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  1. #41
    Eventually Perceptive
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    Quote Originally Posted by Blasteroids View Post
    Well you got 2 options from what I see;

    1) Increase coin return in-game. PRO: Non-Facebook people happy. CON: Goals mean less.
    2) Decrease coin return in-game. PRO: Goals mean something. CON: Non-facebook people unhappy.

    From what I've seen so far, you will probably return to option 2 once enough Facebook people say they have too many coins and don't have anything to do with them.

    The only other option is to patch blitz to work "correctly" without Facebook, which I'll give a less than 1% chance of happening.

    Either way... Good Luck with that!


    or maybe find other ways to let people spend coins

    completely random example, for 500.000 coins someone could make a goal on rock band world (that stays up for a week or so, max. 5 songs or something etc.) for everyone. people with loads of coins would be happy, people without coins have an extra goal.

  2. #42
    Quote Originally Posted by thatmarkguy View Post
    Now 'long songs' is the primary deterrent.

    Why would I play the full 2112 when playing its three separate parts in sequence would be three times as profitable?
    Because it's an awesome song thats better played in full without breaks and you don't need rewards for everything you do?
    TurnTable.FM/Rock_Band_Forums2


    Tubbs has a new home

  3. #43
    Besse's Girl
    Join Date
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    Thanks for the change, Harmonix. This definitely eases my thoughts on the coin economy and I can comfortably play old songs I want to gold star again

    Quote Originally Posted by thatmarkguy View Post
    I stand corrected. I did not think you'd be able to change these things without a patch - I thought the only tweaks you'd be able to make are RBW/facebook rewards. Bravo.
    Hotfixes, man. Gotta love hotfixes

    Since it's only a feature that works while you play online, it is possible to adjust that part of the game without the need of updating everybody's game since coin distribution was (probably) never coded into the actual download itself

    Quote Originally Posted by jibjqrkl View Post
    or maybe find other ways to let people spend coins

    completely random example, for 500.000 coins someone could make a goal on rock band world (that stays up for a week or so, max. 5 songs or something etc.) for everyone. people with loads of coins would be happy, people without coins have an extra goal.
    That could work. I would also love it if coins could be spent on cosmetic features in-game, if for nothing else than to make my experience with the game unique. That would be a really cool feature
    Youtube.com/HeyRiley
    I'm sorry, is that okay? You sure? Ha, alright. Okay. Sorry though

  4. #44
    StackOverflowError
    Join Date
    Dec 2007
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    12,982
    Quote Originally Posted by Meat-Popsicle View Post
    I'm 0-0 in Score Wars. The one time I received a challenge, it was for a song I didn't own and was unwilling to buy. The two times I sent out a challenge (a random song to a random person, which is all I can do), it was ignored and it expired with no coins rewarded. I'll send in a screen grab if this is not something that others have seen.
    There is no screen that is like "Hey you won here is 750 coins". This was talked about on Twitter when Nord was getting bombed with challenges.
    Witt Witt Witt
    Read Dead is a bad video game

  5. #45
    Road Warrior
    Join Date
    Oct 2008
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    2,590
    Quote Originally Posted by jibjqrkl View Post
    or maybe find other ways to let people spend coins.
    Well let's hope they do.
    hmxhenry "We never stopped loving you, not for a second."

  6. #46
    Road Warrior
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    Sep 2008
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    Quote Originally Posted by Blasteroids View Post

    From what I've seen so far, you will probably return to option 2 once enough Facebook people say they have too many coins and don't have anything to do with them.
    I'd like to see them add aesthetic changes that you can spend coins on, like a different background, colored effects, etc. Something that's a topical money dump wouldn't be a bad idea, especially if it ends up people are swimming in coins a la Scrooge McDuck.

    Side question: Are the devs capable of adding powerups in the future without a title update? Or is it safe to assume that what we have now is it? (until a hypothetical Blitz 2 or expansion of some sort)

    Edit: Thanks for the ninja jibs and Riles.
    5+ years, 4,000+ songs, 1 awesome developer. Thank you!

  7. #47
    Harmonix Developer
    Join Date
    May 2008
    Posts
    352
    Quote Originally Posted by www1221 View Post
    There is no screen that is like "Hey you won here is 750 coins". This was talked about on Twitter when Nord was getting bombed with challenges.
    You should have an inbox message for each challenge that tells you what happened: won, lost, or declined.

  8. #48
    Road Warrior
    Join Date
    Apr 2009
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    Alexandria, VA
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    1,468
    Quote Originally Posted by www1221 View Post
    There is no screen that is like "Hey you won here is 750 coins". This was talked about on Twitter when Nord was getting bombed with challenges.
    I fully expected to win my first challenge by default, but I distinctly remember getting a message on Facebook stating that it had expired with zero coins awarded. I'll see if I can find it when I get home, or replicate it if my next challenge expires the same way.
    PSN ID: SilverSpg
    Total Song Library = 1,010 songs, including ALL games and track packs that can be exported into RB3

  9. #49
    Eventually Perceptive
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    over there
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    seems to be working now, got 600 coins!

  10. #50
    Road Warrior
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    Sep 2008
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    Oh, and also wanted to add you guys and gals at Harmonix rock. Thanks for checking out the feedback and tweaking things a little for the community. Always nice to see that.

    So, kudos!
    5+ years, 4,000+ songs, 1 awesome developer. Thank you!


 

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