RockBand.com

Forums
+ Reply to Thread
Page 3 of 3 FirstFirst 1 2 3
Results 21 to 26 of 26
  1. #21
    Since there aren't shoulder buttons on the stage kit controller, it would be a lot of work to make it work.

  2. #22
    99% Washed Up
    Join Date
    Aug 2008
    Posts
    30,290
    Stage Kit wouldn't really matter, anyway. You're playing solo not on a stage. What's the point?
    Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."

  3. #23
    Road Warrior
    Join Date
    Jan 2009
    Location
    SW Vermon'
    Posts
    1,238
    But will it blend?
    [/silliness]

    TAGged but not bagged!
    GT: Davyinatoga
    Expert-of-all-trades

  4. #24
    Road Warrior
    Join Date
    Oct 2008
    Posts
    2,608
    Quote Originally Posted by HMXMister_Game View Post
    No, sorry. Other calming words.
    Well that came as a surprise Thanks for the 100% confirmation, it's not a deal breaker by any means


    Quote Originally Posted by m_estock View Post
    It's good to know that you aren't just brushing the stage kit to the side when it comes to future games, like blitz.
    This will come out the wrong way since there is no nice way to word it... but they did brush the Stage Kit to the side. There is no monetry return on investment to implement and test the SK in future titles. I doubt we will see a new RB until the next round of consoles and I am pretty sure the SK will not be a supported peripheral. TBH, I'll be surprised if we see any future HMX title that supports the SK.


    Quote Originally Posted by GNFfhqwhgads View Post
    Stage Kit wouldn't really matter, anyway. You're playing solo not on a stage. What's the point?
    The same reason why people buy camouflage mice to play Battlefield?


    Quote Originally Posted by LordFlatus View Post
    Since there aren't shoulder buttons on the stage kit controller, it would be a lot of work to make it work.
    I fancied the mod challenge
    hmxhenry "We never stopped loving you, not for a second."

  5. #25
    Rising Star
    Join Date
    Sep 2007
    Posts
    649
    Quote Originally Posted by Blasteroids View Post
    This will come out the wrong way since there is no nice way to word it... but they did brush the Stage Kit to the side. There is no monetry return on investment to implement and test the SK in future titles. I doubt we will see a new RB until the next round of consoles and I am pretty sure the SK will not be a supported peripheral. TBH, I'll be surprised if we see any future HMX title that supports the SK.
    Remember that uproar we made back when it wasn't supported in RB3? That's the only reason they patched support back in.

    Based off of that experience, I think HMX has realized that there is still a large portion of the fan base (and by fan base I mean primarily the people on the forums, i.e. those that buy a lot of DLC) that want to use some from of a lighting peripheral when they play.

    What I meant by them not "brushing it aside" was that they actually looked into adding it into blitz, or at least that's what was said.
    “Good music is good music, and everything else can go to hell.”

    - Dave Matthews

  6. #26
    Road Warrior
    Join Date
    Oct 2008
    Posts
    2,608
    Quote Originally Posted by m_estock View Post
    Remember that uproar we made back when it wasn't supported in RB3? That's the only reason they patched support back in.
    The main point of the uproar was that it was stated that the SK worked in RB3 by DT but it was not until release that we found out that it did not work. *apparently* it was working on RB3 developement builds but they turned it off just before going gold for some reason.

    Quote Originally Posted by m_estock View Post
    What I meant by them not "brushing it aside" was that they actually looked into adding it into blitz, or at least that's what was said.
    "We looked into it" is just a nice way of saying it's not financially viable. It could have been vaguely mentioned in a meeting and the programming dept could have said "We can't just slot the SK module from the RB core engine into the Blitz engine without spending some time making the bridging code and then you will have to get it through testing.". All that takes time, which costs money.

    It's not like Blitz will push the 360 hardware to it's maximum and thus leaving no way possible to add in the extra processing of pushing a few rumble commands to the SK.
    hmxhenry "We never stopped loving you, not for a second."


 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts