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  1. #61
    Road Warrior
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    Quote Originally Posted by JQTNguyen View Post
    I'm kind of glad this thread existed for the sole reason that it led me to this video and enough discussion was generated where I figured I may as well check it out and take its advice. After manually re-calibrating my system, I am no longer experiencing this "issue." To celebrate, I went out and beat one of my friends in a Score War by posting the number 1 song to one of the Blitz core songs on XBLA!
    I noticed Clearly I was doing something very wrong if you were able to beat my scores by that much though :P Congrats!
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  2. #62
    Quote Originally Posted by jibjqrkl View Post

    the only way it can be fixed is if they reduce the hitbox to "just" the note itself, which will get a lot more complaints
    This rings false to me. That would only be true if the game had no way of knowing whether you switched off a track, and obviously it does. Evidently they are enforcing hit detection even on lanes you aren't currently on, which should be pretty adjustable. It's easy to see how something like this could slip through, but I hardly think it would be impossible for the talented developers at Harmonix to either only enforce new notes on the lane you're presently in, or to simply check the chart and cut off detection on any note that began before the point of the switch.

  3. #63
    Quote Originally Posted by Epsilon82 View Post
    This rings false to me. That would only be true if the game had no way of knowing whether you switched off a track, and obviously it does. Evidently they are enforcing hit detection even on lanes you aren't currently on, which should be pretty adjustable. It's easy to see how something like this could slip through, but I hardly think it would be impossible for the talented developers at Harmonix to either only enforce new notes on the lane you're presently in, or to simply check the chart and cut off detection on any note that began before the point of the switch.
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  4. #64
    StackOverflowError
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    Are we seriously still talking about a user error?
    Witt Witt Witt
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  5. #65
    Quote Originally Posted by www1221 View Post
    Are we seriously still talking about a user error?
    You're a user error.

    Clearly everyone in this thread agrees that it's a problem with the game. Like 10 people in this thread have already adjusted their calibrations because of it.

  6. #66
    StackOverflowError
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    Quote Originally Posted by CharityDiary View Post
    You're a user error.

    Clearly everyone in this thread agrees that it's a problem with the game. Like 10 people in this thread have already adjusted their calibrations because of it.
    Calibration is done by the user. After posting in this thread I went and play some Blitz tier 4-Devil and kept Blitz mode through at least half of the song switching lanes as much as I would normally. I am not even that good at Blitz.

    Just because multiple people cant keep a streak when switching lanes doesnt mean its not user error. Its user error.

    Oh did I mention that its user error?
    Witt Witt Witt
    Read Dead is a bad video game

  7. #67
    Rising Star
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    I disagree. You have to count that:

    1) The timing window of one note is kinda long, probably somewhere near +35 ms and -35 ms
    2) most of the times you try to switch when one note has just passed, hence you can go inside the +35 timing window and break the combo.
    3) you just have to be careful when you shift; don't mean to brag, but I've got atm some pretty good scores made with Jackpot/Flame Notes combo, and to get a lot you have to shift lanes pretty quickly. You just have to be careful, leaving enough space between the shift and the note that passed.. That's all. If HMX releases a patch to resolve this, they would have to reduce the timing window and then you would see a lot of threads complaining about it being too strict..
    Last edited by LunaticSoul; 09-07-2012 at 06:55 PM.
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  8. #68
    Eventually Perceptive
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    Quote Originally Posted by LunaticSoul View Post
    I disagree. You have to count that:

    You just have to be careful, leaving enough space between the shift and the note that passed.. That's all.
    not necessarily , you can also shift and then play the note you "passed"

  9. #69
    Road Warrior
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    Quote Originally Posted by jibjqrkl View Post
    not necessarily , you can also shift and then play the note you "passed"
    I've done that a few times. It makes me feel dirty.
    hmxhenry "We never stopped loving you, not for a second."

  10. #70
    Opening Act
    Join Date
    Dec 2007
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    185
    As an intermediate player (or compared to some of you still a beginner), it strikes me a s bug, simply because it's not intuitive. There's nothing in the tutorials, interface, or anything else about the game that suggests why I'm breaking a streak just by switching lanes and still not missing the next note.

    If it can be fixed it should, it's not the fault of the gamer if the gamer isn't being prompted as to what he/she doing wrong, Either adjust the visuals so the gamer can see what he/she has done wrong or adjust the game so that the gamer who's playing it as they were taught to play it isn't unfairly penalized for something that isn't their fault.


 

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