I find coop works much better for local friend in RB. Otherwise they wouldn't like losing to me constantly (I can practice much easier than they can) ;)
I began to play RB2 on wii, I did this all the time, and almost always could find people to duel with.
I migrated to PS3, I could find people to duel with at any time. It was a good way to practice as when you play tug of war and you on expert, your opponent on easy, you gotta do very well to be able to defeat them. Good training, good stuff.
My biggest Wish for the next Rock Band title or even better for an update would be different audio/video calibrations for different instruments. My RB1 drums and RB3 Telecaster have a different lag. Similarly with RB1 drums and GH:WOR guitar. Can't really play drums and guitar simultaneously without someone missing a lot of notes in spite of actually hitting them on time.
Excuse me if it has been mentioned before, but I couldn't check 400 something pages and it is absolutely worth mentioning.
I have to side with mikeyts here.
You can always flip the guitar lefty/righty for a fair handicap. :D
I think this could be accomplished with setting offsets. If it's calibrated correctly on one instrument, the audio and video are in sync and only the timing window is off. Have a few offsets you can save, and have it pop up the offset menu when you drop an instrument in.
Hi guys, i came up with a couple of ideas that would help getting that feeling of playing a song in real life.
1- First of all, a new block should be added. I mean a new color for the notes. It could be hollow blocks and they should be used when you play strings but don't push any fret. You do this a lot of times playing real guitar and making the new songs with this feature would give a feeling much more realistic and dinamic to game.
2- As an add-on there should be a stompbox peripheral. Used when distortion or any significant effect is turned on. This could be represented with a horizontal line in the fretboard and if you activate the effect right on time it should increase your OD meter.
3- Career mode shouldn't be just play this song, now play that one... It should really be a rock band career game. You should manage your band, meaning starting from scratch practicing looking for members (better or worse) if you don't have enough players, looking for places to have shows, recording your album... This has a lot of possibilites. You could try to get signed by a label but then you would have to give them part of your benefits from the shows and probably play songs you don't want to. Or you could perform a lot (meaning you have to repeat the same songs) to get enough money and pay a studio for yourself. It could be fun to have to deal with internal crisis like making your drummer go to rehab or that kind of stuff.
What i mean is that this would make a really interesting and funny career mode and it's something rock games haven't even tried.
4- Also, before you play a song you should be able to choose your instrument AND if you also want to be the singer. This would allow you to plug a headset in your instrument or to use rock band mics under your profile and not use two different profiles. I've played a lot guitar + vocals and it just feels dumb watching two different people on screen.
I ended up playing rock band over guitar hero because it felt more like a real rock game. But it's mechanics haven't changed for too long. It's time to evolve.
Just wanted to chime in to clarify why I've unstickied this thread so as not to cause any undue alarm.
RB3 is currently over 2 years old and has already received 5 title updates, the most of any game Harmonix has ever released. A lot of those changes / improvements / fixes were made with direct feedback from users in this thread, so thanks are due to everyone that has weighed in here with feedback.
But, 2+ years out, it's extremely unlikely that there will be any additional changes made to RB3 and I worry that leaving a stickied thread up top in the main forum might give less frequent forum visitors the wrong impression. We'll still be checking the thread for any new feedback, and in the event of future RB title development we'll still be able to track this thread down no problem.
So that's it, just wanted to reduce the sticky clutter and make sure less frequent visitors aren't under the false impression that there are future patches or feature additions in the works.
You realize the flip-side, though, right? We'll get a thread a week like this one.