RockBand.com

  • 09-05-2012 11:22 PM
    iamchris4life
    What determines how many notes you must hit to increase the multiplier?
    It nevers seems to be consistent. Sometimes I have to hit many notes to increase the multiplier but sometimes it increases after hitting just a couple notes in succession.

    How do I minimize the number of notes I need to hit to increase the multiplier?
  • 09-05-2012 11:23 PM
    www1221
    It depends on the number of notes before the checkpoint.
  • 09-05-2012 11:24 PM
    iamchris4life
    Could you elaborate that?
  • 09-05-2012 11:26 PM
    www1221
    the more notes before the checkpoint the more notes it takes to level up that track. Its not a constant number not even in the same song.
  • 09-05-2012 11:28 PM
    iamchris4life
    So it's not dependent on how many note hits you chain together nor your performance in other lanes?
  • 09-05-2012 11:29 PM
    atalkingfish
    None of us know the specific algorithm. All we can say is that "the more notes there are between two checkpoints, the more notes are required to up the multiplier".

    The best method to take advantage of this is to hit the most dense part of each instrument between any two gates.


    Quote:

    Originally Posted by iamchris4life View Post
    So it's not dependent on how many note hits you chain together nor your performance in other lanes?

    Not really. To an extent, though, in any one track, because if you miss notes or over strike, it gets pushed back, but that's all it does in terms of responding to your performance.
  • 09-05-2012 11:36 PM
    iamchris4life
    But does it depend on your location between the two checkpoints? www1221's post seems to suggest that. For example, if there is a constant pattern between two checkpoints in one lane, would I be better off trying to increase the multiplier for that lane closer to the 2nd checkpoint or the 1st checkpoint?
  • 09-05-2012 11:38 PM
    atalkingfish
    Quote:

    Originally Posted by iamchris4life View Post
    But does it depend on your location between the two checkpoints? www1221's post seems to suggest that. For example, if there is a constant pattern between two checkpoints in one lane, would I be better off trying to increase the multiplier for that lane closer to the 2nd checkpoint or the 1st checkpoint?

    The number of notes needed to increase a multiplier is constant between any two checkpoints.

    If a pattern is constant, it doesn't matter when you hit it, so you'd then decide when to hit it based on the other instruments' density.

    But no, between two checkpoints, it is the same throughout.
  • 09-05-2012 11:39 PM
    www1221
    The number of notes doesnt decrease the closer you are to the gate. If thats what you are asking.
  • 09-05-2012 11:39 PM
    dog037
    Are you the iamchris4life?