Originally Posted by
Epsilon82
Well, I don't think there should necessarily be some kind of parity among the powerups, as some of them require more skill to use and thus should be rewarded with more potential points. 2X shouldn't be as viable as Jackpot because it doesn't require you to play flawlessly for the payout. It's best served for people who can't quite confidently keep a long streak on a given song, so it's a lower-risk, lower-reward version of Jackpot. I can't think of a whole lot of songs that I'd rather use 2X than Road Rage in that scenario, however, since usually the tougher songs to maintain Jackpot are the ones with highly dense note tracks across all lanes.
I agree that no powerup should be virtually worthless, but I don't think they should be striving for equal high-scoring viability.