So has anyone tried to contact Sony on a customer/user level to ask them what they plan on doing about this if anything? Maybe if enough of us sent them letters or messages they would do something for us?? Who knows.
But who knows, they have expressed interest in allowing indie devs on their console. They have the tools to make it happen (PhyreEngine is a PC-PS3 game engine developed by Sony) all they would really need is enough motivation to make a system for indie devs to upload their creations.
I think I fit the mold ofr a majority of PS3 users. I don't have any desire to chart any music for the RBN. So the PS3 not having any "XNA" or "XNA STYLE" is ireelevent. I do have interest in having access to the same songs as the 360 does. I wounl't be shocked if it's as easy as saving a file under a diffrent format and sending the files to Sony. the only think holding up PS3 from having the same RBN DLC is the $
It's spelled "More".
It's just sending a file to Sony!
Let all the children boogie.
Sony's certification process seems to be the slowest of the 3 console developers (see: New Fang, Super Bowl Who Medley), and dumping a ton more DLC files on them every week isn't going to speed them up.
Tiger Uppercut: Platinum Artist | Expert: G/B | Hard: D/V
Song Count: 831 | Newest: "Great Balls of Fire" & "Dog Days Are Over"