RockBand.com

  • 06-08-2012 09:54 AM
    osteofight
    Quote:

    Originally Posted by Lowlander2 View Post
    Okay, but was there anything wrong with the game?

    Yes, I don't have it right now.
  • 06-08-2012 09:55 AM
    MagicMurderBag7
    Quote:

    Originally Posted by osteofight View Post
    Yes, I don't have it right now.

    That is a major flaw. Hopefully HMX can fix that in a month or two.
  • 06-08-2012 12:01 PM
    ricecake
    Thanks for the review, Doc! Did you ever play Frequency or Amplitude (both of which I enjoyed a lot), and if so, how did the gameplay compare to those?
  • 06-08-2012 12:27 PM
    Doc_SoCal
    Quote:

    Originally Posted by Sayburr View Post
    Thanks Doc. I was watching that playthrough video of a Bang Camaro song on YouTube last night and the gameplay looked a little blah to me. So, this review helped. Tetris looks blah to watch a gameplay vid, but damn, it sure it fun to actually play, so I am glad you used that comparison.

    I have to admit, watching that video had me confused on the multiplier. Do you have to play each section Or does playing one section pull the multiplier upwards with it. For example, say I am playing a long solo on guitar (think Richard Thompson), would the increasing multiplier from guitar increase the other multipliers for the other lanes? Or to put in another way, say I love the lyrics for a song and I concentrate on only playing them, the vocal multiplier increases but then comes a instrumental section of the game, would the guitar, drums, bass, and keys still be at the X1 multiplier?

    Next question… are songs with a key lane dramatically harder than those with only four lanes?

    The multiplier is per-lane and its dancing from lane to lane to make sure all of the multipliers are increased that allows you to increase the multiplier cap. Whew, it even sounds fast paced typing it. :P

    Yes indeed, adding a key lane adds difficulty and its easy enough to forget about the key lane thatthe game reminds you in the tutorial not to forget.

    Quote:

    Originally Posted by Lowlander2 View Post
    Okay, but was there anything wrong with the game?

    Yeah, I could not Gold Star stuff right away...

    The only way to find fault is to expect it to be more than it is, and that will happen. There are people who chub up at every opportinity to be d-bags and rip stuff apart but hey everyone needs a hobby I guess. ;)

    At face value, its more than I was expecting and incredibly fun. Hence my review.



    Quote:

    Originally Posted by MagicMurderBag7 View Post
    That can't be healthy that that's the first place you go. Gotta look on the bright side of thing buddy.

    Some people will argue tricycles should have four wheels, it is just in their nature.

    I could not imagine resigning myself to such a miserable existance... Not that I am refering to anyone specifically of course... Just sayin'

    :)

    Quote:

    Originally Posted by ricecake View Post
    Thanks for the review, Doc! Did you ever play Frequency or Amplitude (both of which I enjoyed a lot), and if so, how did the gameplay compare to those?

    Glad to speak up for the game, really looking forward to playing all my DLC in it.

    Ya know, I have not.

    My reverse compatable PS3 died so I never picked up the PS2 discs.
  • 06-08-2012 12:53 PM
    grumblevolcano
    An important thing, is it possible to GS every song or will some songs like Song of the Century be like Polly on drums for RB2 (Impossible to get higher than 3 stars).
  • 06-08-2012 12:59 PM
    Doc_SoCal
    Quote:

    Originally Posted by grumblevolcano View Post
    An important thing, is it possible to GS every song or will some songs like Song of the Century be like Polly on drums for RB2 (Impossible to get higher than 3 stars).

    Unknown but I am sure there are several songs that will be really goofy in Blitz. As far as scoring goes, only time will tell.
  • 06-08-2012 08:32 PM
    Numskull
    Is it fair to say that for average-ish songs, the vocal lane is the one you really have to watch in terms of not letting its multiplier fall too far behind the others? Bang Camaro is really sparse in the vocal department so I don't think it was a great choice for that preview video that most of us have seen.
  • 06-08-2012 09:00 PM
    Doc_SoCal
    Quote:

    Originally Posted by Numskull View Post
    Is it fair to say that for average-ish songs, the vocal lane is the one you really have to watch in terms of not letting its multiplier fall too far behind the others? Bang Camaro is really sparse in the vocal department so I don't think it was a great choice for that preview video that most of us have seen.

    I think the multipliers are closer together on tracks with less content so yes and no. That's the way it seemed to me anyway.

    They do come and go. Its kind of like fishing in that once you see a multiplier you need to hit that lane and hit notes to reel it in, otherwise it swims upstream.

    It's a trip watching for the multipliers on all the streams at the same time. Multi-Tasking-Amundo.
  • 06-08-2012 09:30 PM
    rkbdgurl
    Thanks for the review doc. I'm looking forward to playing it, though I've never done well on anything other than Rockband. I can see this is gonna open up a whole new world for me. Can't wait.
  • 06-09-2012 08:40 AM
    Lowlander2
    Quote:

    Originally Posted by Doc_SoCal View Post
    I could not imagine resigning myself to such a miserable existance... Not that I am refering to anyone specifically of course... Just sayin'

    :)

    Hey, I'm not-- It's just that you're making it sound like a 10/10 game, and the only one within the last two years I would even consider giving it to is Rayman: Origins. As much as I love Harmonix, and I really really do, I don't think Blitz match up to Origins, or hell, RB2, in terms of pure quality.

    No doubt it will be fun, and it's a day one buy, but you know how it is. And besides, it does have a definite flaw: it isn't out yet!

    Quote:

    Originally Posted by Pankrazzo View Post
    There will never be a perfect game.

    Well...I'm not sure how you could improve Half-Life 2.