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  1. #11
    Road Warrior
    Join Date
    Aug 2008
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    Quote Originally Posted by Apples View Post
    Seems like the new trend this year is to put in 1 or 2 really hard-nosed achievements in each game.
    Yeah really! No Blisters or Final Countdown Trophy for me.
    PS3 User
    1,323 songs total and counting

  2. #12
    Road Warrior
    Join Date
    May 2008
    Location
    Bel Air, MD
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    What's wrong with having a few achievements that are really hard to get? Do people just want every game to be Naruto (or whatever that was) and give you 1,000 points in a few minutes? I am angry that Dirt 2 really doesn't have any skill based achievements and you can get 1,000 from just grinding. I am not proud of my 1250/1250 on Oblivion but I am proud of my 200/200 on Castlevania SoTN. I'm proud of my 1060 on Mirror's Edge.
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  3. #13
    Opening Act
    Join Date
    Oct 2008
    Posts
    153
    What NoThru22 said (except it was some Avatar game, not Naruto, as I recall). I think it's great when there are some achievements (skill-based ones, that is, not grinding-based) that a good number of people aren't going to get.

  4. #14
    Road Warrior
    Join Date
    Aug 2008
    Posts
    1,954
    I have no issue with a challenge but the stark contrast with the rest of the achievements is a bit overkill.
    PS3 User
    1,323 songs total and counting

  5. #15
    Its aimed at the players who want to prove they play games all day. xD.

  6. #16
    Rising Star
    Join Date
    Dec 2007
    Location
    Still on the border.
    Posts
    547
    I personally welcome Hard Achievements, but there's HARD to get, and Time Investing ones, AND THE ONES THAT YOU HAVE TO HAVE YOUR FRIENDS OVER AND 3 FREAKING MICS!
    Prinny, dood.

  7. #17
    The only time consuming achievement I'm going for currently is the Zombie Genocidest on Left 4 Dead.

  8. #18
    Rising Star
    Join Date
    Nov 2008
    Posts
    653
    To answer your question why they would put a really hard achievement in a kids game is because most kids aren't as into gamerscore from what it seems to me, they see achievement unlocked and are happy for a minute then forget about it later.
    Appetite for Destruction Full Album DLC

  9. #19
    Road Warrior
    Join Date
    Mar 2008
    Posts
    1,419
    Quote Originally Posted by Andyx1337 View Post
    I personally welcome Hard Achievements, but there's HARD to get, and Time Investing ones, AND THE ONES THAT YOU HAVE TO HAVE YOUR FRIENDS OVER AND 3 FREAKING MICS!
    This.

    And the 100% solo thing is understandable. You can't make getting 1000/1000 (or Platinum) that easy can you? It was probably more of a jab at the veterans coming in thinking, "oh, this game should be easy to get all the achievements/trophies on" then see the 100% solo award and its like, "damn thats gonna be almost impossible"

    But I think if anyone practices enough at it its very possible. I don't plan on getting it anytime soon, but its a goal to set sometime. Maybe next year when I can actually hit those zig zag HO/POs better.

  10. #20
    Road Warrior
    Join Date
    May 2008
    Location
    Bel Air, MD
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    2,659
    Quote Originally Posted by Icyjoe14 View Post
    To answer your question why they would put a really hard achievement in a kids game is because most kids aren't as into gamerscore from what it seems to me, they see achievement unlocked and are happy for a minute then forget about it later.
    Once again, where is this classified as a kids game? It is a family game. If it were "just" a kids game, do you think they'd put a song more than three years old on it? Or that wasn't Spongebob?
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