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View Poll Results: Beatles Song Transfer?

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  • Yes

    39 39.80%
  • No

    59 60.20%
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  1. #21
    Road Warrior
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    Quote Originally Posted by tatonka05 View Post
    TB:RB is not a "Rock Band" game, it's not part of the series (RB1, RB2, TP1, TP2, classic rock track pack, country track pack, etc.). It's designed to be a completely standalone game in its own little series. That's the way the license works, and there's no changing that now.

    In a way, it's like wanting to play a few songs from RB2, and then wanting to play a few on a GH game...same basic situation...two different games
    I also wish people would get over the transfer thing already, but this is naive. Beatles is obviously made by the same designer and is practicly identical in gameplay other than the added vocal harmonies.

    The only way that you can validly argue against the Beatles being part of the core RB library is the licensing issue, which is enough. There's no need to make artificial distinctions between the games.
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  2. #22
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    Why have it transfer? Are people really that lazy to change the disc and wait for it to load? The game is it's own entity and there isn't a need to have the songs transfer.
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  3. #23
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    Quote Originally Posted by blzbub74 View Post
    I also wish people would get over the transfer thing already, but this is naive. Beatles is obviously made by the same designer and is practicly identical in gameplay other than the added vocal harmonies.

    The only way that you can validly argue against the Beatles being part of the core RB library is the licensing issue, which is enough. There's no need to make artificial distinctions between the games.
    Well, lots of FPS games use the same engine without being part of the same family of games. I think the point is the people need to learn to differentiate between a Rock Band branded game (like Beatles and Lego) and a Rock Band series game (like Rock Band and Rock Band 2). The Beatles game obviously is Rock Band branded (though it wasn't originally going to be). But that doesn't mean its part of the same series of games as Rock Band and Rock Band 2 and their various supported content packs. Its a meaningful distinction.
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  4. #24
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  5. #25
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    Quote Originally Posted by Lawl01 View Post
    Why have it transfer?
    I have a better question... why NOT have it transfer? I still haven't heard a good answer to this question.

    And yes, I know the remark will be "The Beatles" said no. It was still a decision that was made... unless HMX didn't even ask about it... and if they didn't, that is a true fail. So, I ask again, why not have a transfer (if not now, at least eventually)?

    Would this be a problem for you if a record label released new music from a single band that required you to use one music program and that music program would not play any of the rest of your music collection?

    Are people really that lazy to change the disc and wait for it to load?
    Laziness has nothing to do with it. Wasting my potential play time (which is limited by the rest of my life) is a small problem. Mostly, though, it is not feeling like I have to play any band enough to deal with a standalone title, how that limits my potential playlists, and going back to a setlist of 45 songs when I am used to choosing from hundreds.

    The game is it's own entity and there isn't a need to have the songs transfer.
    In the platform approach of HMX, DLC is akin to iTunes and a disk release is akin to buying a CD. Prior releases you could rip the music from a disk (like you could with an audio CD) and get that music to play alongside anything else you've bought (as a person might do to play their stuff alongside things they buy off of iTunes). Ripping the disk doesn't make an album any less of it's own entity and making a solid album would get plenty of people to still play and enjoy the entire album (just as people will enjoy the Beatles game when they are hankering for a Beatles fix).

    The biggest reason that DRM has been a failure is that people won't buy music that limits their ability to use content they've paid for and that can EASILY be used in other ways... such as amongst a playlist of their other favorite songs.

    Once people understand the platform approach and the benefit of that, they will be unwilling to accept standalone releases (as at least some people on these boards are demonstrating). For the same reason it would be career suicide, in this day and age, for a band to only release CD's and to copy-protect them.

    The technology exists to do this and HMX "opened the box" to allow people to get used to the benefits of this approach. Breaking from it now is certainly not of benefit to anyone (I would argue even "The Beatles" who appear to be choosing to block this) and it is certainly not a step forward for RB, the entire music genre, or HMX's fight for market share with GH (no matter how many people who will buy this game don't even know about export...YET).


    ...and no matter how much any of that ^^^ is true, I won't be holding my breathe because I doubt the Beatles will change their tune on this.
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  6. #26
    Maybe, somewhere along the long, it will export to RB2, but until then I have no idea which game I'll be playing more when it finally releases.
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  7. #27
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    Quote Originally Posted by Lawl01 View Post
    Why have it transfer? Are people really that lazy to change the disc and wait for it to load? The game is it's own entity and there isn't a need to have the songs transfer.
    And yet again, someone misses the point:

    It's not about disc-swapping.
    It's about INTEGRATING bands into your existing library.

    Why should we have to do the "either-or" thing --- play EITHER the Beatles on one disc, OR every other band on another disc --- when EVERYTHING else in the game platform up until this point has been about incorporating ALL your bands and songs together in one central library?

    That's not the way we do things in Rock Band. That's the way they do things in that other lesser game.

    Why do we want to be like that other lesser game? We're better than that.
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  8. #28
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  9. #29
    The Always Informative Rock Band Forum Guru
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    Quote Originally Posted by Dugan View Post
    Should the Rock Band: The Beatles be able to Transfer songs (FROM THE BEATLES) onto your hard drive as well as come out with an update for the Rock Band(s) to allow the multiple microphones?
    Transfer? Yes... update RB2, No...

    The main vocal line can be used for RB2 and just skip the Harmonies in RB.

    Ahh, this debate has been done to death.
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  10. #30

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    Quote Originally Posted by Dugan View Post
    Should the Rock Band: The Beatles be able to Transfer songs (FROM THE BEATLES) onto your hard drive as well as come out with an update for the Rock Band(s) to allow the multiple microphones?
    Sorry, but there have already been multiple threads dedicated to discussing this subject. Feel free to poke through the forums or take advantage of the search feature and you should be able to find plenty of other threads you can contribute to.

    Quote Originally Posted by DMBillies View Post
    I have a better question... why NOT have it transfer? I still haven't heard a good answer to this question.
    Sorry if you feel like the answers haven't been satisfactory. For a variety of technical and artistic reasons it made much more sense to all involved to have TB:RB available as it's own game. I think we've done a pretty stand up job maintaining the platform mentality of RB over the last two years (with export, backwards compatibility, weekly DLC, over 700 songs in the catalog, etc) and TB:RB shouldn't be viewed as a step away from that, no more than the lack of export for Frequency content should be viewed as a step away from the platform standard that we've worked hard to maintain.

    The Beatles: Rock Band is simply a different game. It may make more sense to some people once we reveal more game details or once people actually get a chance to play. But I think if you ask people that got a hands on at E3 they'd tell you that this doesn't feel like a part of the RB universe. Unique venues, unique avatars, unique animations, unique features like vocal harmonies, and a unique story line and progression of game play set TB:RB apart from the standard RB universe.

    We will, of course, still be busting our buns to make sure that RB remains a robust platform with more content than any other rhythm based music game out there.
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