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  1. #1

    Guitar, hitting higher notes during a sustain...yay or nay?

    for those who have played some amount of guitar hero lately, you should already know what i mean, if you don't, look at the rightmost track starting at 3:07 in this video

    i would love to see this in RB3, it makes for more challenging and realistic playing. and before anyone says they woulden't do that because of past DLC...let me direct you to HO/PO chords
    Expert/Hard Guitar (80/20)
    Expert/Hard Bass (90/10)
    Hard/Medium drums (60/40)
    Medium/easy vocals (50/50)

  2. #2
    Headliner
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    Quote Originally Posted by Darkspineslayer View Post
    ...and before anyone says they woulden't do that because of past DLC...let me direct you to HO/PO chords
    And let me direct you to the fact that only about a month's worth of DLC before RB2 came out in the US has HOPO chords, and nothing else prior.
    Member of the Jerkfaces Who Got RB3 Early Club

  3. #3
    Quote Originally Posted by whypick1 View Post
    And let me direct you to the fact that only about a month's worth of DLC before RB2 came out in the US has HOPO chords, and nothing else prior.
    and what does that have to do with anything?
    Expert/Hard Guitar (80/20)
    Expert/Hard Bass (90/10)
    Hard/Medium drums (60/40)
    Medium/easy vocals (50/50)

  4. #4
    replicating bends in these games are nearly impossible... and did you mean the left track in that video??

  5. #5
    Road Warrior
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    I can't pick out what you're talking about in the video, as that goes.

    3:07 the rightmost track is a drum, and the left most, which seems to be guitar, just seems to have a hammer-on.
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  6. #6
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    Quote Originally Posted by Darkspineslayer View Post
    and what does that have to do with anything?
    ._.
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  7. #7
    Headliner
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    Quote Originally Posted by Darkspineslayer View Post
    and what does that have to do with anything?
    You make it sound like they could "easily" add it to all of the back DLC because they did it with HOPO chords, and I'm telling you that's not the case because there's only a few DLC tracks that got released shortly before RB2 came out (you know, when they probably had the implementation finalized and the tools updated for the charters to use) that have HOPO chords.

    Big difference.
    Member of the Jerkfaces Who Got RB3 Early Club

  8. #8
    Road Warrior
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    HO/PO chords are kind of RB's answer to this mechanic, anyway.

    GH only ganked HO/PO chords after thinking they were a good idea (which they were, but weren't truly any fun until the November '09 update).
    Whining isn't metal. Stop it.

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  9. #9
    Rocks You Like A Hurricane
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    I believe the OP was referring to the addition of a new game mechanic without affecting the old DLC (old songs simply don't have hammer-on chords), not some kind of old-DLC-update.

    As to the topic, I don't think it's necessary. The same fingering/strumming can be duplicated in Rock Band with regular old chords if they decide to chart something like that.
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  10. #10
    I actually wouldn't mind seeing something like that in the next RB. They are similar to HOPO chords in some contexts, but they also have alot of different uses. Look at how the first half of Metallica's One was charted in GH:M compared to GH3; vastly different with the implementation of extended sustains (as GH calls them), and I actually like how One is charted in GHM. So yes, I'd like to see something like that in RB3.


 

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