Crap you're too close.
I don't want to give myself a permanent orange afro by using it now ;)
Maybe I'm wrong but it seems to me there's another reason for the delay. It doesn't seem like any Harmonix employees are submitting tracks or peer reviewing. Now I could be completely off and I apologize if I am. But many of the early Rock Band Network songs were Harmonix bands and some songs got fast tracked...but it only seems like Ozone, Tag, etc are active.
But maybe Mr. Drake is just catching his breath, heh, because I think he spent an insane amount of time working on RBN2 projects last year on top of all his other duties (and wonderful drumming).
Of course, they're still kicking ass behind the scenes helping us get the songs. I'm not complaining just speculating. RBN is pure awesomeness and I'm more defensive of it than the actual game because I love supporting smaller bands.
That said, with the addition of keyboards, and over 2,000 songs, I'm more than willing to wait. I plan to buy all keyboard tracks on RBN2.
I will tell you one thing there is a SEVERE lack of playtesters in the community right now. Things are moving at a snails pace because nothing is getting tested outside of what we do in the weekly test threads it seems.
Before there were random playtesters and your songs (outside of the test/review threads) would get tests and reviews all week long. Now we've had four songs go through two entire weeks of playtesting and not get a single test.
It's getting pretty bad IMO.
I have been considering maning up for XNA subscription to actually playtest and help out (expert player across all instruments except vocals. I know how the drum charts work and are supposed to look, and I could read carefully to understand all the other chart types and give good feedback). The only thing I need to get around doing is dropping the cash for the subscription. I know it's work as opposed to the joy of playing songs for free (minus the subscription) before they hit the store, but I am willing to commit to playtesting.
I'd playtest but the amount of money they charge is ridiculous, and it's not like you even get to keep any of the songs so what's the point really?
There is really no incentive to playtest. You have to pay 100 bucks and don't get to keep the finished product. It would even be worth it if you got like 20MSP per helpful review but you get nothing from it so the only time songs get tested is if authors are trading tests.
It still has some point (help out with RBN, get the chance to play songs ahead of time, potentially saving money because you can decide what you want to buy when you playtest it), but not enough to justify the fairly large time and money investment for most people, so very little testing and reviewing happens outside of trades between authors. Personally, I'd love to help out but just don't have the time to do enough testing/reviewing to justify the cost.