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  1. #3721
    The Writing's on the Wall
    Join Date
    Jan 2009
    Location
    Aurora, IL
    Posts
    9,928
    Quote Originally Posted by BUBBA6969 View Post
    ust a couple rambling thoughts. More of #2 IMHO
    Please avoid #2 in the forums please. Enough people do it as is.

    Seriously though, gameshark.com, the official madcatz website, has most of the stuff there. Maybe a link to the site might be good to have somewhere, but HMX got out of dealing with hardware directly so that they didn't have to sell the stuff directly, so any sales info here would simply be a link back to Madcatz anyway, so why not simply send them there?

    as for the rerelease, it's MadCatz's first ever game distribution release. Let them start small.
    <Insert request for more Boston here>

    PSN: Bront20
    DLC: lots+RB1+LRB+RB2+ACDC+GDRB (+ RB3)

  2. #3722
    Road Warrior
    Join Date
    Apr 2010
    Posts
    2,876
    Quote Originally Posted by Bront20 View Post
    as for the rerelease, it's MadCatz's first ever game distribution release. Let them start small.
    Not quite--they were licensed to publish games for the Xbox 360 back in July and their first publication was Jonah Lomu Rugby Challenge, which shipped on 20 October. That's gotta be smaller than RB .

    I suppose that its possible that they started distributing their publication of RB3 first; they've been bundling copies of the game with instruments for a while.
    Mike Scott, San Diego, CA, USA (XBL: MikeHellion, PSN: MarcHellion)

  3. #3723
    I have a suggestion/complaint. The BG music and the sound effects are turned all the way down yet when I'm in my song list, I hear bells or some bell-like noise every 10-15 seconds and the constant rumbling of a bus. I consider these noises sound effects and the most annoying sounds in the game. Having to constantly mute and unmute my tv just to avoid those sounds is getting old.
    Last edited by TeleKawaru; 12-15-2011 at 02:11 PM. Reason: I should not have bothered with the response I'm getting

  4. #3724
    Quote Originally Posted by TeleKawaru View Post
    I have a suggestion/complaint. The BG music and the sound effects are turned all the way down yet when I'm in my song list, I hear bells or some bell-like noise every 10-15 seconds and the constant rumbling of a bus. I consider these noises sound effects and the most annoying sounds in the game. Having to constantly mute and unmute my tv just to avoid those sounds is getting old. Please give me the option to control the volume of those sounds!!!
    This is the 'plane' scene. Your band is hanging out in their plane. The bell is a stereotypical noise as if attracting a stewardess. The noise is the engines.

    And this has been complained about since the beginning and will be unlikely to be addressed in RB3. You'll just have to deal with needing to be prepared occasionally to mute your sound or consider turning down the volume in general.

  5. #3725
    Why, if that many people have complained, have they not addressed it? Why are those sounds different than the rest of the sounds in the game? Why are they not considered sound effects? I'm looking for answers, not just opinions.

  6. #3726
    Quote Originally Posted by TeleKawaru View Post
    Why, if that many people have complained, have they not addressed it? Why are those sounds different than the rest of the sounds in the game? Why are they not considered sound effects? I'm looking for answers, not just opinions.
    What makes you think they can just add what you want to solve the issue without breaking something else?

    This is a non-critical issue in comparison to the things they have addressed (or still haven't, in the case of things like the XMB crash). The only fix we will get is in Rock Band 4.

    You aren't looking for answers, you're demanding a solution. And one that is unlikely to come.

    Also, those sounds are 'different' in that it's the only background event scene with such a constant noise in the background. Every scene like this (hanging on the stoop, getting stoned in the desert, riding in the limo, etc) is 'loud' comparatively. But only the plane scene has the overriding sound of the plane engines.

    And the reality is, even if HMX can include a volume slider for this stuff, it would probably affect the audio of the song previews, too. That you think it could or should be done doesn't actually mean that HMX is capable of doing it. It's something like a one in six chance this scene pops up. Either turn the sound down and get used to playing at lower volumes or be prepared to mute the audio occasionally.

  7. #3727
    99% Washed Up
    Join Date
    Aug 2008
    Posts
    30,290
    Quote Originally Posted by BUBBA6969 View Post
    That's impressive! EVERYBODY that visits THIS site knows RB exists. What about everybody else?
    Everybody else doesn't visit this site, so selling instruments on this site doesn't change that?


    Yeah, sounds about right.
    Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."

  8. #3728
    Asking for an answer to a question is demanding a solution now?

    You obviouisly do not have an answer to my question and are upset about what I'm asking so why keep responding? And please, stop telling me to "Either turn the sound down and get used to playing at lower volumes or be prepared to mute the audio occasionally." If you read my first post you'd know I'm already doing that.

    All I want to know is why those sounds are not considered sound effects. I'm not asking anyone to change anything or do anything. I just want to understand.

  9. #3729
    I don't know what kind of an answer you're expecting, especially since Harmonix staff don't respond in this thread (I'm sure they read it, but this isn't meant to be a Q&A). If they respond, great, but if you want answers for minor issues that most people don't see as issues, the best you can expect is speculation from forum members: it probably hasn't been addressed because it's not a very high priority fix.

  10. #3730
    Pedantic Broken Record
    Join Date
    Jul 2010
    Posts
    4,949
    The "failing out" mechanic should be tweaked some, to make it more realistic, especially with the speed that you can fail out now.

    There will be another level, below the bottom. "Flashing red" is saved for this level. Spend enough time in this level and you will fail out. Maybe more bottoming outs will cause the time to fail-out to get shorter. The "failed band member death drain" will ignore this.

    Maybe add in some "panicking" animations for characters in this state.

    Before, one hint of angry booing and your band gave up. Now, the crowd gives the band a chance to pull through, before they start throwing stuff at you.
    We've ended on a sour note:
    http://www.facebook.com/RB3isFlawed

    Still...thank you for the music


 

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