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  1. #201
    Ok guys, the deal on the 4 GB Workaround SD cards is this:

    First off, for the many people saying they don't exist, there ARE 4 GB SD cards that are not HC, this is how the 4 GB Workaround worked in the first place.

    Now for the good parts. I followed the instructions on the CAG forum post about the 4 GB workaround. I even used the same one they pictured (the $10 Transcend 4 GB one that says 133x on it, whatever that means).

    There was one difference that may be key in what I did and what most people do. When I bought this 4 GB SD card, I had an official Wii 2 GB SD card that was already filled (less than 100 blocks free) - filled to the point that I had to keep some of my WiiWare and Virtual Console titles on the Wii's Memory (which was also full except for 200 blocks) and not on the SD card.

    So when I did the work around, I didn't have to pad it. After formatting it with the program the CAG forum suggested, and copying the contents of my 2 GB SD over, it was less than 2.00 GB and I never padded it.

    Now either 2 or 3 weeks ago, I had EVERY song available on DLC (I haven't downloaded since then except for today). So this work around worked great. However, the update came (and I was stoked about it) so I downloaded immediately. I was able to delete all my channels off my Wii's memory and have them all on the SD card. While looking around on the internet I saw that there was a problem with RB2 and the SDHC thing so I looked into it. I loaded up RB2. Everything was fine. Went to the store, everything was still fine. I purchased and downloaded Losing My Religion. Everything was fine, it transferred to the SD card with no problems. Went into quick play and played it. Everything was fine. No problems whatsoever.

    In the end, I can say this: The old 4 GB workaround cards DO still work. If yours doesn't work, try "padding" it with actual Wii material instead of dummy data. That is the only solution I can offer as mine works fine.

  2. #202
    Rising Star
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    Quote Originally Posted by MightionNY View Post
    There's nothing they CAN do. Wii games can't be patched, period. They would literally have to remaster the disc.
    Yes and i and many Wii owners would pay shipping plus a little pocket change say 5.00$ (since dvd's don't cost company more then 50 cent) For said new remastered disc. Like an eXchange program.
    PM me for Wii Fc or XBox 360 GamerTag FuLL eXpert Vox
    Wii 200+ and 360 60+ DLC songs
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    I also play Backup Bass or Guitar

  3. #203
    Quote Originally Posted by Lothis73 View Post
    In the end, I can say this: The old 4 GB workaround cards DO still work. If yours doesn't work, try "padding" it with actual Wii material instead of dummy data. That is the only solution I can offer as mine works fine.
    I can confirm that the same Transcend card works for me with 1.2GB of RB2 data and 800MB of dummy (non-Wii) data padding it, after the update.

    However I had an odd experience with it initially not working. Twice, RB2 claimed my card was invalid and disabled SD card mode. I then had the crazy idea of putting the card in only after I had started running RB2, but before it checked for an SD card. This worked. I played several songs, bought a new one, no problems. I've left the card in and it still works, with several restarts of the system and the game.

    I haven't been able to "break" it again to test if this was a fluke, so if it doesn't work for anyone else, it couldn't hurt to give this a shot and report back.

  4. #204
    Opening Act
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    Quote Originally Posted by RoCKHeR0_GaLaXYT0UR View Post
    Yes and i and many Wii owners would pay shipping plus a little pocket change say 5.00$ (since dvd's don't cost company more then 50 cent) For said new remastered disc. Like an eXchange program.
    Count me among those who would pay. But, I don't think it's gonna happen. This isn't some "missing functionality that's stated on the box" like the GH3 Wii mono sound issue. RB2 still does everything it did when it came out.

    Side note, how do brand new, unpadded 4 GB non-HC cards work for RB2?
    Expert is for people younger than I.
    Wii FC: 5580 9936 9713 6570
    XBL Gamertag: MightionNY
    My DLC: dlcquickplay.com/songs/mightionny

  5. #205
    Quote Originally Posted by MightionNY View Post
    Side note, how do brand new, unpadded 4 GB non-HC cards work for RB2?
    They don't. First it has to be specially formatted then it has to be brought below 2.00 GB of free space for the Wii, or rather now just the games working on the old settings, to be able to write to it.

    Mine works without padding (as padding is just dummy files, could be anything) because I have over 2 GB worth of RB2 DLC, WiiWare, and Virtual Console games on it.

  6. #206
    Road Warrior
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    Quote Originally Posted by Lothis73 View Post
    In the end, I can say this: The old 4 GB workaround cards DO still work. If yours doesn't work, try "padding" it with actual Wii material instead of dummy data. That is the only solution I can offer as mine works fine.
    Quote Originally Posted by Mkfink View Post
    I can confirm that the same Transcend card works for me with 1.2GB of RB2 data and 800MB of dummy (non-Wii) data padding it, after the update.
    I love you both.
    Seriously.
    PSN ID: Pubknight

  7. #207
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    If they do an exchange program, cool. If not, no big deal. If I run out of space on my one SD card, two gig cards are cheap nowadays.
    PSN: ludist210

  8. #208
    Rising Star
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    There seems to be enough evidence that the 4GB SD workaround still works... I'm ordering one! My 75 DLC just went to 78, and next week hopefully to 92, putting me uncomfortably close to the 105 DLC (+/-) for a 2GB SD.
    360 Gamertag: Finnulf
    Wii: 1704 4241 3648 (RB2 - Yung1)
    Wii: 2058 6224 6382 (TBRB - Finnulf)
    IRL: Dean Vendetta XMTS

  9. #209
    Road Warrior
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    For folks looking for a patch/workaround for RB2.
    It likely cannot happen.
    Even if theoretically possible, it won't happen... wouldn't make financial sense to reprogram it.

    What *would* make sense is if the Beatles game (if it supports dlc), or Rock Band 3 are programmed to include this functionality.
    And my money would be on Rock Band 3, as it would work perfectly with exporting out of prior songs (rb2, already purchased dlc).
    PSN ID: Pubknight

  10. #210
    Rising Star
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    Last night while I lost sleep over this whole thing, I had the craziest idea.... if this is dumb, please just bear with me: when you go the the Extras menu and select "Game Modifiers", you have No Fail, Select Venue, etc... but there are several game modifiers that are locked (have a locked icon).... I know one of these is the unlock all songs mod, but I have never used it.... but there are like 4 others that I have NO IDEA what they do.....

    wouldn't it be WILD if Harmonix issued a statement that one of those modifiers actually modifies the game and allows sdhc!??! Is that something they could have done? I mean, they HAD to have known SDHC was gonna happen in the future, right?

    Otherwise...
    I would gladly play FULL retail price (or $29.99) for a new disk... maybe something like a "track pack" type of release that enables sdhc.


 

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