View Full Version : Will the PS3 Strat have the same lag issue as the GH3 PS3 Les Paul?
Magnet
11-07-2007, 04:18 PM
As some of you may know, the dongle technology used to make the wireless Les Paul work on the PS3 version of Guitar Hero III comes with the price of lag. The natural lag is around 31 or 32 ms. You have to use the calibrate lag intended for HDTVs just to make the game work well enough with a CRT TV. And then the strumming vs. action on screen is off-sync after fixing the gameplay. You can play it normally, but it's still annoying to see your actions on screen happen noticeably later, even when you're getting all the notes fine.
Now, since the PS3 Strat will use the same dongle idea as the PS3 Les Paul, I'm assuming there will be some natural lag there. Is there, in fact, this lag? Is it taken care of by the game?
And yes, I did read that whole blog post on handling lag in the game, but I don't recall anything dongle-related ever being mentioned. Since the game's already gone gold, I'd assume the developers know how this lag is (or isn't) accounted for. Is it already built into the PS3 game like one would hope? I couldn't stand how Guitar Hero III had you adjusting the HDTV lag when you were playing on a CRT TV just because it wasn't accounting for the dongle lag already. I'd hope that with Rock Band there was some more foresight about this. (If not, I mourn the death of supporting wired guitar controllers on the PS3.)
monstrado
11-07-2007, 04:27 PM
I sure hope not, the PS3 Les Paul does have some serious lag from first hand experience.
However, I believe this has been corrected because Harmonix is taking advantage of Sony's integrated bluetooth connectivity rather then using basic 2.4.
The bluetooth in the PS3 is very accurate and always worked well for the controllers.
I am pretty certain this problem has been corrected :)
EDIT:
Also, Rock Band was not comfortable using just the standard Bluetooth input on the playstation. Each Peripheral has a seperate dongle that uses bluetooth for the very reason you asked (so we can't complain about the lag)
They said until they can get the internal bluetooth down to the point were it's just accurate as the dongle, they're gonna play it safe
JackBNimble
11-07-2007, 04:32 PM
I'm no expert but I was under the impression that it wasn't a perif problem but a soft ware one.
JackBNimble
11-07-2007, 04:35 PM
I sure hope not, the PS3 Les Paul does have some serious lag from first hand experience.
However, I believe this has been corrected because Harmonix is taking advantage of Sony's integrated bluetooth connectivity rather then using basic 2.4.
The bluetooth in the PS3 is very accurate and always worked well for the controllers.
I am pretty certain this problem has been corrected :)
EDIT:
Also, Rock Band was not comfortable using just the standard Bluetooth input on the playstation. Each Peripheral has a seperate dongle that uses bluetooth for the very reason you asked (so we can't complain about the lag)
They said until they can get the internal bluetooth down to the point were it's just accurate as the dongle, they're gonna play it safe
Ommmm, I'm pretty sure it's RF and not blue tooth, if I'm wrong please show me where you got your info from.
Sairynn
11-07-2007, 04:47 PM
Never thought I'd be glad that the 360 controllers are wired.
Patch_
11-07-2007, 07:41 PM
http://www.1up.com/do/newsStory?cId=3163593
"For the PS3 guitar, we're using our own 2.4ghz wireless solution. Our products require considerable time for certification and testing to perfect both our software & hardware, so this was the most effective way for us to bring a high quality wireless solution for PS3 this holiday," said Red Octane VP of Hardware Lee Guinchard. "The guitar does have many features that you will see on the Sixaxis controller such as the Home button, D-pad for menu navigation, etc., and it follows official PS3 protocols and is an officially licensed product from Sony."
Naturally, Guitar Hero shouldn't be the only one affected by this roadblock; Electronic Arts and Harmonix are planning to deliver wireless guitars with Rock Band in November, as well. A Harmonix spokesperson confirmed our suspicions with a similar response. "Our first and ideal choice is to utilize Sony's tools for 3rd party use of their PS3's Bluetooth functionality, however our development schedule timing for Rock Band did not coincide for this to be an option for the first generation of Rock Band guitars. Although we have not made any final decision yet on this matter -- we are actively considering moving to the PS3's internal Bluetooth solution in the future when feasible," the studio told us.
Etc, etc.
Coldplayer
11-07-2007, 10:03 PM
Wait, you're telling me that the les Pauls lag on the PS3?? Erm, that sucks, because I have to get a Les Paul for bass. (Since the fender will not be available seperatly at launch)
And if there really is lag, I don't know if I can play the game then. I mean, GH3 has a big timing window, if you know what I mean, but if Rockband is going to be anything like GH1 or 2 then you will have to be very accurate with hitting the notes, and if there is lag.... damn...
Terranova
11-07-2007, 10:11 PM
As some of you may know, the dongle technology used to make the wireless Les Paul work on the PS3 version of Guitar Hero III comes with the price of lag. The natural lag is around 31 or 32 ms. You have to use the calibrate lag intended for HDTVs just to make the game work well enough with a CRT TV. And then the strumming vs. action on screen is off-sync after fixing the gameplay. You can play it normally, but it's still annoying to see your actions on screen happen noticeably later, even when you're getting all the notes fine.
Now, since the PS3 Strat will use the same dongle idea as the PS3 Les Paul, I'm assuming there will be some natural lag there. Is there, in fact, this lag? Is it taken care of by the game?
And yes, I did read that whole blog post on handling lag in the game, but I don't recall anything dongle-related ever being mentioned. Since the game's already gone gold, I'd assume the developers know how this lag is (or isn't) accounted for. Is it already built into the PS3 game like one would hope? I couldn't stand how Guitar Hero III had you adjusting the HDTV lag when you were playing on a CRT TV just because it wasn't accounting for the dongle lag already. I'd hope that with Rock Band there was some more foresight about this. (If not, I mourn the death of supporting wired guitar controllers on the PS3.)
I believe there will be the same problem with the rock band strat as there is for the Les Paul, the dongle just isn't good enough for this sort of game fact is there are to many hurdles for the PS3 to go through that causes to much lag compared to the other systems,
the 360 les paul uses it's official wireless tech so all that happens is the signal goes to the 360 direct, no problem for Rockband as it's wired, for the Wii again the wii Les Paul uses it's own direct signal via the remote.
for the PS3 it's not using it's own signal ie blue-tooth so the signal has to be sent from the Les paul to the dongle which is then passed to the PS3 there is an extra process that the PS3 goes through which adds more lag than the other systems yet RO did nothing to help with this and are still doing nothing,
Rock band for the PS3 will have the same problem, it's not video or audio lag it's the dongle which many on the GH forums have found to be the case.. Unless us PS3 owners have a wired guitar or a proper Blue-tooth version we are screwed just as GH3 owners are, I hope HMX post a statement to say us PS3 owners have nothing to worry about but i have a feeling they wont, I'm kind of glad that the Europe release is in 08 for rock band that way i can see how it's going to be in the U.S before we get it, but i have a feeling it's going to be just as bad as GH3. :(
milhouse
11-07-2007, 11:37 PM
Since the lag is so bad, why not just use a wire? I'd have much rather had GHIII be fun with a wired guitar than suck with the wireless. I hope the same doesn't apply to Rock Band.
The_Vampire_Lestat
11-08-2007, 12:27 AM
It uses the same exact technology.... logically one assumes that it will have the exact same lag issues.
Time will tell.
It's a shame too. The PS3 doesn't need more bad press. I'm sick of having to reassure my PS3 that she's really great... it's just that the developers always find a way to screw her over.
natesm3
11-08-2007, 12:53 AM
I don't have any lag issues with GH3 so I don't agree with the guitar being at fault.
Even with an HDTV the game is set on 0 ms lag and I've had no problems.
thrdeye
11-08-2007, 01:24 AM
IGN play tested the PS3 version and said that it played EXACTLY like the 360 version.
jq71586
11-08-2007, 01:27 AM
I was able to adjust the lag calibration on GH3 so that it wouldn't lag. When I left it on 0 it did lag a tad but I did lag calibration 10 times because after doing it 3 times I got 3 different results.
So I did it 10 times and just set it at the average that I got. It works a ton better now. Songs that I 3* (Anarchy in the U.K...stupid song:mad: ) I 5* the first try re-playing them with the new lag calibration
Now if I didn't have to go through a checklist of messing around the with the guitar so it won't disconnect while playing, it would be a great guitar.
The_Vampire_Lestat
11-08-2007, 01:37 AM
IGN play tested the PS3 version and said that it played EXACTLY like the 360 version.
We trust IGN now?
miketoast
11-08-2007, 01:46 AM
At first I thought the wireless guitars would be the shizznit, but now I cry myself to sleep every night dreaming of wired ones.....
thrdeye
11-08-2007, 01:52 AM
We trust IGN now?
That's your decision to make.
The_Vampire_Lestat
11-08-2007, 02:13 AM
That's your decision to make.
Lets just say they were called IGNorant before they decided to use it as a band name.
KeithSkins
11-08-2007, 02:16 AM
So far, HMX has done nothing to tarnish my trust in them as a quality developer. And since they chose to go wired for the 360 and wireless for the PS3 (when it would be just as easy to go wired, as well), I'm trusting that they've found a good solution for this issue.
As I understand it, any lag on the 2.4ghz hardware can be effectively designed around on the software end. HMX knows the importance of coming up roses on this product, and I doubt they'd take an unnecessary risks just to be wireless.
I dunno... none of us really will until we play it in our own homes on a PS3. I guess I'm just choosing to be optimistic instead of doom and gloom. I don't think anyone can accuse them of rushing this to market (if they were, it would be out by now), so I'd suspect that their QA department made sure this was right.
Xanthous
11-08-2007, 02:26 AM
We trust IGN now?
More than an Xbot trying to cause panic via unfounded claims on a website?
Absolutely.
TreoRock_
11-08-2007, 02:34 AM
I agree that HMX had enough time to test the guitar to actually give us something that will work great. You guys have seen the extensive beta that Rock Band has gone through. Yes, all those on the road shows were pretty much beta testing for the game. So why worry so much on something that is not out yet. The demos are always abused or broke just because some kid wanted to do it. Have you seen PSP demos at Walmart? I've seen most of them missing a key or something and I have a PSP and never broke anything.
PurpleHaze
11-08-2007, 02:57 AM
As some of you may know, the dongle technology used to make the wireless Les Paul work on the PS3 version of Guitar Hero III comes with the price of lag. The natural lag is around 31 or 32 ms. You have to use the calibrate lag intended for HDTVs just to make the game work well enough with a CRT TV. And then the strumming vs. action on screen is off-sync after fixing the gameplay. You can play it normally, but it's still annoying to see your actions on screen happen noticeably later, even when you're getting all the notes fine.
I know a lot of people are blaming the wireless guitars for this problem, but actually I'm not convinced. For instance, your comment - "the strumming vs. action on screen is off-sync after fixing the gameplay" - to me, that sounds like your audio and video are out of sync, because it sounds like you're saying that after lag calibration you are then able to correctly strum in sync with the music, but that the on-screen video is then out. If that's the case, then it's an A/V synchronisation problem, and we already know that Rock Band can correct that problem.
NotorietyH
11-08-2007, 03:03 AM
I got GH III yesterday and my guitar worked fine right out of the box, didn't even have to run the lag calibration. I did in the end just to make sure my mis-timing was just due to getting used to the new guitar and it recalibrated it for 0ms.
So hopefully Rock Band will be just as smooth. Also hopefully HMX won't have sucked all the fun out of the game like Neversoft did with GHIII. *sigh*
Insignificant_Other
11-08-2007, 03:04 AM
Another thing no one has mentioned is that the Les Paul and Strat could very well lag at different rates. Since you can only set calibration for the whole game, that could mean that only one guitar at a time would play in semi-perfect sync with the game. Now that would suck, at least until the individual instruments come out.
revert
11-08-2007, 05:02 AM
I have Guitar Hero 3 for PS3 and I have to say the lag is there, however small. It ruins good songs with lots of chords like When You Were Young. The trouble is, the lag correction facility doesn't seem to fix the problem.
thrdeye
11-08-2007, 05:08 AM
I just bought GH3, so I'll see how it goes for me tonight.
slayer15
11-08-2007, 05:09 AM
Yes, all those on the road shows were pretty much beta testing for the game.
yes, but the road shows were using the 360, weren't they?
Tenacious_B
11-08-2007, 07:17 AM
For $180 there better not be a problem, I mean, ONE single ****ing problem with this game on the PS3. I was so hyped for GH3 for a year, and the lag and unregistered notes ruined it. Don't give me that calibration crap. I tried 80+ times bc i loved the songs. I returned GH3 and will mark it as the biggest dissapointment in history. Rock Band FTW!!
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