Oh my effing god "Do You Feel Like We Do" is terrible in Blitz.
I think there's a glitch in it, too. Played it last night. Hit a checkpoint after a segment where Vocals was inactive (it had no notes and did not have the 'line' of an active lane). Had Drums, Guitar, and Keys at +3 and Bass at +2 - I expected the checkpoint to give me a +2 increment but it gave me +0. And I wound up missing the fifth star by mere pixels.
It's bad - but it's not as bad as Child in Time. Those overlapping solos (the keys solo that begins long before the guitar solo ends, making it near impossible to avoid failing one of them and the score thresholds surely account for both solo bonusses being attainable) are awful.
Incidentally, those are the two songs I still need to mop up (and will do so in RB3). Got 5 stars in Blitz on the other 6 songs (5 on sightread, and the S-Mashup took a second run after a near-miss first run).
I admit it took me four attempts to get five stars on Child in Time, but I did not find the overlapping solos to be a major problem. I simply abandoned the guitar solo at around 75% when the keys solo started, stayed in the keys lane until both solos were finished, and got an easy level cap +3 at the checkpoint. Also, you can use the bandmate to finish the guitar solo when you switch.
PSN: Excessive_Farce
Avatar by Folkeye
"Greatest hits albums are for housewives and little girls." -Bruce McCulloch
I got 5 stars on Frampton just fine. It's just that that song really, really demonstrates why it's a generally a good thing for solos to take over the road. The solos aren't marked in that song, so while you're going nuts on Guitar or Keys you have to make sure to hit that one note every 15 seconds (literally) on Bass or Drums to make sure you level up. It's infuriating.
Only got 4 stars on Child in Time. Then played it in RB3, and wasn't connected to Rock Central! So I don't know if you saw my message on facebook Numskull, but I'm pleased to hear that you have that song. Because I don't want to play it again![]()
Judging by the way the Blitz charts are assembled in general, I suspect the "false" vocal glitch in Do You Feel Like We Do probably has something to do with how the game decides to not chart certain "notes." You see this most prominently in drum charts, where it seems to not chart hi-hat notes unless it's a disco flip, and in guitar solos where it obviously cuts down on things to make the gameplay more reasonable. I suspect that there are a few situations on vocal tracks where it does something like that, and this might have been a rare case where the game sees "something" in the vocal track, and so treats it as a valid note entry, but somehow neglects to take into account that Blitz isn't actually charting it.
As for the overlapping solos, Numskull is right; you really should just give up on the Guitar solo and move to the Keys solo before it starts. The people who have gold starred it have said that getting 100% on the Keys solo and still getting a 5,000 point bonus even after abandoning the Guitar solo is probably the best bet there.
But regardless, I don't think the score thresholds believing you can get both solo bonuses are the real culprit in the song's difficulty. 40,000 points is a drop in the bucket in a song where the Gold Star cutoff is north of 1,200,000. I think it's more a combination of the forced lower caps at various points in the song with the fact that the solos are so long that cause the issue. There seems to be some debate as to whether the solo bonuses themselves not scaling or whether the game is assuming you can hit the other notes that AREN'T in the solo is the culprit (I lean toward the latter.)
Neither do I, after spending about 45 minutes getting five stars on it. But just in case you decide to take another stab at it someday, I attribute my success to these three things:
#1: Jackpot
#2: Super Keys
#3: Miraculously not getting any lag freezes while using #1 on #2
PSN: Excessive_Farce
Avatar by Folkeye
"Greatest hits albums are for housewives and little girls." -Bruce McCulloch