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  1. #1
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    Exporting songs from Lego to Rock Band 2

    Ok I know there are plenty of threads about this, I read a lot of them and did not find what I was looking for so here goes (sorry if it was already discussed)...

    1. How does the export work? Is it like in AC/DC where you get a code to download the songs? Or do you copy them directly from the DVD and the code simply activate them? I own a PlayStation 3.

    2. Since I don't care at all about Legos, all I want is new songs for Rock Band 2... can I simply download them somewhere? (Sony store maybe)?

    3. Are the songs master tracks from actual artists? I don't care too much about cover bands.

  2. #2
    1. The game comes with an insert with a code similar to the AC/DC pack. You then redeem the code at rockband.com/lego-export. I believe then you get another code to redeem on PSN. Then, go into Lego Rock Band where a special export option will be available to purchase for $9.99. You can then download the 1.2GB song pack.

    2. See 1

    3. All masters.
    Posting in a topic about something you don't like just to say you don't like it makes you cool.

    Don't like a song? Don't buy that song!

  3. #3
    Road Warrior
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    2. No, you need to buy a new copy of Lego Rock Band (or, more specifically, one with an unused code from the insert). They are not ripped from the disc, but downloaded from whichever network you're on.
    They say you'll never love another 'till you love yourself
    Well brother I'm in love with everyone I see
    It's only me...

  4. #4
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    Ok, thanks guys.

    I really don't understand why they force us to use 1.2 Gb of bandwith when we have the data on the disk ;( At least we can import them in RB2, unlike the Beatles songs.

  5. #5
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    Quote Originally Posted by Calendyr View Post
    Ok, thanks guys.

    I really don't understand why they force us to use 1.2 Gb of bandwith when we have the data on the disk ;( At least we can import them in RB2, unlike the Beatles songs.
    I prefer it this way. So when I give my sister LRB, I will have it in my download history incase my HD crashes.

  6. #6
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    Quote Originally Posted by Calendyr View Post
    Since I don't care at all about Legos,
    Am I the only one disappointed that most people are thinking this way about the game?
    "They're goin' ta have to bury what's left of ya in a soupcan!

    GT: SonicRocker15X

  7. #7
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    Quote Originally Posted by SonicRocker15X View Post
    Am I the only one disappointed that most people are thinking this way about the game?
    I honestly dont think most people are looking at it this way. Just a lot of forumers are.

  8. #8
    Washed Up
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    Quote Originally Posted by SonicRocker15X View Post
    Am I the only one disappointed that most people are thinking this way about the game?
    I'm not disappointed that "most" are, but I'm disappointed that "people" are doing it.

    It's part of the reason I was hoping the export would come later on...
    /rant

    Tiger Uppercut: Platinum Artist | Expert: G/B | Hard: D/V
    Song Count: 831 | Newest: "Great Balls of Fire" & "Dog Days Are Over"

  9. #9
    Anyone else keep getting Can't Retrieve Information from X-Box Live, Please Try Back Later, message when they try to export? I have been trying all morning & I keep getting that message.

  10. #10
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    Quote Originally Posted by Rated_R_Superstar View Post
    Anyone else keep getting Can't Retrieve Information from X-Box Live, Please Try Back Later, message when they try to export? I have been trying all morning & I keep getting that message.
    That's because you haven't downloaded the key yet, or you have some sort of issue with the export key that has been happening to a lot of people.
    "They're goin' ta have to bury what's left of ya in a soupcan!

    GT: SonicRocker15X


 

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