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  1. #11
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    You're telling me that they couldn't have come up with a similar system for the PS3 had they started at the exact same time with the exact same goals in mind? Ridiculous. In the most basic breakdown: a band writes a song, the song gets charted, people buy the song and the money gets split properly.

    I understand that the PS3 couldn't possibly do it like the 360 does it, but you're saying that despite the fact that the music and the chart are both identical that Harmonix and Sony couldn't have developed a system to get that music out to us to buy and to split the money properly with the bands? Nonsense.

  2. #12
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    Quote Originally Posted by libregkd View Post
    You're telling me that they couldn't have come up with a similar system for the PS3 had they started at the exact same time with the exact same goals in mind? Ridiculous. In the most basic breakdown: a band writes a song, the song gets charted, people buy the song and the money gets split properly.

    I understand that the PS3 couldn't possibly do it like the 360 does it, but you're saying that despite the fact that the music and the chart are both identical that Harmonix and Sony couldn't have developed a system to get that music out to us to buy and to split the money properly with the bands? Nonsense.
    And who is going to pay to create and develop this obviously easy(according to you) to create, code, and finance program?

    Sony? Why should they? They would pay to create a user content creation program that only 1 game out of the hundreds on the PS3 would use? That they wouldn't see but a fraction of the cost returned to them in whatever DLC people do decide to purchase?

    HMX? Why should they? They created the RBN to give creators an outlet to put in the songs that aren't quite big enough for RB proper. So why should they pay, create it, put in the blood sweat and tears for something that was designed to remove a lot of the financial, creative, and work intensive aspects of the game from them. One of the main points of RBN was that HMX was overloaded. They couldn't meet the demands of artists/songs that wanted to be in RB.

    With RBN once they opened it up, they have almost zero involvment. No contract negotiations with the band, no charting, no testing, nothing. The community runs it because they didn't have the manpower to do these things. What makes you think they had the extra manpower to develop a system for Sony, when Sony didn't even want to do it. And why should HMX have to develop this for Sony, when it is Sony that needs to be the one to do it?

    The music industry? They already have an outlet with RB proper, and RBN on the 360. They're getting their money, why would they want to throw more money to get what they are already getting?

    You? Me?

    Who is going to do this?

    Hmx was using something that was already in place on the 360. If it wasn't there, I doubt we'd have a RBN at all.

    If Sony ever gets off their butts and creates a like system for the PS3 then you can bet your ass you'll see the full RBN on a PS3. Until then...well I wouldn't hold your breath.
    Last edited by ThatAuthoringGroup; 02-21-2010 at 09:52 PM.

  3. #13
    Quote Originally Posted by libregkd View Post
    You're telling me that they couldn't have come up with a similar system for the PS3 had they started at the exact same time with the exact same goals in mind? Ridiculous. In the most basic breakdown: a band writes a song, the song gets charted, people buy the song and the money gets split properly.
    The most basic breakdown of sending someone into space is you get the parts for a spaceship, put it together, get some people to pilot it, and launch it. Just because you can summarize it in four steps doesn't make it easy.

    I understand that the PS3 couldn't possibly do it like the 360 does it, but you're saying that despite the fact that the music and the chart are both identical that Harmonix and Sony couldn't have developed a system to get that music out to us to buy and to split the money properly with the bands? Nonsense.
    No one's saying Harmonix and Sony couldn't do it. The issue is that Sony didn't do it, and Harmonix can't do it alone. Harmonix contacted them over a year and a half ago, at the same time they contacted Microsoft (and Nintendo), but Microsoft was the only console maker that actually put in the effort to get the whole thing set up.

  4. #14
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    Quote Originally Posted by libregkd View Post
    but you're saying that despite the fact that the music and the chart are both identical that Harmonix and Sony couldn't have developed a system to get that music out to us to buy and to split the money properly with the bands? Nonsense.
    No one said that Sony couldn't. They said that didn't and haven't, which is fact. Argument over.
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  5. #15
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    Quote Originally Posted by Quazifuji View Post
    The most basic breakdown of sending someone into space is you get the parts for a spaceship, put it together, get some people to pilot it, and launch it. Just because you can summarize it in four steps doesn't make it easy.
    I love this metaphor.

    Quote Originally Posted by noble View Post
    They created the RBN to give creators an outlet to put in the songs that aren't quite big enough for RB proper.
    I would be careful wording it that way. With bands like Finger Eleven, Seether, and Evanescence coming to RBN...it's not exactly an "indie" thing anymore.

    I think we as the more dedicated RB fan base should be spending a LOT of time talking about this service not just as an outlet for indie songs....but an outlet for ANYBODY that wants to put music in.

    Pointing to the bands I named above (amoung others) as examples of how even famous artists/labels are using the service. Because I still see people around the 'Net looking at RBN as an indie service more than just another outlet for music.
    /rant

    Tiger Uppercut: Platinum Artist | Expert: G/B | Hard: D/V
    Song Count: 831 | Newest: "Great Balls of Fire" & "Dog Days Are Over"

  6. #16
    Numero Uno Super **** Fanboy #1
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    Quote Originally Posted by T-Hybrid View Post
    I love this metaphor.


    I would be careful wording it that way. With bands like Finger Eleven, Seether, and Evanescence coming to RBN...it's not exactly an "indie" thing anymore.

    I think we as the more dedicated RB fan base should be spending a LOT of time talking about this service not just as an outlet for indie songs....but an outlet for ANYBODY that wants to put music in.

    Pointing to the bands I named above (amoung others) as examples of how even famous artists/labels are using the service. Because I still see people around the 'Net looking at RBN as an indie service more than just another outlet for music.
    Yeah that was kind of a poor choice of words on my part.

    I should have added that also for more well known bands that want to get more of their music in RB without waiting for a spot to open up in HMX's schedule as well.

  7. #17
    Yeah, it's about getting MORE songs, not lesser quality.

  8. #18
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    Thanks for the replies, tbqh, I know the basic reasons why RBN is not readily available on the PS3. I just find that if you propose a disagreeing ignorant view, you tend to get alot more helpful information than just asking for the info plainly <_<;

  9. #19
    Numero Uno Super **** Fanboy #1
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    Quote Originally Posted by SupaThugPimpin View Post
    Yeah, it's about getting MORE songs, not lesser quality.

    Quality has nothing to do with how 'known' a band is.

    There is some top notch quality bands on RBN that I had never heard of before RBN.

    Really good stuff that I plan on tracking down and adding to my music collection.

    So just because a band is unknown, or you have never heard them before, doesn't mean they aren't going to be seven shades of awesome

  10. #20
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    Quote Originally Posted by libregkd View Post
    I just find that if you propose a disagreeing ignorant view, you tend to get alot more helpful information than just asking for the info plainly <_<;
    So...you admit that you are trolling?
    /rant

    Tiger Uppercut: Platinum Artist | Expert: G/B | Hard: D/V
    Song Count: 831 | Newest: "Great Balls of Fire" & "Dog Days Are Over"


 

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