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  1. #1631
    In Space!
    Join Date
    Jan 2010
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    Land of CHEESY THINGS!
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    Mission successful.

    After I took out the gun truck, I drove up on the nearby guard posts with my headlights turned off, parked up near a tree a couple dozen yards away, and snuck down to the nearby dock. I chucked a Molotov ****tail at the two guys guarding the dock and stole their swamp boat while they were doing the stop-drop-and-roll. Considering it's the same guard post that I stole the Jeep from the day before, I didn't think they'd mind me trading it back in for the much less expensive canoe with a lawnmower engine attached.

    I cruised up the river to a safehouse I keep near the Dogon Village, where my target was hiding out. I beached the boat, swapped my AR-16 for my Springfield in the safehouse, and hiked the rest of the way to the village on foot. I managed to find a good footpath up a hill near the village that gave me a perfect vantage point from which to survey the cliff-dwellings. I climbed up near a rock and pulled out my monocular and map; I've been here before, so the useful items were already marked, including a rooftop mortar launcher that nearly killed me several days earlier when I was tasked with destroying a set of kilns up high on the cliff. I hadn't been spotted yet, so the guy manning the mortar was relaxing on a nearby stool when I reached out and touched him from a quarter mile away with my Springfield. My sniper rifle isn't silenced, so after I chambered the next round (bolt action, for improved accuracy), I made sure to inch away through the tall grass as some of the guards who heard the gunshot came to investigate.

    I managed to get away from them with only a single close call that unfortunately prompted another gunshot (from my .45 sidearm this time), so I stealthily crossed the road and made my way up onto the first tier of cliff-dwellings. I found one with a ladder and climbed to the roof to see if I could find my target from there and avoid much more combat. I took the opportunity to glance back at the cliff where I had been sniping from earlier and saw that I had made my escape just in time: a gun-truck had pulled up and was bathing the whole hill with its headlights as a pair of guards searched for the source of the shots. I turned my attention back to the hill; the house where the target was staying had been marked on my map when I received the mission, but unfortunately it was two tiers higher and I didn't have a clear visual. I scouted the trail up the mountain, hoping to see a way to sneak closer, but this natural choke point was quite well patrolled. I sighted one of the guards further from the rest and downed him with another shot from my M1903, then ducked back behind the edges of the building as I worked the slide to eject the spent casing and chamber the next round. The guards were panicking, they'd heard the shot and would soon find the corpse, so I sighted up a new target and pulled the trigger once more. This time the report of the rifle was drowned out by a much louder bang from the propane tank I'd hit, which started a massive blaze and drew many more of the guards to the area. I placed a few more shots down the street, then leaped to the next building and dropped down quietly into the alleyway behind it. I crept up to the scorched end of the street where smoke was still billowing from one of the nearby houses, but I noticed an untouched building. Inside was a ladder, so I ducked in the doorway and after a short time found I had discovered another excellent perch. I reloaded the rifle and sighted down the next tier of buildings, and sure enough at the other end of the street was a nervous looking man in a suit. He was probably calling for help, but I was at the perfect angle to put a single round through both him and his phone, so I fired, slung the rifle, hiked back to my safehouse, and then had a relatively uneventful trip back to the bar by boat.

    It was a pretty good mission, if I do say so myself. Anywho, I'm off to RB3 now, so I won't post any more of these. Far Cry 2 is a quite enjoyable game that a lot of people skipped, so if you think this sounds interesting, pick up a copy. It's pretty cheap now! I promise I was not paid by Ubisoft for this. They can't afford SPACE.
    Certified Threadkiller™ in Space
    Lex's hammer is always ****ed for me.

  2. #1632
    Road Warrior
    Join Date
    May 2010
    Posts
    2,682
    Sonic CD

    $5 on PSN? Yes please! Never got to play this older adventure from the the blue blur, but it's pretty fun so far. The game has a time travel mechanic which can alter the stages, and I loved the trophy entitled "88 Miles Per Hour" for the first time you go fast enough to time travel.
    "Why do people with closed minds open their mouths?"

    - peytonfarquar of the SAS forums

    GT: TruAstralKnight (non-RB)

    PSN: Bulzeeb16 (RB)

  3. #1633
    Road Warrior
    Join Date
    Mar 2010
    Location
    Youngstown, OH
    Posts
    4,255
    Quote Originally Posted by Bulzeeb View Post
    Sonic CD
    *sniff*
    R.I.P. Charlie (Hogan2000)
    1987-2013

  4. #1634
    UnWashed
    Join Date
    Oct 2008
    Location
    Long Island
    Posts
    18,029
    Rock Band 3
    Saints Row The Third
    COD:MW3

    oooooo all threes lets see if we can keep this up

    Portal

    dammit
    yogurtwithsprinkles.bandcamp.com

    Quote Originally Posted by hmxhenry View Post
    When Dragoninforcer is making the most reasonable and mature posts, you KNOW a thread is in trouble.

  5. #1635
    Road Warrior
    Join Date
    May 2010
    Posts
    2,682
    Quote Originally Posted by Cipher_Peon View Post
    The only thing that bugs me about Persona 3 is that there's a time limit on the story. There's just SOOOOOOOOO much I want to do (like get with Mitsuru) and there's not enough hours in the day to do all that I want :I
    P3P

    I finally got every S. Link maxed in one playthrough, and good god, it came down to the wire. I finished the Aeon Link with Aigis on 1/30, just one day before the final boss fight, but it was the last day I could advance with her. Consider yourself lucky that the original P3 doesn't include the Aeon link since it counts towards the "Every S.Link Maxed" reward, but I don't think you have the Monad block of Tartarus for power-leveling your reset team on NG+.

    So with every Link maxed, I visited Igor in the velvet room who gave me the Colorless Mask, enabling me to fuse Orpheus Telos. Interesting description for him too:

    By bonding with many people, Orpheus was once again born from the sea of the soul. He has awakened to the power of Cipher, which holds endless possibilities.

    Reminded me of you when I read that. Anyways, I thought it was cool how they seriously meant the "endless possibilities" part. When you fuse him using Messiah, Thanatos, Asura, Helel, Chi You, and Metatron, every one of O.T.'s eight skills is inherited from the six fused persona, and the only skill he learns on his own is Victory Cry. I love the set-up I have now:

    Vorpal Blade - Heavy Slash damage to all foes. "Great" bonus.
    (Easily my favorite attack in the game. Love the orange laser "blades" darting around the area, love the cutting sound effect since it reminds me of Trauma Center, love the Great bonus since I always go to Tartarus in Great status, and I just love that word: Vorpal.)

    Maragidyne - Heavy Fire damage to all foes

    Auto-Matarukaja - Party enters the fight with boosted Attack for three turns

    Primal Force - Severe Pierce damage to one foe

    Brave Blade - Severe Slash damage to one foe

    Bufudyne - Heavy Ice damage to one foe
    (Was originally Maragi, but since I had Maragidyne, I used a skill card to teach him this.)

    Victory Cry - Fully restores HP and SP after the battle

    Arms Master - Halves HP cost for physical attack skills

    ...and I still have stuff I can do. Gotta fill the Persona compendium 100%, need to defeat the most powerful boss of the game (Elizabeth or Theo), need to defeat the Reaper, gotta take on all the Vision Quest challenge doors and then fight Elizabeth's sister from P4, Margaret. I might also want to try creating my "Ultimate" Orpheus Telos:

    Ragnarok - Severe Fire damage one foe

    Niflheim - Severe Ice ""

    Panta Rhei - Severe Wind ""

    Thunder Reign - Severe Electric ""

    Morning Star - Massive Almighty damage to all foes

    Spell Master - Halves SP cost for magic skills

    Magic Skill Up - Magic damage increase

    Victory Cry

    All of that may have to wait though. Rushing through and beating the game twice in four days left me burned out of Persona.
    Last edited by Bulzeeb; 01-23-2012 at 12:41 PM.
    "Why do people with closed minds open their mouths?"

    - peytonfarquar of the SAS forums

    GT: TruAstralKnight (non-RB)

    PSN: Bulzeeb16 (RB)

  6. #1636
    I don't get it at all
    Join Date
    Jul 2011
    Posts
    13,088
    Quote Originally Posted by Bulzeeb View Post
    By bonding with many people, Orpheus was once again born from the sea of the soul. He has awakened to the power of Cipher, which holds endless possibilities.
    Oh yeah! I'm such a boss :P

    I've been playing Resident Evil and Duke Nukem Forever recently.

    Resident Evil is A LOT OF FUN. Wow. I thought it was gonna be alright, but it's easily becoming one of the most fun experiences I've had for a while. I didn't get too far in it (yesterday I stopped playing when I was eaten alive by these crows who thought my puzzle solving skills were terrible enough to warrant killing me), but what I've played it seems like it's a blast. I love the way that the game just wants you to keep exploring and the whole concept of the ink ribbons, forcing you to to choose between exploring to find new ones and risking using your supplies in the process or to go on ahead and risk not being able to save. Stuff like this is AWESOME for survival horror games, even though the game is as scary as the toothpaste I use in the morning.

    DNF is... less good. It's alright when it wants to be, but it's also a pain in the ass when it wants to be too. The game spends a lot of time trying to intentionally frustrate the player, which bothers me. Too much time is spent faffing about and not enough time is spent kicking ass. The game is also pretty misogynistic, but according to Sarah, that's only an American problem :P
    I mean, I feel my maturity dribbling away when I play DNF, but it's ok to play. Pretty boring altogether, though. When I was talking to my best friend about it, I came up with the best similie.
    It's like... watching a tv show that you find alright at best, but there are WAY too many commercials in it, and you don't want to change the channels because you might miss when it comes on, but you don't really care about watching it, but too lazy to change the channel. Something like that.
    My tumblr page, yo: http://heyitsmario.tumblr.com/

  7. #1637
    Road Warrior
    Join Date
    Jul 2011
    Location
    Georgia
    Posts
    1,661
    Been playing through Mass Effect 1 and 2 again to get ready for Mass Effect 3. Man am I ready for this game, is it March 6th yet?

  8. #1638
    Road Warrior
    Join Date
    Jun 2010
    Posts
    2,711
    I'm also playing Mass Effect 1 again, by importing the save from my first play-through. I beefed it up to "hardcore" difficulty, but so far the actual difficulty hasn't ramped up enough to meet my characters' high level stats and equipment. Will play ME2 again afterward, hopefully just in time to play ME3.

  9. #1639
    Road Warrior
    Join Date
    Mar 2010
    Location
    Youngstown, OH
    Posts
    4,255
    Well, last night I discovered that my 8 year old brother is capable of beating the crap out of me in SSBB. We also figured out that since Sonic with a Bunny Hood can run on the road on Big Blue, we "made" a minigame where we run on the road for as long as possible without dying.
    R.I.P. Charlie (Hogan2000)
    1987-2013

  10. #1640
    Road Warrior
    Join Date
    Mar 2010
    Location
    Youngstown, OH
    Posts
    4,255
    Just beat Arkham City. Hoping for another game with Scarecrow as the main villain. That would be awesome.
    Joker can't DIE!! HE CAN'T!!
    R.I.P. Charlie (Hogan2000)
    1987-2013


 

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