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Thread: Oh no!

  1. #11
    Road Warrior
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    Actually, I do have one more question. My audio tracks don't start until a measure in (after the count in). Do I need to insert silence so all the tracks are the same length or will they automatically fall into the same place I have them in Reaper?
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  2. #12
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    They all need to be the same length. You can do this easily by right clicking on each instrument's audio track and choosing "Render Selected Tracks to Stem Tracks (and mute originals). Useful if you have many different parts of a playable instrument in a folder, and for the Backing track.

    Be sure to note where you save the rendered tracks too, as that's what you'll then have to plug into Magma.
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  3. #13
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    Thanks! You probably just saved me another hour of re-working my masters in Audacity. And that's a great tip for future reference so I don't have to try and get all the playable parts in one take on future recordings.
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  4. #14
    Road Warrior
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    Dammit, for every solved problem, another one rears its head. Magma says the stems that I just created are compressed. Will that pose a problem, or am I just paranoid?
    Expert Guitar:
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  5. #15
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    Opps that's my mistake. I skipped a step I guess. After making those stems you need to select them all and go to File -> Render and render at these specs: http://creators.rockband.com/spec/Mix_and_MIDI_Setup (44100 Hz Sample rate and 16 bit PCM WAV bit depth)

    Make sure to check "Render stems (selected tracks) to similarly named files"

    If you have a dry vox file that needs to be mono. Oh and I should note this is just what worked for me, someone else may have a better method for anything I've talked about.
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  6. #16
    Road Warrior
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    Quote Originally Posted by kuiosikle View Post
    Opps that's my mistake. I skipped a step I guess. After making those stems you need to select them all and go to File -> Render and render at these specs: http://creators.rockband.com/spec/Mix_and_MIDI_Setup (44100 Hz Sample rate and 16 bit PCM WAV bit depth)

    Make sure to check "Render stems (selected tracks) to similarly named files"

    If you have a dry vox file that needs to be mono. Oh and I should note this is just what worked for me, someone else may have a better method for anything I've talked about.
    Thanks again. Don't have to worry about vocals yet, thankfully. (Can we make instrumentals or does every song HAVE to have lyrics?)
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  7. #17
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    Quote Originally Posted by animemetalhead View Post
    Thanks again. Don't have to worry about vocals yet, thankfully. (Can we make instrumentals or does every song HAVE to have lyrics?)
    Of course you can! As long as you have at least one playable instrument - that's the minimum requirement.

  8. #18
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    I'd like to clarify a couple of things regarding the mixing.

    First off, the audio files do not need to be the same length for Magma to read and compile them, as it will do this in regards to the position of your [end] event.

    Second, as kuiosikle mentioned, you need to physically render out each stem at a minimum of 44.1kHz 16bit PCM WAV in order for Magma to read it properly. You can put the files at 24bit and 48kHz, but this has a minimal audio effect in-game and makes the end result game files larger to download.


    I may be streaming a live demo workshop of my methods for handling the audio engineering for Rhythm Authors. After having mixed about 100 tracks for use within the game, I've learned quite a few tips and tricks, what to do's and what not to do's.
    Sean Feica
    Director of Development
    Lead Audio Engineer
    Rhythm Authors LLC
    www rhythmauthors com

  9. #19
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    Quote Originally Posted by SHPhr34k View Post
    I may be streaming a live demo workshop of my methods for handling the audio engineering for Rhythm Authors. After having mixed about 100 tracks for use within the game, I've learned quite a few tips and tricks, what to do's and what not to do's.
    Are you the one who remixed our song, Rx? If so, kudos to you, sir, we all really like it.

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  10. #20
    Opening Act
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    Quote Originally Posted by davidshek View Post
    Are you the one who remixed our song, Rx? If so, kudos to you, sir, we all really like it.
    Yep that was me. I handle every mix for Rhythm Authors Want me to mix it down and send you an mp3?
    Sean Feica
    Director of Development
    Lead Audio Engineer
    Rhythm Authors LLC
    www rhythmauthors com


 

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