Hey guys. I have a problem with one of the songs I'm authoring. It's a progressive rock song, and it contains a lot of time signature and tempo changes. What I want to know is how to keep the animation speed consistent.
The song starts at about 90BPM, then later on in the song it goes up to about 300BPM. When the BPM is 300 the character animations are way too fast to be humanly possible, no matter what I do.
I tried lowering the BPM to 150 and changing the meter to /8 instead of /4, but it had no effect on the animation speed. I searched the creators website, and the text event list for something along the lines of half_time or something, but I couldn't find anything.
Can someone recommend a way to keep the animation within a reasonable speed?