View Full Version : Any reports on latency of drums?
vtjustinb
09-14-2007, 04:25 AM
I was curious of people that have demoed Rock Band on higher difficulty levels how is the latency for the drums?
One of the real frustrations for me with Guitar Hero was always having to deal with the disconnect between playing what I hear and playing what I see. I've been a drummer for 15 years, and have done a lot in the highest levels of marching percussion, so my sense of time/rhythm is pretty exact. I have friends who are great guitar hero players and when I hear the rhythms they strum compared to what the song plays I'm always like "that's not even close to the right rhythm, how on earth do you hit those notes." Meanwhile I'm playing exactly what I hear and dinking notes here and there, particularly on long sequences of repeated notes.
In short how do the drums feel on expert? Can you play with what you hear and be in time? I'm sure you'll be able to calibrate, but even then you're at the mercy of the input detection. I just know it'll be a frustrating experience if I have to play a little behind the beat or completely off to hit the notes.
dragulaAC
09-14-2007, 04:56 AM
Haven't had first hand experience with them unfortunately. But I know what you mean in GH. I always play to the display, as opposed to soley playing to the song. One reason probably being that you need to pay attention to the display to know what colored button to push next.
I went from playing GH2 for a year straight, to throwing in GH1 for fun and I couldn't hit basic notes for some reason. May have been the hd lcd tv lag not being compensated for possibly. But anyway, now being on the nextgen systems, and being designed for hd, I would think they're really concentrating on the timing and rhythym now, being that that is 99% of the game itself. If they were to fail in that, then it's pretty much a complete failure.
Anyway, I'm gonna go ahead and assume for now that the drum note charts and timing are designed to be exact.
Huskie
09-14-2007, 05:15 AM
Spraynwipe posted an excellent blog this morning on lag calibration here (http://community.rockband.com/index.php?do=/public/blog/view/id_497/)
Maybe it was answered there and I missed it?
You could try asking in his blog.
army_of_me
09-14-2007, 05:41 AM
Spraynwipe posted an excellent blog this morning on lag calibration here (http://community.rockband.com/index.php?do=/public/blog/view/id_497/)
Maybe it was answered there and I missed it?
You could try asking in his blog.
Wow... it sounds like they really tackled the lag problem head-on this time. That makes me so happy
miketoast
09-14-2007, 05:47 AM
Haven't had first hand experience with them unfortunately. But I know what you mean in GH. I always play to the display, as opposed to soley playing to the song. One reason probably being that you need to pay attention to the display to know what colored button to push next.
I went from playing GH2 for a year straight, to throwing in GH1 for fun and I couldn't hit basic notes for some reason. May have been the hd lcd tv lag not being compensated for possibly. But anyway, now being on the nextgen systems, and being designed for hd, I would think they're really concentrating on the timing and rhythym now, being that that is 99% of the game itself. If they were to fail in that, then it's pretty much a complete failure.
Anyway, I'm gonna go ahead and assume for now that the drum note charts and timing are designed to be exact.
There is no lag calibration option in GH1 so unfortunately you'll never be able to properly play on an HDTV ever again. I begged them to rerelease it with the lag calibration I would so buy it just to play those songs again...
sporkBrigade
09-14-2007, 06:38 AM
I'm so happy they made the connection that there was lag between Audio and Video. I play GH2 in two places, and this is the most notable difference between the two tvs we use. One tv is perfect, no lag between anything. The other has perfect video, but lagged Audio. Using the Lag correction they had in GH2 just made everything worse on that set.
Very happy with HMX right now. :D
borgasm
09-14-2007, 07:17 AM
There is no lag calibration option in GH1 so unfortunately you'll never be able to properly play on an HDTV ever again. I begged them to rerelease it with the lag calibration I would so buy it just to play those songs again...
Actually if you get the right TV it isn't a problem. I have a Samsung 40" 1080p LCD tv (model: LN-S4095d) and do not need to calibrate any of my games (including guitar hero 2 for ps2 or xbox360, i have both). My tv has "game mode" in the options menu that is set per input so it only bothers to go into game mode on the inputs I actually have game systems plugged in to. This mode effectively reduces the lag to zero with a very minimal cost to visuals (things seem very slightly dimmed in this mode, only noticable immediately after switching from a mode without game mode on it).
Cost wise it's not a very expensive TV, and I would think this would be an ideal set for Rock Band. At the very least if you dont have an HDTV yet I would recommend you look through the features of the TVs you are considering to find one with a reduced lag option. It's totally worth it.
-Borgasm
Xzyliac
09-14-2007, 09:34 AM
Dude I have been *****ing about this forever until finally I gave up. Thank you for bringing the subject back to light.
parastroke7
09-14-2007, 01:39 PM
Hey, Xzy, don't forget me. I *****ed this to death too.
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