Well, back to the original question, would a DDR pad work in-game? There was one released for the PS3 in 2010, and I already can guess the control setup:
left arrow: left hit
right arrow: right hit
b (or whatever was the upleft arrow) - Swap lanes left
a (or whatever was the upright arrow) - Swap lanes right
Diagonal left or right: Activate power-up
I'm a seasoned DDR'er. I'm ready for a full song challenge! I just don't want to get my hopes up...
Yeah, my biggest peeve with DDR is how short some of the songs are. It especially bugs me when they stop in the middle of the best part of the song. If a DDR pad works, I'd be super stoked, and I'd end up with the leg muscles of a porno star at the Tour de France in a good 3 weeks.
Hi. My name is Jed.
GT: JedTheSped
not sure how porno star works into that.
More Australian Music Please!!
Expert Vocalist
XBox Gamertag: Gbangr
Twitter @gbangr
http://dlcquickplay.com/user/gbangr
I know I've seen an article somewhere with details of both controller layout options, but I can't find it now. This is a seriously good idea but I'd want to think through whether one of the layout options would give you a reasonable experience on a DDR pad before I go nuts and order one for my xbox...
Edit: The DK bongo idea is also amazing, but I'm not feeling the gear and workbench time expense just to figure out if it would work. I'll leave that to one of the modding jocks like Doc...
My wife plays DDR for 1 1/2 to 2 hours at a stretch to get in an hour of actual dancing since you have to pick new songs so damn often. She would LOVE having a game like this with full-length songs.
(Before anyone brings up DC, my Rock Band room would have barely enough room for a DDR pad so a kinect is a non-starter, sadly)
Last edited by cwilbur; 08-23-2012 at 03:42 PM.
Too bad they couldn't get a setup working for pro drums: yellow and blue pads hit notes, green and red pads switch tracks, use the pedal for sustains kind of like a piano, and cymbals for items. But that probably would have been too much work for something most people would use only a few times because they can.
Funny, I remember having to either do 500 songs over a long period of time OR do 18-ish minutes of strictly judged high-level play without breaks to finish unlocking everything on one of the US releases... and the 18-minute rush wasn't happening for me because of MAX 300 on heavy (I could barely clear it as a normal stage at the time). I've also seen songs that go past the 2.5-minute mark that's typically the cutoff for normal-length DDR songs.
2 suggestions:
First, Nonstop mode. If the DDR you're playing doesn't have that... you may want to get one this side of DDRMAX US's release.
Second, look into StepMania.