I agree -- getting Gold stars on Bass is pretty tough to do, unless you have at least one other player in the band.
That being said, I did get Gold stars on "The End" (and a perfect, too) the first time I played that.
I agree -- getting Gold stars on Bass is pretty tough to do, unless you have at least one other player in the band.
That being said, I did get Gold stars on "The End" (and a perfect, too) the first time I played that.
I'm less sweating gold stars as I am sweating Achievements. I'm a completionist with it comes to my Xbox games...
I don't care about comparing my gamerpoints to anyone else, so keep your e-peen comments to yourself. As I said a moment ago, I'm simply a completionist when it comes to games...
When achievements are put into a game but then there's no QA done to ensure they are accessible for ANY player (even someone who is a solo, Expert bassist in rhythm games), it screams of "we aren't really paying attention to all parts of our game"... and that's what I'm here asking for a response on (not just from users, but a developer taking a moment to speak to their level of thoroughness on Bass issues would be nice)...
Last edited by just-a-bassist; 09-15-2009 at 01:18 PM.
It's been gold-starred on all four instruments. The cut-offs are "high" because the Beatles songs are typically short and thus there's less room to bounce back from a miss.
They are accessible to any player. I myself have all 4 Gold star Achievements. It just takes *shockhorror* skill to get them.
Isn't that the point of Achievements? The feeling of "achieveing" something? Or should we just get 1000 points for turning the game on?
This is nothing new though. Bass has ALWAYS been trickier to GS because there's fewer notes than your typical guitar part...and you don't get the Solo bonuses like Guitar does. There's also the fact that if you miss a single note you lose tons of points because you're mulitplier has to climb all the way back to x6.
Bass is generally considered the "easier" string instrument. Thus it's offset by being slightly harder to GS. It's called balancing the game.
Last edited by T-Hybrid; 09-15-2009 at 01:24 PM.
/rant
Tiger Uppercut: Platinum Artist | Expert: G/B | Hard: D/V
Song Count: 831 | Newest: "Great Balls of Fire" & "Dog Days Are Over"
I would have to say that, in my personal opinion, any song, on any instrument, where the player get 100% of the notes (no over strums or over hits), and ends the song with no available energy left, should definatly be getting gold stars, no exceptions.
I have always thought that the RB system for gold stars was broken or set to high in regards to this, especially when it comes to bass.
"Punk rock should mean freedom, playing whatever you want,
As sloppy as you want as long as it's good and it has passion" Kurt Cobain
i got 100% FC of I wanna be your man on expert bass, and I didn't gold-star.... Looked on hiscores and im only 4000 points behind the #1 rank
its pretty dumb
yeah i actually have done perfctly on a few songs on expert bass and gotten 100% with bass too. I guess for those songs you have to just use the beatlemania at the perfect times
I to have FC'd a few songs aswell as used up all my overdrive and still not gold stared a few songs.Obviously I used up my overdrive in the wrong sections of some of these songs , but it's still lame when this happens.
I feel they have raised the bar for gold stars here to add difficulty to an easier then usual game.