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  1. #11
    Community Playtester
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    Quote Originally Posted by irockprettyhard View Post
    well explain how i can stream songs from my SD card, and from my system (like 5 songs, but as proof of concept)
    How on earth is that relevant to what I said? RB2 can read songs off your SD card because it's just reading content off the card while the game is running off the disc. Which is pretty much equivalent to a game reading a save game file from an SD card or internal memory.

    That is NOT the same thing as a game running off the disc and a patch from internal memory at the same time. Not even close to the same thing.

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  2. #12
    Quote Originally Posted by davidshek View Post
    No. Wiiware games can be patched because you're replacing the entire game file. Disc games cannot be patched because the Wii has no Operating System. You can't have part of a game running off internal memory and part running off the disc (like you can on a PC or Xbox or PS3). It doesn't work that way on the Wii due to lack of OS.
    Feel free to explain to me, then, why games such as Super Mario Galaxy require the IOS to be patched before play, and come with said updates on the disc itself?

    Oh look, I said, IOS, that's like, Integrated Operating System. Mmm.

    As someone else stated; it may be possible it's just that it may be difficult to do so.

  3. #13
    Opening Act
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    Quote Originally Posted by stanto View Post
    Feel free to explain to me, then, why games such as Super Mario Galaxy require the IOS to be patched before play, and come with said updates on the disc itself?

    Oh look, I said, IOS, that's like, Integrated Operating System. Mmm.

    As someone else stated; it may be possible it's just that it may be difficult to do so.
    Read this.
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  4. #14
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    Quote Originally Posted by stanto View Post
    Feel free to explain to me, then, why games such as Super Mario Galaxy require the IOS to be patched before play, and come with said updates on the disc itself?

    Oh look, I said, IOS, that's like, Integrated Operating System. Mmm.

    As someone else stated; it may be possible it's just that it may be difficult to do so.
    No, it's not possible. At all. Please do some research before posting things like that. Read the page that Yankee just linked, it explains it all much better than I could have here.

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  5. #15
    Not at all similar to XNA.
    "yeah you wanted the time / but maybe i can't do time / oh we both know that's an awful line / but it doesn't make it wrong." LCD Soundsystem

  6. #16
    Road Warrior
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    Quote Originally Posted by stanto View Post
    Feel free to explain to me, then, why games such as Super Mario Galaxy require the IOS to be patched before play, and come with said updates on the disc itself?

    Oh look, I said, IOS, that's like, Integrated Operating System. Mmm.

    As someone else stated; it may be possible it's just that it may be difficult to do so.
    That'd be funny if it was actually an operating system. The main Wii channel screen is nothing more than an application. When the Wii starts up, it is programmed to load it by default. When you start up a game, either disc-based or downloaded, the Wii does a near-complete reboot, with item to be loaded changed to the game.

    I'm sure you'll ask why you get the same home-button screen with settings and Wiimote controls. This is because Nintendo provides the code for it to every developer for inclusion, just as Nintendo provides the code for communicating with the controllers and memory cards.

    About SMG including a Wii update: Nintendo includes various things in the updates, including anti-hacking code and store updates. The update may or may not be required to play the game itself, there's no way to know, but Nintendo definitely has reasons for forcing an update anyways.

    Quote Originally Posted by irockprettyhard View Post
    if you may not have known, the wii has a system that allows people to create virtual games and release them to nintendo for sale, very similar to microsofts XNA , so my question is, since the wii has the infrastructure for this (LOL i know), why can't we do it at the same time as the 360?
    That's like saying that MS Paint and Photoshop are very similar because they both let you make pictures. They're completely separate programs with completely separate feature sets.
    Last edited by Avatar_Ko; 08-22-2009 at 11:38 PM.

  7. #17
    Rising Star
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    Quote Originally Posted by Avatar_Ko View Post
    That'd be funny if it was actually an operating system. The main Wii channel screen is nothing more than an application. When the Wii starts up, it is programmed to load it by default. When you start up a game, either disc-based or downloaded, the Wii does a near-complete reboot, with item to be loaded changed to the game.

    I'm sure you'll ask why you get the same home-button screen with settings and Wiimote controls. This is because Nintendo provides the code for it to every developer for inclusion, just as Nintendo provides the code for communicating with the controllers and memory cards.

    About SMG including a Wii update: Nintendo includes various things in the updates, including anti-hacking code and store updates. The update may or may not be required to play the game itself, there's no way to know, but Nintendo definitely has reasons for forcing an update anyways.


    According to the link that Yankee5423 provided, the controller communication is run through the IOS. It seems there actually IS an OS (the IOS), but it is so simplistic that it cannot support patching.

    Apparently if Nintendo wanted to they could upgrade the IOS in newer games to support patching, but that would only work in newer games and would be irrelevant to RB2.
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