Reading further than the first post is a nice thing to do.Originally Posted by OP on a later post
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We've always known that the animation track differentiates between drums and cymbals, that much is obvious from watching the game. What people don't understand is that the animation cues are on a completely different MIDI track than the drum gems themselves. The two are not tied together in any way whatsoever.
Case-in-point: If you play That's What You Get (Paramore), you'll notice that during the chorus, you play only 8th notes on the hi-hat, because that's what Paramore's drummer played in the studio. The 16th notes on the hi-hat were added digitally in post-production, so were not included on the Expert drums chart. But what's the animated drummer doing? He's playing the 16th notes.
So yes, the animation track has plenty of different cues for making the animated drummer use the correct pieces of the kit. But the track where you place the drum gems does not.
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I don't know how you go about learning songs, but when I read sheet music there's cymbals "charted" on there.
I'm not saying that playing Rock Band should be the same as reading sheet music, but to suggest that the "full experience of a drummer" involves no differentiation between when to play a tom or a cymbal is just silly.
Last edited by DLDante; 07-31-2009 at 08:43 AM.
Harmonix should chart accented notes and ghost notes.
Harmonix should chart proper sticking into it.
Harmonix should add a high hat pedal.
Harmonix should add extra cymbals and toms for some songs.
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