Tiger Uppercut: Platinum Artist | Expert: G/B | Hard: D/V
Song Count: 831 | Newest: "Great Balls of Fire" & "Dog Days Are Over"
Hi everyone --
This is totally a fair question, and we did briefly consider supporting multiple guitar tracks, since The Beatles obviously have two guitarists. I can talk a little bit about why we didn't. Here's why we backed away from this idea:
* From our experience on other Rock Band games. we've learned that a guitar track that combines lead and rhythm parts offers more gameplay variety per song, and is more fun than sticking to any single guitar. This was the main reason.
* Not all Beatles songs feature two complete guitar parts -- or in some cases, any guitar parts -- so if we featured separated guitar parts for all songs, then some players would spend stretches of a song with nothing to do. So this idea would only be useful for some of our songs, not all. This made the idea less appealing.
* If we did separate guitars, we'd probably still want a composite guitar part for when only a single guitarist was involved. This would leave us with three guitar parts to author - composite guitar, lead and rhythm. This triples the amount of parts to build, test, and refine -- giving us less time to make each guitar as fun as it could be, or forcing us to divert resources from related gameplay areas like vocal harmonies. This is a big deal; even a game like TB:RB has to pick and choose where it experiments.
In the end it seemed like this approach would dilute the game's guitar goodness, making each part less fun to play, and giving us less time to polish the game. So we stuck with the proven RB formula.
Thanks -- ChrisF
Interesting. Thanks for that explanation, ChrisF.
How great is it that these forums get actual input from the source,
You guys dont know how good you have it here, you wanna find out what its like to be on the other side try playing Ubisoft games for a while and being on their forums. What a breath of fresh air is it to see developers actully read AND respond to the forums.
Maybe one day there will be a version that supports large bands with a bunch of paticipants as they actually played, imagine playing a RB game or a dedicated Grateful Dead game with 2 drummers, Keyboard, Rythm, Lead and Bass with the occasional guest vocalist or extra guitar player. But due to many factors previously mentioned it is probably not feasible for any company to attempt it or for most TVs to display it. Meanwhile I have a blast playing with the 4 (or6) person setup that is available. But maybe one day...........
People that say they couldn't because there's no place, they are wrong. Guitar Hero 5 did it, and it works perfectly.
Love, love, love.
I believe having multiples of the same instrument is a bad idea because it breaks up the game play role of each instrument and diminishes the role of the individual players. On top of being a big mess to orchestrate, as mentioned by those who conduct, it would just be frustrating in gameplay.
When considering scores and stuff, you'd now have a 5th instrument to compensate and have to rely on performance from now 5 individuals. On top of that, the notes available for the two guitars would be reduced and in turn much more demanding of the players than would normally be for Guitar (you'd have to do Bass-like perfection to achieve reasonable scores, which totally alters the role of the Guitar player).
In summary - it just wrecks the gameplay, makes things more annoying and complicated than they should be and doesn't really provide all that much in the end.
Last edited by wcarnation; 09-11-2009 at 11:56 PM.
RB1/2/3/LEGO+274 DLC/11 RBN + TBRB
PSN ID: WhiteCarnation
More Talking Heads, Gorillaz and Pixies, please!
It's not Harmonix fault that you shut ins don't have friends to do the harmonies with.
I also agree with the poster who mentioned the fun option of rhythm. Watch someone playing TBRB and listen (and watch) John's bits on guitar. This would be a very boring piece to play on most songs. Yes, it would be more true to nature, but that's actually not always a good thing.
Telling people online how wrong they are since 1990.