I think that the talk of "band simulator" started with my suggestion that a deep band RPG is one direction in which they could take the franchise--this is, after all, a suggestion thread. I'm certainly not sure that that's a concept which will sell, but I am sure that they need to find something different and interesting to distinguish any new version of this game from the plethora of similar music rhythm games which proceeded it; there's no reason to bring more of the same thing with little esoteric non-advertise-able modifications which people keep suggesting and a new setlist to market. Only a subset of RB3 players would buy that and RB3 itself hasn't sold well (and IMO would have sold significant less well had they not required buying it to play new DLC--they can't get away with that again).


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