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View Poll Results: Is Rock Band Blitz Better Or Worse With A Coin System?

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  • Better

    40 42.11%
  • Undecided

    15 15.79%
  • Worse

    40 42.11%
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  1. #41
    I think because of the Facebook integration allowing you to earn lots of coins via goals and score wars as well as cred being useless after you've unlocked all powerups and the achievements (1000 and 10000 cred). The whole system becomes pointless but the bigger issue I have is the road rage powerup. I think there should be some kind of way to earn road rage as it's essentially Blitz's equivalent to MW2's Tactical Nuke. For MW2, you have to earn a 25 killstreak which is a challenge. Regarding Blitz, all you need is to unlock it by getting enough cred and spend 300 coins. Not exactly a challenge!

    Maybe a better option would be to increase the price of road rage to like 5000 coins or if you use it, it becomes unavailable for the next 20/25 songs (of which you have to play unique songs to get it back).
    Last edited by grumblevolcano; 09-03-2012 at 07:34 AM.
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  2. #42
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    There's an Achievement for 10,000 Cred, too.

    Also, you're painfully exaggerating Road Rage. Use it in a quiet part? Wasted. Less tracks going? Wasted. Less Overdrive? Doesn't go as far. Don't time it to hit Overdrive? Doesn't return as well. Don't time it to hit purple notes? Doesn't help your multiplier, but still removes notes from play. Unlucky path? Not as many points.


    YES, it covers a lot of space, YES, it's high-scoring at a glance, but we're less than a week in, why is it surprising that we're all latched onto the best balance of easy and points? Flame Notes are each 2,400 during Jackpot, that's far better than Road Rage, but since it takes skill, no one pays attention to it this early.
    Last edited by GNFfhqwhgads; 09-03-2012 at 07:34 AM.
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  3. #43
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    I'm ok with this coin system as long as they don't try to milk me with micro payments for coins.
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  4. #44
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    Quote Originally Posted by grumblevolcano View Post
    Maybe a better option would be to increase the price of road rage to like 5000 coins or if you use it, it becomes unavailable for the next 20/25 songs (of which you have to play unique songs to get it back).
    Ugh, dear god no. That's even more arbitrary than the coin restrictions.
    <Insert request for more Boston here>

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  5. #45
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    Quote Originally Posted by Pankrazzo View Post
    I'm ok with this coin system as long as they don't try to milk me with micro payments for coins.
    I think they'll manage with the 4,000 microtransactions they had at launch.
    Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."

  6. #46
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    Quote Originally Posted by hodayathink View Post
    You can't keep moving the goalposts like that. Not as many people hate the system as you thought. Accept that.
    It is worth noting though that some people voting 'better' or 'worse' may just be wanting the system to be tweaked heavily. It's not really moving the goalpost as much as saying 'Hey, this could account for some votes in both sides'. It's more likely the guys thinking the system just needs tweaking are voting for 'better', and it's more likely that the guys voting for 'better' might really just not care too much about it compared to the guys voting for 'worse' who must all be 100% dead against it. With that in mind, the poll kinda came out how I expected it too, especially seeing how discussions were turning on the other thread. When half of your fanbase would like the system that the game was 'built around' to be removed entirely then you've got a pretty serious problem.

    Quote Originally Posted by hodayathink View Post
    Also, I don't think you should get your coins back for choosing to restart a song. No reason I can clearly state at the moment as to why I think that way, but I do. All you have to do is finish the song to get some (if not most) of your coins back. Is that really that hard? Are you really that pressed for time?
    If this is the logic we're going to go for, are people really that pressed for time that they can't grind coins? If I was penalised everytime I restarted a song in RB3... urgh. I'd have stopped playing ages ago.

    Quote Originally Posted by www1221 View Post
    Everytime I start Blitz Ill play about 10 new songs no power ups. I never have any problems with coins and I played Cult of Personality and Wicker Man for about 4 hours trying to gold star them
    Ok, that's how you play and you find that fine. Do you really think everybody else should have to play in that way though? Ten songs is a lot. We know that the average song length is supposedly around 4 minutes, so you're saying guys should play the way they don't want for 40 minutes? Come on, that's exactly what's wrong with the system right now.

    Quote Originally Posted by grumblevolcano View Post
    Maybe a better option would be to increase the price of road rage to like 5000 coins or if you use it, it becomes unavailable for the next 20/25 songs (of which you have to play unique songs to get it back).
    This is exactly what people are arguing against. Seriously. Road rage isn't even that overpowered. If Harmonix raised the price of the 'better' powerups while lowering the ones that aren't as good I think the current dissatisfied fanbase would be a whole lot worse than they are now.


    GNFfhqwhgads, I know that you like to communicate to other people and try to straighten facts out and give them new perspectives, and that's fine and great, but I'd think it'd be good to see a straight up post what your thoughts are on the coin system is right now as it stands. You've clearly got a critically focused mind and I tend to find myself agreeing with you, so.

  7. #47
    Quote Originally Posted by RyRobo View Post
    It is worth noting though that some people voting 'better' or 'worse' may just be wanting the system to be tweaked heavily. It's not really moving the goalpost as much as saying 'Hey, this could account for some votes in both sides'. It's more likely the guys thinking the system just needs tweaking are voting for 'better', and it's more likely that the guys voting for 'better' might really just not care too much about it compared to the guys voting for 'worse' who must all be 100% dead against it. With that in mind, the poll kinda came out how I expected it too, especially seeing how discussions were turning on the other thread. When half of your fanbase would like the system that the game was 'built around' to be removed entirely then you've got a pretty serious problem.
    If you want to see a coin system that is tweaked you therefore believe it is better with a coin system.
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  8. #48
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    Quote Originally Posted by GNFfhqwhgads View Post
    There's an Achievement for 10,000 Cred, too.

    Also, you're painfully exaggerating Road Rage. Use it in a quiet part? Wasted. Less tracks going? Wasted. Less Overdrive? Doesn't go as far. Don't time it to hit Overdrive? Doesn't return as well. Don't time it to hit purple notes? Doesn't help your multiplier, but still removes notes from play. Unlucky path? Not as many points.


    YES, it covers a lot of space, YES, it's high-scoring at a glance, but we're less than a week in, why is it surprising that we're all latched onto the best balance of easy and points? Flame Notes are each 2,400 during Jackpot, that's far better than Road Rage, but since it takes skill, no one pays attention to it this early.
    I could make a huge thesis as to why this isn't the case, but I'd get chewed out and embarrassed by someone who spends a disproportionate amount of time on a board he seemingly hates. Just know that Road Rage is unbelievably powerful, and before you try to prove me wrong, keep in mind the following.

    I have had the game for more than a week.
    I am #1 (actually, #2 right now, but that'll change...and it'll change again...and again) on the total score leaderboards.
    I have GSed 293 of 468 songs, which equates to 62.6% of songs I've played GSed.
    My Raptr tracking time pegs me at (something around 60 hours, the damn thing won't load right now).

    There are only two sorts of songs where Road Rage isn't viable: long songs, where the GS cutoff gets exponentially higher and you need that Jackpot boost, and extremely sparse songs (Never Let Me Down Again, Under The Bridge). For the rest, Road Rage rocks, even on songs you wouldn't expect.

    I mean, Every Teardrop Is A Waterfall and Clocks aren't songs you would expect that to work on, but, oh yeah, I'm beating you on the former, aren't I? (You did not appear to play the latter last time I looked at it).
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  9. #49
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    Quote Originally Posted by RyRobo View Post
    It is worth noting though that some people voting 'better' or 'worse' may just be wanting the system to be tweaked heavily. It's not really moving the goalpost as much as saying 'Hey, this could account for some votes in both sides'. It's more likely the guys thinking the system just needs tweaking are voting for 'better', and it's more likely that the guys voting for 'better' might really just not care too much about it compared to the guys voting for 'worse' who must all be 100% dead against it. With that in mind, the poll kinda came out how I expected it too, especially seeing how discussions were turning on the other thread. When half of your fanbase would like the system that the game was 'built around' to be removed entirely then you've got a pretty serious problem.
    You say it yourself that there are probably people that vote better or worse that just want to see the system tweaked, not removed. Your assumption that all the people that voted worse want it gone is just that, an assumption, that you can't really back up factually. With the way this poll is constructed, you can't just unilaterally say that half the people that voted want it gone, because that assumes that nearly everyone that voted no wants it gone, which you can't know for sure. There's probably quite a few people that would change their votes from worse to undecided if there were ways to not lose coins for a full loadout, which is the basic argument that everyone keeps using.

  10. #50
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    Quote Originally Posted by jeronemitchell View Post
    If you want to see a coin system that is tweaked you therefore believe it is better with a coin system.
    Ah, so you agree that those 19 guys who so far say 'better' while the 23 guys who say 'worse', some of those 19 guys could be unhappy with the current system as it stands and think it could do with refinement?

    To be fair my original point was just that because there's no 'tweak' option and that some guys might vote either way for it. It's a point that could work both ways. I think I lost my way in that paragraph, sorry. Yeah, you're right.

    Quote Originally Posted by hodayathink View Post
    You say it yourself that there are probably people that vote better or worse that just want to see the system tweaked, not removed. Your assumption that all the people that voted worse want it gone is just that, an assumption, that you can't really back up factually. With the way this poll is constructed, you can't just unilaterally say that half the people that voted want it gone, because that assumes that nearly everyone that voted no wants it gone, which you can't know for sure. There's probably quite a few people that would change their votes from worse to undecided if there were ways to not lose coins for a full loadout, which is the basic argument that everyone keeps using.
    Well, like jeronemitchell just said. If you think the game is just straight up 'worse' with any kind of coin system you should vote worse, where if you think the coin system is a good idea but could be improved you vote 'better'. I guess I was overcomplicating things in my last post.

    How else are you supposed to read into the question 'Is the game better or worse with a coin system?'. Voting 'Better' could mean you think it's perfect now or could be improved. Voting 'worse' is a straight up 'Nah, it should just be gone'.



    Of course, some people will read the question wrong, or go along a different train of thought than originally intended, but it'll be a minority and probably not enough to shift the numbers.


 

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