Ein Volk! Ein Land! Ein Musikvideospiel! - Der_Lex
Because Microsoft wants something out of their effort besides the already in place tools. They undoubtedly worked with HMX to make this system work, and thus should be rewarded for their efforts.
Apparently Sony didn't do the same thing, and thus have to take what they're given.
That's Anette Olzon, not Amy Lee in my avatar
Only hardcore RB players will care about RBN, more units sold = more casuals that don't buy DLC and surely don't care about RBN. There's plenty of hardcore players across both consoles so I'm not sure why HMX doesn't want PS3 users' money. Thank god I'm not buying a HMX game till RB3.
Even if Sony and Nintendo were on board how would that change the distribution of content?
I'm all on board with Microsoft being the big hero in all of this I really am, but I still don't see why the other million+ customers have to have such a staggering delay on the content being produced by this ground breaking and amazing initiative.
That's my problem in all of this, you'd think the $99 XNA per band (most likely)fee would be enough, but no, we have to find a way to punish the other companies for not having the platform to do this also.
Like I mean, why couldn't this be a PC program where then it's sent to Harmonix to get working on all consoles.
It's not about the means, it's about the poor distribution.
Viewer discretion is advised.
The contents of the above post are likely sarcastic.
Last edited by ScottWAR; 07-17-2009 at 02:27 PM.
275+ DLC + RB1 + RB2 + AC/DC + Lego + Green Day
X: Drums (Pro)/Guitar/Bass
M: Vocals