feel of songs.
For instance, imagine starting Tom Sawyer, and instead of hearing tsi tsi tsi tsi, (the best closed hi hat sound I can type) you hear the onslaught of kish kish kish kish ( the best open hi hat I can type).

EDIT: the 'i' in 'tsi' should be pronounced: 'ih'. Not 'eye'

MartyMcFly
08-29-2007, 12:19 AM
Hi.

No.

Bye.

Nuff said .

karlkaza
08-29-2007, 12:30 AM
HI!
um.........
BYE!

TRANSLATED NO!

thrdeye
08-29-2007, 12:41 AM
To all these folks that want a "drum simulator", here's an idea - go buy a drum set, put some emo punk on your ipod and learn to drum. Double bass pedals and supreme hi-hat functionality would not work for this game.

deathstick
08-29-2007, 01:02 AM
I've got an idea but can't obviously try it until the game comes out, and even then I'll have to buy an extra kit to really see if it works.

MartyMcFly
08-29-2007, 01:08 AM
I've got an idea but can't obviously try it until the game comes out, and even then I'll have to buy an extra kit to really see if it works.

And the idea is?...

thrdeye
08-29-2007, 01:30 AM
And the idea is?...

THREE bass pedals!

JarethLegend
08-29-2007, 01:34 AM
I don't understand where all the second pedal haters come from. I think more than anything they have a problem with the frequency of this topic appearing in posts and threads. The fact of the matter is that it is a very important part of drumming. Either controlling a hi-hat with your foot or playing double bass. There are drummers who also control many other things with their left foot. So for the haters, you are simply ignorant and might as well get use to the topic never ending till drummers get what they want. As for people who complain about implementation, it is all already built into the game. No extra anything needed. The bass drum is already built in and the hi-hat can be done using the ho/po style. For the person who mentioned about how it would sound for someone without a pedal; it would simply play the hi-hat open or close sound at the right time if you didn't have the feature enabled.

JarethLegend
08-29-2007, 01:36 AM
And the idea is?...

He's talking about a double bass mod I would think. Power to the people!

MartyMcFly
08-29-2007, 01:39 AM
I don't remember who, maybe Bakkster_Man, but I could be wrong, was saying that they were going to try to mod the hell out of the drums to see what they could do.

Considering I saw someone take 2 SG's, and turn it into a double neck guitar and play 2 player Face-Off by themselves, I think anything is possible hehe.

JarethLegend
08-29-2007, 01:42 AM
I don't remember who, maybe Bakkster_Man, but I could be wrong, was saying that they were going to try to mod the hell out of the drums to see what they could do.

Considering I saw someone take 2 SG's, and turn it into a double neck guitar and play 2 player Face-Off by themselves, I think anything is possible hehe.

Yeah, I had figured a while back that the pedal connection could be split extremely easily and you would just need the pedal, which I'm sure is detachable in the first place, from a second kit. There might even be a market for it after people destroy their kit and want to make a little cash back for their next one.

bounchfx
08-29-2007, 01:51 AM
I want ..
I want ..



this is all I see.

we all want ****, we aren't going to get it.

JarethLegend
08-29-2007, 01:55 AM
this is all I see.

we all want ****, we aren't going to get it.

Do you work for HMX?

Bakkster_Man
08-29-2007, 01:56 AM
I don't remember who, maybe Bakkster_Man, but I could be wrong, was saying that they were going to try to mod the hell out of the drums to see what they could do.

Yup. I think my plan is shifting more towards making a DIY set of MIDI drums, then mapping the MIDI output to a USB controller emulator. That way I have a (cheap) drum set for home recording and can theoretically use it for RB as well. That way I can also map the hi-hat to the raised pad on the far left, have double bass, and both cymbals/toms, all of which just means you can hit multiple pads for the same controller input.

Honestly, I think it'll be cooler as a MIDI drum set, and that's my primary goal now, but an RB mod will probably make people happy as well.

whofan
08-29-2007, 02:32 AM
I don't understand where all the second pedal haters come from. I think more than anything they have a problem with the frequency of this topic appearing in posts and threads. The fact of the matter is that it is a very important part of drumming. Either controlling a hi-hat with your foot or playing double bass. There are drummers who also control many other things with their left foot. So for the haters, you are simply ignorant and might as well get use to the topic never ending till drummers get what they want. As for people who complain about implementation, it is all already built into the game. No extra anything needed. The bass drum is already built in and the hi-hat can be done using the ho/po style. For the person who mentioned about how it would sound for someone without a pedal; it would simply play the hi-hat open or close sound at the right time if you didn't have the feature enabled.

Those of us who don't want a double pedal aren't ignorant. We just want a game that isn't going to take us years to learn how to play effectively.

Adding a double bass pedal adds an unnecessary level of difficulty to the game, as you're suddenly forced to work with two hands AND two feet, not an easy task.

Most people who play the game will have enough trouble getting down rhythms with both hands, never mind adding in two feet. For non-drummers it's very difficult to get timing down pat. This game is aimed at AVERAGE JOES, I don't know how many more times I can emphasize that point. It's not supposed to be realistic. If you want to play double bass, you always have the option of running out and buying yourself a good drum kit and double pedal your way to heaven.

In the meantime, you may see something as an add-on, but I will vehnemetely oppose it as being an unnecessary complication of the game. Think about the vast majority of people who are playing this game who have never touched a drum kit before rather than your apparent need to have things as realistic as possible. What's next? Dedicated cymbal pads, more pads for the different drums and actual bass drums? Where does the realism stop and the fun begin? Ask yourself that and come to a conclusion while taking the whole into consideration.

I'm happy with the drum set as it is, and these threads demanding that things be done are getting very tiring

thrdeye
08-29-2007, 03:14 AM
Agreed. A drum simulator/teaching program is something that could be developed for a console, I'm sure. And I think that would be great.

Double bass is not easy. It takes lots of time to learn the technique to the point where it's scond nature. Double bass might fit into rockband on the expert level, but that's still pushing it, IMO. Displaying cymbals, double bass, hi-hat open/closed, etc. on screen would be another challenge all together. How cluttered would the screen be?

There are plenty of guitar techniques that are used in real life that are not represented in GH. Lots of guitar players don't like GH. I would venture to say lots of drummers will not like RockBand

steverino
08-29-2007, 03:16 AM
I agree totally. I'm a proffesional drummer that plays gigs on average about 5 nights a week. If I want to play a real kit I will but this is s'posed to be a fun game that anyone can pick up, not the real thing. It's gonna help alot of people get an understanding of rhythms and beats and could well encourage people to take up drumming but at the end of the day it's a computer game! All those "drummers" out there saying that the kit is gonna suck cos you won't be able to play it properly cos the hi hat pad's in the wrong place and there's no double pedal are obviously sh1te at drumming cos a real drummer can play on anything!!!

tucsonovernite
08-29-2007, 03:19 AM
I'm happy with the drum set as it is, and these threads demanding that things be done are getting very tiring

hey whofan you musta not read his post these threads will continue until the demands are met dammit! ;)

dlisapussy
08-29-2007, 03:57 AM
Hi.

No.

Bye.


Why not?

Two pedals makes it more fun and challenging. And you could either use the pedal for the hi-hat or for double bass.

whofan
08-29-2007, 03:58 AM
Read my above rant for reasons not to include it. The main point is that it makes it TOO difficult for average joes, like myself.

dlisapussy
08-29-2007, 03:59 AM
How cluttered would the screen be?


I absolutely hate when people say that.

WHO CARES

miketoast
08-29-2007, 04:00 AM
All I want to do is play the ****, I'll worry about how many pedals there are later.....

whofan
08-29-2007, 04:04 AM
I absolutely hate when people say that.

WHO CARES
Those of us who want to be able to discern what is happening on screen. If there is a million things flying at the screen it'll be very difficult to interpret and implement all of them in time, thus making the game overly difficult and turning off a lot of people.

thrdeye raises a valid point that those for the various add-ons MUST rebutt but usually just skirt around.

MartyMcFly
08-29-2007, 04:06 AM
I say this each time someone complains that the drums aren't real enough.

It's not like they put 6 strings and 40 something fret buttons on the guitar :P

JarethLegend
08-29-2007, 04:07 AM
I vote that we make the whole game easier then. We need easier songs, simpler solos, smaller words in the lyrics, easier vocals, etc. Obviously there are a lot of people out there who don't enjoy a challenge, don't enjoy realism, and don't understand the entire purpose of difficulty levels. I feel sorry for you.

miketoast
08-29-2007, 04:07 AM
Those of us who want to be able to discern what is happening on screen. If there is a million things flying at the screen it'll be very difficult to interpret and implement all of them in time, thus making the game overly difficult and turning off a lot of people.

thrdeye raises a valid point that those for the various add-ons MUST rebutt but usually just skirt around.

Seriously, I don't hear these guys *****ing that there's only 5 frets on the guitar rather than the 12 or whatever there is or all the other ways the guitars are unlike real ones so what's all this **** about the drums. Make 'em fun to play, that's all I ask....

dlisapussy
08-29-2007, 04:08 AM
Its not hard to tell whats going on. All 3 tracks have 5 buttons and each button has its own color. If you can't see that going down the screen then you have problems.

MartyMcFly
08-29-2007, 04:09 AM
I vote that we make the whole game easier then. We need easier songs, simpler solos, smaller words in the lyrics, easier vocals, etc. Obviously there are a lot of people out there who don't enjoy a challenge, don't enjoy realism, and don't understand the entire purpose of difficulty levels. I feel sorry for you.

If we wanted to play drums the real way, why don't we just go out and buy them.

Guitar Hero is nothing like playing the real guitar, neither should the drums on RB. It simply "gives you the feeling of rocking out" as HMX reps have stated time and time again.

JarethLegend
08-29-2007, 04:15 AM
If we wanted to play drums the real way, why don't we just go out and buy them.

Guitar Hero is nothing like playing the real guitar, neither should the drums on RB. It simply "gives you the feeling of rocking out" as HMX reps have stated time and time again.

There is no reason why this game could not be the real thing. Unlike playing guitar, drums can be done almost completely realistically. I'd prefer this game not to be a step back from the other drumming game that does exist that is much more realistic at the moment.

As for buying a real set; I own many. That is the worst argument for why this game should be dumbed down for the slow people out there.

whofan
08-29-2007, 04:17 AM
Its not hard to tell whats going on. All 3 tracks have 5 buttons and each button has its own color. If you can't see that going down the screen then you have problems.
That's not what's being said here. What thrdeye brings up is that as you put more add-ons you have to include more symbols for those things and thus make it more difficult. If some of these "drummers" on here had their way, it'd be a full kit, complete with hanging cymbals and a gong. THAT's the problem. A second peddle would add another symbol (or change the current ones) and add more that comes flying at you in a certain amount of time. The Brain can only process so much at a time. Timing everything is going to be difficult for most people for a long time until they get the hang of it.

Miketoast, you have the right idea. They MUST first and foremost be fun to play, realism comes second. HMX realizes that.

Jarethlegend, there are proper ways to conduct yourself in a debate, and you most certainly demonstrated the attitude known as "childishness". Your response does nothing to attempt to refute my points raised earlier in the debate, nor does it address any issues. Instead it makes it look like you are a spoiled child who isn't getting his way. I'm not advocating for an easy game. I'm advocating for a FUN game, there's a huge difference. When I don't have a tonne of time to invest in this game I want to ensure that I will be able to play it and have fun doing so (even if I get good enough to play on expert). You're looking at the issue from the point of view of a "professional" drummer, not the average person. Try to open your mind a little and try to take into account other points of view. It's a really great life skill.

miketoast
08-29-2007, 04:22 AM
Its not hard to tell whats going on. All 3 tracks have 5 buttons and each button has its own color. If you can't see that going down the screen then you have problems.

Ok, now add a spot on screen for the 2nd bass pedal....ok now another spot fon screen for an open versus a closed hi hat...now add another pad for the four pad haters...by the time you get done adding all the things that make it more realistic the **** won't even be fun anymore...

Guitar Hero isn't for guitar pro's and this shouldn't be either. It's an F'ING game people not a simulator. As long as it doesn't suck and it's fun to play I'm down with it not being ultra realistic. Hell, they got drummers designing the game, they know what drummers want and need and if they think they can do this **** right without stuff in there then I trust them.....

Quit yer *****ing....

Bakkster_Man
08-29-2007, 05:04 AM
My girlfriend (a drummer) and I (a bassist) had this argument recently. The conclusion was that making an instrument simulator that you played like a game had no purpose. First of all, if you try to add too many features to the peripheral, it becomes just as expensive but not as useful as a real instrument. If I buy a $500 drum set, I want it to be a MIDI instrument, not a video game controller. More importantly, having a 13-piece drum simulator STILL wouldn't teach you to play drums, as it could never enforce proper technique or velocity (without, of course, being incredibly frustrating and pointless).

Especially once you get into the band aspect: once you reach a certain point you have all the work of playing a real instrument, but none of the rewards. Yes, it's nice that you can play the game on your 20-piece drum periph and 132-button guitar controller, but you still can't play the instrument and still sound like crap. So where did all that effort to beat the "game" disappear to? A proprietary skill that still doesn't translate to actual musicianship. It's at that point where you really are better off just playing music.

And what would be the purpose of playing an instrument on your console? What's the unique factor that would be worth buying?

Let's leave RB as what it is: a game based on abstract versions of instrument fundamentals, instead of an exercise in masochism and futility.

thrdeye
08-29-2007, 05:18 AM
Trust me. I loves me some crazy drumming (just look at my avatar). Does that sort of thing have a place in this game? No. I don't see how you can argue that it does.

As I mentioned, a full fledged drumming simulator is probably possible but it would likely be expensive. I would figure that a company like yamaha or roland could create something that would jive with their electronic sets. That's the only demand I could see for a simulation - something made for real drummers. Rock band was not made for real drummers. RockBand was made for game-playing consumers that love Rock music and like to have fun......and drink too much.

I could probably support the argument to have a double bass pedal, but having extra hi hats and cymbals is not a good idea. Displaying these extra inputs on screen would be a mess. From the videos I have seen, the "feel" of playing drums has not been compromised despite the lack of a Danny Carey drum kit. The feel is what's important, IMO, not 100% authenticity.

MartyMcFly
08-29-2007, 05:20 AM
My girlfriend (a drummer) and I (a bassist) had this argument recently. The conclusion was that making an instrument simulator that you played like a game had no purpose. First of all, if you try to add too many features to the peripheral, it becomes just as expensive but not as useful as a real instrument. If I buy a $500 drum set, I want it to be a MIDI instrument, not a video game controller. More importantly, having a 13-piece drum simulator STILL wouldn't teach you to play drums, as it could never enforce proper technique or velocity (without, of course, being incredibly frustrating and pointless).

Especially once you get into the band aspect: once you reach a certain point you have all the work of playing a real instrument, but none of the rewards. Yes, it's nice that you can play the game on your 20-piece drum periph and 132-button guitar controller, but you still can't play the instrument and still sound like crap. So where did all that effort to beat the "game" disappear to? A proprietary skill that still doesn't translate to actual musicianship. It's at that point where you really are better off just playing music.

And what would be the purpose of playing an instrument on your console? What's the unique factor that would be worth buying?

Let's leave RB as what it is: a game based on abstract versions of instrument fundamentals, instead of an exercise in masochism and futility.

You're the man. I don't think anyone could explain it any better than that right there.
Thread over.

JarethLegend
08-29-2007, 05:22 AM
That's not what's being said here. What thrdeye brings up is that as you put more add-ons you have to include more symbols for those things and thus make it more difficult. If some of these "drummers" on here had their way, it'd be a full kit, complete with hanging cymbals and a gong. THAT's the problem. A second peddle would add another symbol (or change the current ones) and add more that comes flying at you in a certain amount of time. The Brain can only process so much at a time. Timing everything is going to be difficult for most people for a long time until they get the hang of it.

Miketoast, you have the right idea. They MUST first and foremost be fun to play, realism comes second. HMX realizes that.

Jarethlegend, there are proper ways to conduct yourself in a debate, and you most certainly demonstrated the attitude known as "childishness". Your response does nothing to attempt to refute my points raised earlier in the debate, nor does it address any issues. Instead it makes it look like you are a spoiled child who isn't getting his way. I'm not advocating for an easy game. I'm advocating for a FUN game, there's a huge difference. When I don't have a tonne of time to invest in this game I want to ensure that I will be able to play it and have fun doing so (even if I get good enough to play on expert). You're looking at the issue from the point of view of a "professional" drummer, not the average person. Try to open your mind a little and try to take into account other points of view. It's a really great life skill.


I'm looking at the entire subject from the position of a person who enjoys drumming. This seems to bother a lot of people for some reason. Everyone seems to think that a simple game is fun, yet there are always topics on how easy the guitar parts of the game are. I do not feel that drummers are being given the respect they deserve. There are difficulty levels and for those who want to have "fun" they can easily play on a lower difficulty level with free-form fills and so forth.

The arguments that a second pedal would add anything has already been proven to be completely false. It would add nothing, but more fun for the better players and more replayability. It would add more bass notes, but if this is a problem for someone playing on expert then they shouldn't be playing at that level. The same goes for advanced guitar solos such as the solos in Jordon. Is there anyone arguing against the difficulty of Jordon? Most people tend to enjoy it.

When it comes to childish responses it has more to do with how a person interprets my tone than anything else. I probably should put smiley faces after everything I say since most of what I say is sarcasm or with less seriousness then most people might think. I'm a laid back person and I do not take things that seriously.

JarethLegend
08-29-2007, 05:28 AM
Trust me. I loves me some crazy drumming (just look at my avatar). Does that sort of thing have a place in this game? No. I don't see how you can argue that it does.

As I mentioned, a full fledged drumming simulator is probably possible but it would likely be expensive. I would figure that a company like yamaha or roland could create something that would jive with their electronic sets. That's the only demand I could see for a simulation - something made for real drummers. Rock band was not made for real drummers. RockBand was made for game-playing consumers that love Rock music and like to have fun......and drink too much.

I could probably support the argument to have a double bass pedal, but having extra hi hats and cymbals is not a good idea. Displaying these extra inputs on screen would be a mess. From the videos I have seen, the "feel" of playing drums has not been compromised despite the lack of a Danny Carey drum kit. The feel is what's important, IMO, not 100% authenticity.

The argument is always about an expansion pedal. It is not about extra hi-hats or more drums. I understand that you can't add a million things. Double bass though is a simple addition and it increases the amount of songs you can play way more than any extra addition would. You can play hi-hat parts with an expansion pedal as well as double bass. There is no need to add anything new on the screen. The bass drum is already built into the game and the hi-hat is already differentiated in the game. Watch some of the more recent videos if you haven't noticed this.

deathstick
08-29-2007, 05:43 AM
THREE bass pedals!


I was thinking more of the drum pad noise, and not three bass pedals! Can you imagine this game's pads/pedals/etc looking like Marco Minnemann's or Terry Bozzio's setups???

I agree with everyone on the "if you want drums, buy drums" point. This is a game, most people aren't buying this to learn how to play said instrument, they're buying it to have fun. I know from personal experience that my girlfriend doesn't want to pick up my GH guitar but if we throw in KR or Singstar she'll sing (the buttons and having to play the guitar "scares" her, to which I laugh).

There's enough coordination involved with ONE pedal, forget two. I didn't buy GH to learn how to play guitar, but thanks to Harmonix I think my fingers are a bit more ready should I want to.

Smidget
08-29-2007, 05:47 AM
yawn

just wait for the game to come out and mod it; it'll probably take about 2 hours after release for there to be a tutorial online.

MartyMcFly
08-29-2007, 05:48 AM
The changes you're requesting would just make the drum "set" (peripheral) way too damn expensive.

Do you want this thing to cost $200 alone?

As far as we know, the instruments are 99% finalized. If there is indeed an extra port, that could add a second pedal, but for bass only.

It wouldn't change much, all they need to do is map the button the same as the existing pedal. On screen it will still be an orange bar, just that there's a second "button" that hits it.

Of course the songs coming in launch, from what's been announced, the bass drum is handled easily with just 1 pedal. ("easily" meaning you don't need 2 pedals, it will still be hard I'm sure on higher difficulties)
But if they do in fact bring in metal DLC, a 2nd bass drum pedal would be a must on Expert.

Thus, that would be creating it as an option for people. That way the initial release will please everyone, then there could be essentially a addon, and the content to go along with it.

Don't expect any of this to happen at, or even near, release (imo).
But I really don't see them adding cymbals or additional pads either.
Having the 2nd pedal (if they choose to do so) and making it work as a high hat pedal would only make it even harder.
As it is, in the game now, the high hat pad they use is not in relation to where it is on a real set. The 2nd pedal would be more aligned with the "snare" pad. It would be very confusing.

I can see people learning to use double bass (mainly existing drummers) but for that pedal to work for high hats, it just wouldn't work because of where the pads are.

Bakkster_Man
08-29-2007, 05:48 AM
I didn't buy GH to learn how to play guitar, but thanks to Harmonix I think my fingers are a bit more ready should I want to.

Exactly! You learn useful skills towards playing an instrument, but nothing more.

bounchfx
08-29-2007, 06:13 AM
Do you work for HMX?

no




t yet?

=)

The one feature I had wanted most outside of 2x bass was a free form drum mode where you could assign sounds to each drum and just have at it.. but since it's USB I'm not too concerned as I'm sure people will make a program for that!

Can't wait for RB !

MartyMcFly
08-29-2007, 06:19 AM
Hell, you can use your Xplorer on your computer for Frets on Fire.

Just wait until there's something on the comp for your Rock Band drums :)

the_red_bassist
08-29-2007, 06:30 AM
i lie the idea of double bassing and i really like the idea of mesh heads. I think they'll eventually have to come across double bassing eventually. maybe on non double bassing songs that pedal could be used for the high hat.

dragulaAC
08-29-2007, 06:44 AM
Marty beat me to it.

The addition of the double bass pedal, or modding it to work, will more than likely be completely useless. As it would be 'cool', and 'more realistic' towards a real drum set, they are making the game suited to using 1 pedal. Meaning there isn't going to be a need for a double bass. Although at expert difficulty it will probably be quite challenging, but it is designed to be accomplished using 1 pedal.

Complaining about how a video game should be as realistic as possible doesn't make much sense to me. I guess sweet graphics are a plus, but if i need something that realistic, i'm going to shut off the television and go outside and do it myself, OR go learn a real instrument, rather than arguing with people that a video game needs to be more realistic.

MartyMcFly
08-29-2007, 06:52 AM
Complaining about how a video game should be as realistic as possible doesn't make much sense to me. I guess sweet graphics are a plus, but if i need something that realistic, i'm going to shut off the television and go outside and do it myself, OR go learn a real instrument, rather than arguing with people that a video game needs to be more realistic.

This reminds me of an argument that was on the Xbox GH2 boards.

Some loser came in and started making fun of GH players saying we should just learn to play the real thing and stop pretending with toys.

Of course it shows everyone's gamercard, so the last game this dude played was Pirates of the Caribbean.

Yea, everyone dished right into him: "Maybe you should go smuggle some ships and rob people for their booty"

lol Video games aren't supposed to be that realistic. Maybe I'll go carjack 50 cars, and kill 20 cops, and blow sh*t up with a rocket launcher.

JarethLegend
08-29-2007, 07:31 AM
Games can be anything you want them to be actually. There are no rules.

MartyMcFly
08-29-2007, 07:39 AM
Not necessarily made by rules, but they are simply just forms of entertainment.
If it were realistic enough to the point that it's exactly what it's supposed to portray, then it's no longer a "video game".

In this case, musical instruments. Real instruments are not used as a game, they are a form of art and expression. As much as I'd love to say Rock Band is a work of art :) it still is just a game for your enjoyment, not to replicate something on an exact realistic point.

Bakkster_Man
08-29-2007, 08:15 AM
Not necessarily made by rules, but they are simply just forms of entertainment.
If it were realistic enough to the point that it's exactly what it's supposed to portray, then it's no longer a "video game".

Take America's Army. It's a video game that simulates being an American soldier. It's actually pretty fun, and quite tense since there is no respawning. That's an example of a game: it's got simplified controls on keyboard/mouse and is not completely realistic (as far as getting shot)

Now, as a metaphor, if the drums were like you (guys who want real drums) stated, it would be like "playing" America's Army. Except you are really running around with a 50lb pack and loaded rifle. And you shoot real bullets. Not fun any more, but if that's what you want to do, then go for it. Just don't make everyone who wants to play the video game get shot because of it.

Desensitized
08-29-2007, 08:32 AM
I'm looking at the entire subject from the position of a person who enjoys drumming.
So am I. Double bass is not needed.

If they want to make it an attachment or something later, go ahead. But it's not necessary and if you're a real drummer you know that very few people even use it properly in the first place.

Double bass has never been necessary for a standard drum set (which is what this is emulating, remember), so it should not be necessary here. Also, as previously stated, it would increase the cost for something that isn't necessary.

If you want to get argumentative about it, it should have a high-hat pedal first as that IS on a standard set.

IErrantVentureI
08-29-2007, 09:09 AM
Why does every single drum thread turn into a double bass pedal/hi-hat pedal *****fest?

Why can't we be happy that we get a game like this? One that has guitar, bass, drums, and singing? Even if every detail isn't accurate, or completely to your liking?

The guitar doesn't have strings does it? Only 5 fret buttons. Real guitars have strings. Some real drumsets have double bass pedals. This is not a real drumset though, is it? Nope, it's a drum peripheral made for a game.


And to all the people wanting a double bass pedal, how do you know you need one?! The songs so far released haven't needed one, so what makes you think one is needed at the moment? I understand maybe for the DLC, but do you know if those songs need one? No. HmX will figure out how to work that out when the time comes.

/rant

espher
08-29-2007, 10:18 AM
Boy, and I thought I came across as a whiny ***** whenever I complain about dual analog in a console FPS. ;)

ababypenguin
08-29-2007, 10:26 AM
Why does every single drum thread turn into a double bass pedal/hi-hat pedal *****fest?

Why can't we be happy that we get a game like this? One that has guitar, bass, drums, and singing? Even if every detail isn't accurate, or completely to your liking?

The guitar doesn't have strings does it? Only 5 fret buttons. Real guitars have strings. Some real drumsets have double bass pedals. This is not a real drumset though, is it? Nope, it's a drum peripheral made for a game.


And to all the people wanting a double bass pedal, how do you know you need one?! The songs so far released haven't needed one, so what makes you think one is needed at the moment? I understand maybe for the DLC, but do you know if those songs need one? No. HmX will figure out how to work that out when the time comes.

/rant

great post, you deserve a medal. but I don't have one, so you can have this instead...

http://i2.photobucket.com/albums/y2/z2zrusmd/ABPkoolpts.jpg

JarethLegend
08-29-2007, 10:29 AM
Why does every single drum thread turn into a double bass pedal/hi-hat pedal *****fest?

Why can't we be happy that we get a game like this? One that has guitar, bass, drums, and singing? Even if every detail isn't accurate, or completely to your liking?

The guitar doesn't have strings does it? Only 5 fret buttons. Real guitars have strings. Some real drumsets have double bass pedals. This is not a real drumset though, is it? Nope, it's a drum peripheral made for a game.


And to all the people wanting a double bass pedal, how do you know you need one?! The songs so far released haven't needed one, so what makes you think one is needed at the moment? I understand maybe for the DLC, but do you know if those songs need one? No. HmX will figure out how to work that out when the time comes.

/rant


Another person wondering why? Everyone knows why. It obviously is important to many people and those who don't care need to stop trying to ruin the fun for those who do. It turns into people who would love a simple addition to increase the fun and replayability of the game vs. people who have some sort of weird hatred of it. It's a simple pedal that adds nothing to the game at all but more fun for the more experienced players and even for the less experienced who will become experts. It won't break the bank and since there is such a strong desire for it, I doubt enough people would be willing to spend the small amount of money it would require for it.

The argument that the guitar has only 5 frets is not a valid argument when it comes to why the drums should not have a second pedal at least as an expansion at a later date. Implementing a full guitar in the game has not been done and is probably extremely difficult while the game already supports bass and they already have produced a pedal. They added a second 5 frets to the guitar didn't they? The game can be played the same way as always, but now you have another fun way to do it also. How many are complaining about it and how many are exited? An extra pedal would even be less of a novelty and allow for some amazing DLC in the future.

HMX has to plan ahead for this as a lot of people would have a problem with having to buy a new kit later on. There really isn't a "they will deal with it when the time comes" unless that time extremely far away. If that is the case then that is quite depressing for many people out there since obviously people care.

Desensitized
08-29-2007, 10:37 AM
Why does every single drum thread turn into a double bass pedal/hi-hat pedal *****fest?

Why can't we be happy that we get a game like this? One that has guitar, bass, drums, and singing? Even if every detail isn't accurate, or completely to your liking?

The guitar doesn't have strings does it? Only 5 fret buttons. Real guitars have strings. Some real drumsets have double bass pedals. This is not a real drumset though, is it? Nope, it's a drum peripheral made for a game.


And to all the people wanting a double bass pedal, how do you know you need one?! The songs so far released haven't needed one, so what makes you think one is needed at the moment? I understand maybe for the DLC, but do you know if those songs need one? No. HmX will figure out how to work that out when the time comes.

/rant
A-freaking-men

IErrantVentureI
08-29-2007, 11:34 AM
Sorry, might have gotten carried away, but I was just getting tired with all the new stupid, pointless threads being posted every day.

Again, I apologize if I offended anyone with my double bass pedal rant. :)

AVC808
08-29-2007, 11:39 AM
just remember which thread it was in. you'll likely have to copy and paste that sucker tomorrow in a new thread about the drums :p

ababypenguin
08-29-2007, 12:26 PM
just remember which thread it was in. you'll likely have to copy and paste that sucker tomorrow in a new thread about the drums :p

lol I might have to link to that post pretty soon! I should bookmark the address to save time. :D

ThePaska
08-29-2007, 12:38 PM
I want two foot pedals.

The second pedal could be used as a double bass or hi-hat pedal.

I want mesh heads...better feel (like real drums) and less sound.

Wireless is unnecessary (drummers don't move).

thank you, that is all...

1. Not going to happen, at least not at this stage. Have you heard the songs that are in the game, none of them are going to require two footpedals. And I don't think it will be that big of a problem for songs that come from DLC in the future.

2. The heads from what I hear work great, and feel great, I too am a bit concerned with the sound, but like the clicking of the guitar that so many people have equated it to, I think everyone will get used to it, and it shouldn't bother too many people.

3. The drums will be wired, not wireless, because, as you put it, they don't move.

Young_Nastyman
08-29-2007, 01:38 PM
as long as we're talking about the drums here, i feel i should get my 2 cents in on them

<object width="425" height="353"><param name="movie" value="http://www.youtube.com/v/I9qusobGfXc"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/I9qusobGfXc" type="application/x-shockwave-flash" wmode="transparent" width="425" height="353"></embed></object>

We need Dream Theater in the game, if this guy can manage on THAT drum kit and a coffee table, HMX can make it work in the game :D

crunchyoverseas
08-29-2007, 04:32 PM
So the noob got 7 pages of replies in 2 days...

If you don't want people to say "i want, i want, i want" then don't ****ing have a website with the sole purpose of asking people what they want. Arrogance is asking for something and then whining when people give it to you.

Sorry I don't have to time to go through every goddamn post on this website. I have to earn a living so I can spend $200 on this mother****er (or whatever it's going to cost.)

Thank you for making the game, but calm down. You need excited fans. Lest your egos explode and your brains fall out.

Desensitized
08-30-2007, 12:48 AM
Thank you for making the game, but calm down.
You're welcome.

gh2masterwellalmost
08-30-2007, 03:40 AM
I want two foot pedals.

The second pedal could be used as a double bass or hi-hat pedal.

I want mesh heads...better feel (like real drums) and less sound.

Wireless is unnecessary (drummers don't move).

thank you, that is all...

"I want" doesnt get.

"I would like" and "please" increases you chances of mesh heads and second pedal from 0.00000000000000000000001% to 0.0000000000000001% (there is a difference)

dragulaAC
08-30-2007, 05:30 AM
Sometimes I think they need to weigh how many people will be affected by every single decision they make. There are some huge, important things they need to decide on while making a game this unique. Now, adding a second bass pedal for the 5% (estimate - NO clue) of people wishing for it probably isn't their most crucial concern at this point in time.

They are probably thinking ok, the majority of our fans and potential customers will care less if there is no double bass and an actual pedal connected to our high hat (which isn't even in the right spot :eek: ) Satisfy the masses, not the few.

In DDR, they could have created 47 smaller arrow buttons on their pads and make the game insane and incorporate headspinners and breakdancers, but it just wasn't in the cards. The 4 arrows worked just fine for them.

IErrantVentureI
08-30-2007, 05:39 AM
Lol, at dragula.

And that video was hilarious, he barely hit it and it flew across the floor.

purehate53
08-30-2007, 08:01 AM
if they think of putting in any metal songs that include double kick they will need 2 pedals our the drum player is gonna have 1 very tired foot trying to keep up with it in less they make it 1 push=2 hits.

JarethLegend
08-30-2007, 08:03 AM
if they think of putting in any metal songs that include double kick they will need 2 pedals our the drum player is gonna have 1 very tired foot trying to keep up with it in less they make it 1 push=2 hits.

I have a feeling they will be going with the later unfortunately.

MartyMcFly
08-30-2007, 08:08 AM
The 1 push = 2 hits sounds more likely.

After all, there are single pedals that have double heads on them. Of course they're activated between heel and toe to differentiate the heads, but still. They could just have it kept as 1 pedal.

parastroke7
08-30-2007, 03:00 PM
...crayons.

mohkilla
08-31-2007, 12:31 AM
the problem here is that every idiot saying not to add a second pedal want someone to feed them and hold their hand, they want everything easy.

dragulaAC
08-31-2007, 01:35 AM
I think we need to just wait and see how they implement songs that utilize double bass. If they implement the charts to assign 2 drum notes by pressing the pedal once, the 2nd bass pedal would do absolutely nothing, but screw you up.

Maybe in the future, they'll create the song charts differently from that to make you press the pedal for every single bass hit. (Or maybe they ARE doing this from the start, I don't know) Then, it would obviously become very useful, and beneficial to use. At that point, if everyone hasn't already tried hacking their sets, they'll probably come out with a single pedal expansion peripheral or something. By then, maybe everyone will be getting comfortable with the set and the addition won't be as daunting to most.

I think at this point, they're just trying to make sure the game gets completed and ready for mass production. If they implement the pedal, i would have to guess everyone would be getting it, me included. No one here is hating on the idea. Just voicing their opinions as to why it most likely won't be seen initially.

End of story? (hopefully)

thrdeye
08-31-2007, 01:38 AM
the problem here is that every idiot saying not to add a second pedal want someone to feed them and hold their hand, they want everything easy.

That's not the case at all. They are just trying to tell you why two pedals may not be right for a GAME. I can support the argument for double bass, but I can also understand why it is not incorporated at this point.

When I see "Master of Puppets" on the setlist, I will begin wonder why we don't have another bass pedal.

mohkilla
08-31-2007, 05:48 AM
That's not the case at all. They are just trying to tell you why two pedals may not be right for a GAME. I can support the argument for double bass, but I can also understand why it is not incorporated at this point.

When I see "Master of Puppets" on the setlist, I will begin wonder why we don't have another bass pedal.

actually, master of puppets doesnt use much double pedal.

thrdeye
08-31-2007, 06:08 AM
The part that keeps going through my head that a lot of double bass is

Master, master, wheres the dreams that Ive been after?
Master, master, you promised only lies
Laughter, laughter, all I hear and see is laughter
Laughter, laughter, laughing at my cries

Ghaleon
08-31-2007, 07:51 AM
As much as it pains me to chime in on Yet Another Super Double Bass Thread 12 Redux Ex Plus Alpha, a potential compromise (from a design standpoint) came to mind recently.

Double kick sequences in songs could be handled akin to a GH2+ pull-off, in that you can either press the next note (or in this case, bass pedal) or release the pedal at the correct time for the second input.

Handling the matter this way would offer a number of benefits:
1. No change is necessary for the currently designed peripheral.
2. The option to use repeated press inputs keeps the option opened for a future hardware addition; be it home-spun, 3rd party, or something official.
3. Extended double bass sections in DLC tracks would be reasonable to input (if not 100% realistic) using an alternating press-release manner if one wished to play the song using the configuration as it is now.

Desensitized
08-31-2007, 04:40 PM
the problem here is that every idiot saying not to add a second pedal want someone to feed them and hold their hand, they want everything easy.
If you think drums can't be hard without a double bass pedal, then you need to learn more about drums.

A high-hat pedal would be more important then a double bass one.

mohkilla
08-31-2007, 07:03 PM
If you think drums can't be hard without a double bass pedal, then you need to learn more about drums.

A high-hat pedal would be more important then a double bass one.

why would you want a hi hat pedal int he game if there is no hi hat....atleast not a realistic one where the hi hat pedal would be used....double bass pedal is needed way more than some silly hi hat pedal.... id understand if the drum set actually looked like a real drumset..but it doesnt..

Desensitized
08-31-2007, 07:11 PM
why would you want a hi hat pedal int he game if there is no hi hat....atleast not a realistic one where the hi hat pedal would be used....double bass pedal is needed way more than some silly hi hat pedal.... id understand if the drum set actually looked like a real drumset..but it doesnt..
My point is that a high-hat pedal would make more sense than a double bass pedal. But, honestly, I don't expect either. The high-hat pedal is also used in quite a few genres, whereas the double bass is not.

Maybe a double bass attachment later, but it definitely isn't important enough to include in the package.

MasterTick
09-01-2007, 12:12 AM
Jesus christ. I never realized how bad noob ass posts are. And it was just arrogant and intruding. They should make them have to read the n00b faq before posting.
It's ironic because you haven't even been here a month...

Kylekillgannon
09-01-2007, 12:20 AM
It's ironic because you haven't even been here a month...

I beleive he said noob, not newb

Sons_of_Kyuss
09-01-2007, 02:27 AM
You guys probably know more about it all than I do, but this kind of argument is one that should be done after the game comes out. We don't know just what can be done with the peripherals, so you guys should call a truce.

The idea of the double bass being used when you activate the pedal, and then let go is the easiest solution to me, though. Good idea!

JarethLegend
09-01-2007, 02:56 AM
You guys probably know more about it all than I do, but this kind of argument is one that should be done after the game comes out. We don't know just what can be done with the peripherals, so you guys should call a truce.

The idea of the double bass being used when you activate the pedal, and then let go is the easiest solution to me, though. Good idea!

Easiest, yes. Funnest, usually not for more advanced players. As for a truce, I'd love to see a post where someone can state their wishes or ideas for the game without the hate bandwagon jumping on to attack every little thing with why their idea is stupid. "The game will be too hard." "The game will not be fun at all." "Games should not be realistic." Those are all opinions and not facts. I just think people should realize that first. It can take every thread in the wrong direction if you don't. If you want to mention that in this iteration of the game it doesn't seem likely then that is fine. If it's a repeated topic or a common topic then you probably need to get use to it as there are always certain things in every forum that will pop up a lot. Rather than begin the hate parade, maybe just point them to a previous discussion of the topic since they haven't tried the search function or just couldn't find it for some reason.

I think the idea when it comes to a game is to add something for everyone or completely focus on a single group of people. I feel this game is the former and therefore should satisfy both the average non-musician as well as hardcore musicians who want to play a game. As a hardcore musician myself, I love the idea that I could play a game with my non-musician friends and all of us could have fun.

I also personally enjoy the idea of an expansion pedal and feel that the game would be more fun with it. If someone feels otherwise then that is fine, but they are both opinions and neither one of us is right. I don't see why we can't agree that pleasing everyone is a nice idea here. If you could not use a second pedal and I could use a second pedal then we both could have fun. Problem solved.

espher
09-01-2007, 03:31 AM
why would you want a hi hat pedal int he game if there is no hi hat....atleast not a realistic one where the hi hat pedal would be used....double bass pedal is needed way more than some silly hi hat pedal.... id understand if the drum set actually looked like a real drumset..but it doesnt..

I found this post amusing.