My bad.. Sean but you might wanna tell that to newwaytodie , and Sora i you could have a drum set and you put the wiimote in it to activate and drum sticks come with drum set too like you said no gimmicks
My bad.. Sean but you might wanna tell that to newwaytodie , and Sora i you could have a drum set and you put the wiimote in it to activate and drum sticks come with drum set too like you said no gimmicks
I wonder why they get lazy? Probably due to the high level of difficulty when it comes to programming for PS3/Blu-Ray, and the horrible tendency for one line of code to ruin others (which has been stated by numerous developers for the PS3)
How bout this, get a 360 or a Wii.
I like to wait before there's a new system. So i know if there's anything wrong with it beforehand or not. I just happened to get an Xbox first and now i guess we 360 users are going to get (not saying am, just saying might) get the better end of this. I still want a PS3, but just not now.
I will defo get a PS3 when the price drops, but not this year for sure. So I will buy RB on the XB 360 for now, as I already have an XB360 GH11 guitar. I don't intend selling my XB so will use both consoles, but for different game series.
I am not sure what RB can use from one console to another. But the songs will use the same format (generic to HMX) for both games, so they wont have to rewrite any song material, that will save a lot of time.
Maybe someone can correct me if I am wrong, but if PS2 peripherals work on the PS3 (controllers) then I guess even the PS2 guitars might work with RB on the PS3, that would be nice (as I have two hehe)
WW
I would imagine its easier to design for the 360 first and then tinker it to the the ps3 instead of going ground up for both. Also most likely the ps3 version will look a little better so they show the 360 version so people dont get too high expectations graphics wise