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  1. #2241
    I might end up playing Diablo II anyway, since it's considered a classic. Diablo I possibly if I can find it...
    Blow yer' harmonica son

  2. #2242
    Son of Statler and Waldorf
    Join Date
    Nov 2007
    Location
    get off my lawn!
    Posts
    12,301
    I started playing Tiger Woods 12 this past week. It's fun, but ultimately I think I enjoy the Hot Shots Golf games more.

  3. #2243
    FaIling Star
    Join Date
    May 2010
    Posts
    4,966
    Played to the end of Max Payne 3's first disc. First impressions? Yeah, really good, although I have quite a few problems individually.

    The character of Max is really well thought-out and completely in touch with the previous games, but so far, the actual story hasn't been going anywhere. Basically, you keep trying to rescue this kidnapped woman, but you're always just one step behind each time, just kind of missing out at the end of each level. It feels a bit unsatisfying.

    The shooting is awesome, with a lot of variety within the base mechanics and enough setpiece moments of cinematic brilliance which keeps the tension running throughout. There's a great transition system where the final shot of the segment will be a "killcam" moment which immediately segues into a cutscene, which leads to another shootout and so on. So far, the pacing is great. Except for when you die.

    Yes, Max Payne 3 is most certainly one of the hardest third-person shooters of this generation. Whilst core elements of bullet time and shootdodging are present, so too is cover. Max cannot take half as many salvos this time around, so you'll need them. I've died more times than I can count and I'm not that far in. So yeah, it's pretty tough.

    The game also has weird visual effects, like Kane and Lynch 2, although nowhere near as nauseating. I think Rockstar may have been listening to Cipher's video game idea, as Max's vision upon using painkillers seems to get more screwed up each time, making for a moment of disorientation. This also happens a lot during cutscenes, next to some floating text that corresponds with dialogue. Not sure how to feel about that one at the moment.

    But yeah, pretty alright so far. Very fun on its own, though perhaps not as eclectic and primally indulgent as The Darkness 2.
    www.thegamingvault.com
    Currently shooting for the top 10 total Pro Keys ranks on 360.

  4. #2244
    Headliner
    Join Date
    Dec 2007
    Location
    South shore of Mtl
    Posts
    9,614
    The annoying visual effects such as lines of text popping in and out reminds me of a Tony Scott movie. Kinda like Deja Vu and Domino.
    Lawdog1521: We just need more discipline. Henry should hire a dominatrix for WAYDRN. Stou anyone?

  5. #2245
    Play a bit of Super Meatboy yesterday. I haven't played in a while. I forgot how frustrating it is.
    TurnTable.FM/Rock_Band_Forums2


    Tubbs has a new home

  6. #2246
    Washed Up
    Join Date
    Feb 2009
    Location
    New Jersey
    Posts
    16,608
    Quote Originally Posted by Lowlander2 View Post
    Yes, Max Payne 3 is most certainly one of the hardest third-person shooters of this generation. Whilst core elements of bullet time and shootdodging are present, so too is cover. Max cannot take half as many salvos this time around, so you'll need them. I've died more times than I can count and I'm not that far in. So yeah, it's pretty tough.
    Yeah, a lot of Uncharted-esque difficulty gun battles in Max Payne 3 and it gets really frustrating when AI starts getting one-hit kill headshots on you right before a checkpoint. It's a lot of fun though when you're not raging and I really enjoy the story and cutscenes. I just wish they left more painkillers lying around since this game is really difficult and there are never any around when you need it. I'm actually having an easier time in the later chapters than in the beginning, I guess I was still getting used to controls and whatnot because I had a very hard time getting through the soccer stadium chapter. The AI just massacred me and I'm only on normal difficulty, can't imagine going to the harder difficulties, I wouldn't even be able to get through the first 3 chapters.
    Guitar Covers Channel: www.youtube.com/user/MysticGuitar77

    http://www.last.fm/user/mega-tallica

    PSN: mega-tallica

  7. #2247
    99% Washed Up
    Join Date
    Aug 2008
    Posts
    30,290
    Castle Crashers, Iron Brigade, and Trials HD are all 600MSP, trying to pick two.
    Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."

  8. #2248
    Castle Crashers was a very, very fun few days with a friend, but it never had much staying power for me. Others have said they found a ton of replay value in it, though, so I don't know.
    Blow yer' harmonica son

  9. #2249
    FaIling Star
    Join Date
    May 2010
    Posts
    4,966
    Quote Originally Posted by GNFfhqwhgads View Post
    Castle Crashers, Iron Brigade, and Trials HD are all 600MSP, trying to pick two.
    Sure you can't squeeze in a few more points? I couldn't possibly pick between those.
    www.thegamingvault.com
    Currently shooting for the top 10 total Pro Keys ranks on 360.

  10. #2250
    Road Warrior
    Join Date
    May 2010
    Posts
    2,682
    Resident Evil 2

    The main reason why I never got into the early RE games were the terrible tank-like controls and trolling camera angles. I can understand the point of bad controls because the game developers wanted you to feel like you had no comfortable hold on the situation, just like what Leon and Claire felt when they entered the nightmare of Raccoon City.

    So, first experience time:

    Five seconds in and things aren't good for me. Four zombies immediately lurching towards me so I try to make a break for it and I run smack dab into one of them. After tossing him aside I keep "moving" down the alley where my first troll camera attempt gets me with an immediate change in view of me running straight into another zombie. Joy.

    Met the gun shop owner and watched as he quickly became a snack. I didn't stick around to become the main course for the four break-ins.

    Ran down another alley past a basketball court where a couple of guys were up to no good. Put my pistol to use until I realized if I was to survive I needed to adopt a "gun and run" strategy. Knock down enemies as need be and run around others when I can. I make it through the basketball court and move down another alley.

    I come across a small dumpster that separates me from a small group of zombies. My RE friend told me I could stand on top of the dumpster and just use my knife while they can't reach me and I just aim down and cut away. Turns out they could reach me with some type of spitting vomit skill, but my knife kept knocking them down. Resilient SOBs. I was there for at least 5 minutes knifing these dudes in the head for them to just get back up and keep coming at me. Finally, three of them dropped dead and the last one was put in crawling status. I just said "Screw this" and jumped off the dumpster to make a run for it, or more accurately a fast limp for it. I was dying with no health in sight so I really needed to be careful.

    Made it to the street in front of the police station. "I must be getting close to a typewriter" I thought as Claire limped with only a few bullets remaining. Well the game thought I put up a good effort and decided to reward me with another troll camera shift. This time into a pack of four zombies dining on a corpse. I desperately try to turn around and run, but I get grabbed and pinned to the ground.

    You Died
    "Why do people with closed minds open their mouths?"

    - peytonfarquar of the SAS forums

    GT: TruAstralKnight (non-RB)

    PSN: Bulzeeb16 (RB)


 

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