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  1. #2931
    VERY DEEP
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    Quote Originally Posted by Cubecubed View Post
    That's pretty much how they did it with the 360. I think it'll be announced at a non- e3 thing early next year, honestly.
    Not surprised. I had two of those things break down on me. Slim fixed most of the problems though, but that's 3 or 4 years after the fact.
    "Fortunately the forums ping my cell phone when there is an opportunity to discuss Witts junk."-DocSocaelicus

  2. #2932
    Post Ratio > 3 a Day
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    Apr 2011
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    Canada, Ontario
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    Quote Originally Posted by Witticus View Post
    Not surprised. I had two of those things break down on me. Slim fixed most of the problems though, but that's 3 or 4 years after the fact.
    Both my 360's work, I got one in 2007 (the pro version), and one in 2009 (the arcade version.) Though the 2007 one gives me a few problems now and then, like when I put a disc in, it sometimes acts like I haven't put any disc in and does nothing. My Arcade one works like it's brand new though.
    Scenario IV: Dread Dreams
    Imaginary Sonicscape
    Gallows Gallery
    Hangman's Hymn

    SIGH

  3. #2933
    Wordsmith
    Join Date
    Dec 2007
    Location
    Geneva, CH
    Posts
    4,550
    Quote Originally Posted by Cubecubed View Post
    I've been trying to get more achievements on Super Meat Boy, because apparently I love being pissed off, lol.
    I'm trying it on iOS but the virtual buttons are pissing me off somewhat fierce. I feel like I could do better given a joystick and real buttons.
    DLC on DLCQuickPlay.com. Gamertag is the same as my Forum name. Hit me up if you wanna play!

  4. #2934
    Headliner
    Join Date
    Oct 2008
    Location
    Near Los Angeles
    Posts
    5,003
    Well, the New Bungie IP has popped up early. Hard to really tell this early, but I am pumped about their new game.
    AsianSteev: if you can read this, put more Ska songs on the RBN! Please?

    Gamertag: Demitri Theodus

  5. #2935
    Post Ratio > 3 a Day
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    Apr 2011
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    Canada, Ontario
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    Quote Originally Posted by BohemianMatt View Post
    Well, the New Bungie IP has popped up early. Hard to really tell this early, but I am pumped about their new game.

    Yeah, it looks like it could be very interesting. I heard in some other review that it would be a lot like Halo. I can't wait to hear more information on it.


    I just bought and played Doom 3 BFG Edition. I had never played a Doom game before, barring an XBL Demo of either Doom or Doom 2, I can't remember. I played through one of the parts of Doom. But when I got to a part with a green downward pointing pentagram, with a devil's head on it. I entered it, then teleported to a dark room with a ton of enemies and died. I then played some Doom 3, I'm not very far into it yet, but it's been fun so far, as with Doom. I've yet to play Doom 2.
    Scenario IV: Dread Dreams
    Imaginary Sonicscape
    Gallows Gallery
    Hangman's Hymn

    SIGH

  6. #2936
    The last I played and finished would be Dishonored, which went very well.
    I then played some Doom 3, I'm not very far into it yet, but it's been fun so far, as with Doom. I've yet to play Doom 2.
    It's generally considered one of the most influencial shooter games of all time. Verticality in level design, Enhanced lighting, and the overall badassery atmosphere took people by surprise. The gameplay for the first 2 haven't aged very well though - there's a lot of tedium in that AI. Doom 3 is significantly more modern, and sort of has a Dead Space-y vibe to it...or perhaps I have that the other way around. Anywho, they're definitely worth playing regardless. Enjoy
    Boo.

  7. #2937
    Washed Up
    Join Date
    Jun 2010
    Location
    Washington
    Posts
    14,835
    Is Doom the one where the developer took out an ad about his next project saying he's gonna make you his *****? And then it flopped majestically?

  8. #2938
    That would be the infamous Daikatana. Gamers shiver at the name.
    Last edited by DominusVita; 11-29-2012 at 01:00 AM.
    Boo.

  9. #2939
    Washed Up
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    Jun 2010
    Location
    Washington
    Posts
    14,835
    Same developer, right?

  10. #2940
    Technically it was developed by ION Storm, but the Lead Designer was John Romero. From the look of it via the trailer and reviews, it lives up to the infamy. It's one of those Superman 64 cases - I'll trust the moans of the internet over trying it out myself.
    Boo.


 

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