I think this is also a matter of hardware capability, the Wii is pretty limited in what it can do.
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I think this is also a matter of hardware capability, the Wii is pretty limited in what it can do.
Actually the Wii had the same 'chances' as the other two consoles.
However when songs that sold 10,000 copies on the 360, and 5000 copies on the PS3 were selling 600 copies on the Wii? AND HMX had to go in and totally redo the tracks for the Wii as the files weren't compatible like the PS3 and 360 is with each other.
And that 600 copies was back in the halcyon days when tracks were selling 10,000 copies on the 360. Now that sales are down to 1,000 or under (and that's considered a big hit) on the 360? I can't even imagine what the numbers would be like on the Wii.
So it's not that HMX didn't support RBN for the Wii. (actually if you look at all the extra work that HMX had to put into transferring tracks to the Wii they actually supported it MORE than the PS3).
It's that the Wii audience didn't support the RBN.
I see where you're coming from. However, all questions of policies aside, it's important to keep in mind that a raise to 6 songs per week would be upping the PS3/RBN-related time and resources involved both at Sony and Harmonix by 20% - and we don't think that we'd be increasing the happiness of our PS3 audience proportionately. We'd rather use these time and resources in different ways that we believe will be more effective at making you happy.
Okay, "Bullet" by Drugstore Fanatics is available on Xbox as of today. I expect it to be available for PS3 in precisely thirty days :p
selkies the endless obsession - btbam
(cant remember the name of song but its the only one by this band -septicflesh