"IMHO" is still just your "Opinion", and it's seemingly not based on actual facts. You have no clue what you're talking about, and likely couldn't fathom why the XNA system is what makes RBN possible.
But thanks for wasting our time with your lack of business acumen or software development experience!
- m
Producer/author for The James Rocket & James William Roy @ RBN
www.TheJamesRocket.com -- www.markleford.com
So please enlighten me, and tell me what two consoles have such identical terms/licenese/programing/etc that allows instant sharing of content between the two of them?
Or are you saying if the PS3 had an XNA system, RBN would be on that system, and 360 and PS3 users would have access to all the songz as soon as they hit ethier system?
Its just that simple right?
The only people wasting time here are the simple minds that think that.
Last edited by whateve; 04-20-2010 at 10:52 PM.
DLC files for the different consoles, let's assume, are are all of roughly the same filetype. Harmonix creates them all from the same program on a computer, the same way RBN files are created. So if PS3 and Wii had similar systems to XNA, even if the rules and structures were different, Harmonix could still work with Sony and Nintendo to create a Rock Band Network through which authors could submit content to all 3 consoles at once. Each console would probably have separate review systems, so the songs wouldn't all come out at the same time, but it would still be faster than making Harmonix submit them to Sony and Nintendo themselves for review, as seems to be necessary here. Even if HMX created their own unified, stand-alone RBN system like you suggest, there would still be a giant bottleneck slowdown waiting for the console companies to manually approve each song.
Bottom line, XNA is a system for peer review of user-created content, and if PS3 and Wii also had peer-review systems for user-created content, it would be much easier to get user-created content onto them.
Last edited by LuigiHann; 04-20-2010 at 10:56 PM.
Producer/author for The James Rocket & James William Roy @ RBN
www.TheJamesRocket.com -- www.markleford.com
It wouldn't result in automatic sharing of songs. However, you can peer review the songs on each system for approval so that HMX doesn't have to submit each song they port from the 360 to Sony and Nintendo at their expense rather than effortless and free like with the XNA.
☐ Alexisonfire ☐ Billy Talent ☐ Cake ☐ Cream ☐ ELO ☑ Heart ☐ Kinks
☐ Neil Young ☐ OLP ☐ Sex Pistols ☑ Sublime ☐ Supertramp ☐ ZZ Top
not as easy as just doing that
if both systems had it in place, 1 of 2 things would have to happen
1) authors would have to have songs in BOTH systems, and pay for BOTH subscriptions to get them in RBN on either system
2) any song authored on 1 system, would have to be held in exlusivity(as it is now) until such a time as there is an effective way to port the song over to the other system and handle all its business end stuff
XNA is awesome with how things are set up, if you arent experiencing it, then you really have NO CLUE what you are talking about
PS3 DOES NOT have anything even close to what XNA is in place
DLC I want
Golden Earring
Michael Jackson
Paramore
"More" Miley Cyrus, you can never have enough
Lemon Demon
Queen-Princes of the Universe
So why do people keep posting that [if only ps3 had 'xna'] and never get attacked.
Why is the assumption that if the ps3 system had 'xna' things would magically work?
When the answer is they wouldn't?
So the conclusion is that ifHMX wanted a unified product across different platforms, then the solution should come from HMX rather then Sony.