View Full Version : Please stop whining about DLC pricing
Sonofmogh
10-11-2007, 03:50 PM
I'll agree that 500 points was a bit steep for Guitar Hero songs that had been released before on GH I, but I don't care what price Harmonix wants to charge for their DLC. The thing about it is that HMX has to get the rights to the music, then they add the labor of programming the songs into four instruments times four difficulties and it cost money! Because all these costs add up, saying that each song should be 1 dollar because that's what they cost on Napster is RIDICULOUS! Harmonix is bringing us an amazing experience here and I believe they deserve some profit from it...if they don't make any money from the game there won't be another so shut up and pay whatever they price DLC at. This game is all about the music and the experience and Harmonix isn't going to rip us off...that's not their goal, whatever it costs to produce DLC is roughly what they'll charge so please stop whining and get a better job.
steelcurtain187
10-11-2007, 04:03 PM
Who is exactly 'whining' about it? I don't see many, if any threads with hate going on. Just people discussing what they hope the prices will be, how much they are willing to pay, etc. Don't go overboard yet!
Kirksplosion
10-11-2007, 04:15 PM
Also...Napster?!? W. T. F.
steelcurtain187
10-11-2007, 04:20 PM
Also...Napster?!? W. T. F.
LOL I didn;t even notice that at first. What a character :rolleyes:
Jimmik
10-11-2007, 04:27 PM
Just because I enjoy something doesn't mean I'm going to pay anything for it, sorry it just doesn't work that way. Not to sound too negative.
sa_nick
10-11-2007, 04:35 PM
You say they deserve to make money etc etc, but if the price is too high hardly anyone will buy the DLC, us hardcore fans might, but not everyone. What's that mean? low sales which = low profit.
You cant just tell ppl to shut up and spend more money than they can afford. Theres more to it than "its costs them a lot so they should charge a lot"
RkBndDrmr
10-11-2007, 09:47 PM
I do agree HMX deserves to make some cash off this..it's what they do and they did a fine job doing it. I do believe they are waiting and taking a good look at the pre-order numbers as well as supply issues (if any). The price they charge may very well depend on how many units they forecast to move.
At any rate, I will for sure pay what they ask no matter the price but if it's high I wont pay often.
tucsonovernite
10-12-2007, 12:25 AM
yeah I just gotta have some discipline and stay away from the DLC pricing threads as they will get me all kinda stressed out reading all the whininess.... watch out Harmonix --if the tracks cost more than $1.25 each ...:rolleyes: :)
JimNasium
10-12-2007, 12:32 AM
Stop telling me what to do
Bakkster
10-12-2007, 01:51 AM
yeah I just gotta have some discipline and stay away from the DLC pricing threads as they will get me all kinda stressed out reading all the whininess.... watch out Harmonix --if the tracks cost more than $1.25 each ...:rolleyes: :)
People will complain if it's any more than iTunes (believe me, people said that in the DLC thread). I just let them ***** and remember that HMX probably won't screw us, and everyone will buy whatever they think is fair.
Somehow our lives will go on.
miketoast
10-12-2007, 01:56 AM
I think we should all just wait and trust that Harmonix will do the right thing by anyone purchasing the game. It's all common sense really, lower cost to consumer = higher profit for them, higher cost to consumer = lower profit for them. The trick is to balance the two and thankfully GHII has given them a baseline, a starting point if you will, as to what people will pay without *****ing
Axel32
10-12-2007, 01:59 AM
Okay, I agree that they had the right pricing scheme, but not the right style to sell it. So it costs what? Three songs for 500 points. 500 divided by 3 is 166.66 repeating. So 167 points or about $2.08 a song. That is reasonable, but pushing it at the same time.So why didn't they sell well? The bundle aspect of it. 500 points is a bit steep to go, and get some songs you probably won't play often, or only bought the pack for one song you like.
I'd say, the most reasonable price for the DLC songs would be 120-160 points. Or $1.50-$2. I myself believe 150($1.87) is the best price point per song. Because it doesn't break the $2 gap on a song, and it includes payment for some of the labor into the song.
IbanezBassist_v2
10-12-2007, 02:13 AM
LOL I didn;t even notice that at first. What a character :rolleyes:
Yeah, he's a real winner. :rolleyes:
toefer
10-12-2007, 03:24 AM
This whole concept is tricky. I'm going to give up worrying about it, and just hope Harmonix does the best they can.
Aside from that, its not logical to dismiss someone's argument by saying that HMX has more work to do for each song, compared to Apple, and therefore needs to charge more per song than Apple does for iTunes. This of course assumes Apple is really pushing out those songs as cheaply as possible, and that's unlikely to be the case. All you have to do is go to Apple's website and browse through some of their financial statements, and see the kind of money they are pulling in now thanks to the iPod (the razor) and iTunes (the blades). Also, part of Apple's cut of the 99 cents per song had to go toward paying the credit card processing when someone pays for a song, which is something that Harmonix can avoid if PSN and Xbox Live host the DLC. I think.
To be clear though, I'm not saying DLC should be $1. In the end, its way too tricky, and there's way too much going on for us to really say what a price should be, or how they should release the songs. Let's just hope they do it fairly, and as cheaply as possible. One last note, as consumers I think we have every right to argue about what we want things to cost, because in the end, we do have some control over that (in the sense of buying or not buying, to "force" prices up or down).
jonfitzsimon
10-12-2007, 03:31 AM
It just sucks that you have to use points. Too bad it cant be straight up a monetary value. Stupid Microsoft!
DShiz1029
10-12-2007, 03:36 AM
I think we all needs to chills. Harmonix will deliver, have faith friends, have faith.
Jimmik
10-12-2007, 04:52 AM
It just sucks that you have to use points. Too bad it cant be straight up a monetary value. Stupid Microsoft!
Seriously. Whoever implemented the Microsoft point system is a huge ass hole.
Bakkster
10-12-2007, 05:21 AM
Also, part of Apple's cut of the 99 cents per song had to go toward paying the credit card processing when someone pays for a song, which is something that Harmonix can avoid if PSN and Xbox Live host the DLC. I think.
Microsoft takes a cut of all DLC purchases (%30 I believe), so this is still part (and possibly a bigger part) of the cost.
Xzyliac
10-12-2007, 06:50 AM
Please stop whining about people who whine. Damn I hate that.
"Let's ***** about *****ing. That makes perfect sense."
toefer
10-12-2007, 07:43 AM
Microsoft takes a cut of all DLC purchases (%30 I believe), so this is still part (and possibly a bigger part) of the cost.
Yeah, I thought of this after.
Bakkster
10-12-2007, 07:49 AM
Yeah, I thought of this after.
Yeah, well mostly we just don't know anything about how much it costs HMX to make each track. The best we can do is hope they strike a good deal with the labels (har har, good luck) and then buy whatever we're comfortable with.
sporkBrigade
10-12-2007, 08:55 AM
First, whining about whining is silly.
Second, I strongly believe DLC for Rock Band will end up being surprisingly well priced. The final price for the bundle was certainly refreshing for me, and I have a lot of faith in Harmonix to continue this trend.
However, there are those of us who put thought into what we spend our money on. We don't just blindly purchase from those who are just trying to turn a profit. Yes, Harmonix is a super company full of awesome musicians who just want to spread the love. But do you even know if HMX is the one deciding the cost on those downloads? What if it's EA. I'm sorry, but EA doesn't love you, and they will sell you a bag full of dog crap if they thought they could get away with it.
Even if it's not EA who makes this call, the lovable developers in HMX aren't going to either. It's going to be some douche marketer that works for HMX who decides how much they can charge us for these songs. And I doubt he loves you either.
Here's my point. There is such a thing as ripping people off. I hope Harmonix doesn't do it, but if they do, I'm not going to just grin and take it from behind just because I'm a rockband fanboy and I really liked Guitar Hero and Karaoke Revolution. I'm 26, I have bills to pay, sh** to buy, and I care about the value of what I'm purchasing.
Final point. I don't want to be a dick, but the original poster is 18 years old. Maybe a teenager has more to learn about what value means.
Now don't all you youngin's get up in arms. :D
sporkBrigade
10-12-2007, 09:00 AM
Okay, I agree that they had the right pricing scheme, but not the right style to sell it. So it costs what? Three songs for 500 points. 500 divided by 3 is 166.66 repeating. So 167 points or about $2.08 a song. That is reasonable, but pushing it at the same time.So why didn't they sell well? The bundle aspect of it. 500 points is a bit steep to go, and get some songs you probably won't play often, or only bought the pack for one song you like.
I'd say, the most reasonable price for the DLC songs would be 120-160 points. Or $1.50-$2. I myself believe 150($1.87) is the best price point per song. Because it doesn't break the $2 gap on a song, and it includes payment for some of the labor into the song.
Actually, those bundles sold great. They made a lot of money, and the GH2 DLC was considered overall a smashing success. Don't get me wrong, I wouldn't stop *****ing about it to anyone who would listen. But it is what it is, those bundles sold amazingly.
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