Both my 360's work, I got one in 2007 (the pro version), and one in 2009 (the arcade version.) Though the 2007 one gives me a few problems now and then, like when I put a disc in, it sometimes acts like I haven't put any disc in and does nothing. My Arcade one works like it's brand new though.
Scenario IV: Dread Dreams
Imaginary Sonicscape
Gallows Gallery
Hangman's Hymn
SIGH
Well, the New Bungie IP has popped up early. Hard to really tell this early, but I am pumped about their new game.
AsianSteev: if you can read this, put more Ska songs on the RBN! Please?
Gamertag: Demitri Theodus
Yeah, it looks like it could be very interesting. I heard in some other review that it would be a lot like Halo. I can't wait to hear more information on it.
I just bought and played Doom 3 BFG Edition. I had never played a Doom game before, barring an XBL Demo of either Doom or Doom 2, I can't remember. I played through one of the parts of Doom. But when I got to a part with a green downward pointing pentagram, with a devil's head on it. I entered it, then teleported to a dark room with a ton of enemies and died. I then played some Doom 3, I'm not very far into it yet, but it's been fun so far, as with Doom. I've yet to play Doom 2.
Scenario IV: Dread Dreams
Imaginary Sonicscape
Gallows Gallery
Hangman's Hymn
SIGH
The last I played and finished would be Dishonored, which went very well.
It's generally considered one of the most influencial shooter games of all time. Verticality in level design, Enhanced lighting, and the overall badassery atmosphere took people by surprise. The gameplay for the first 2 haven't aged very well though - there's a lot of tedium in that AI. Doom 3 is significantly more modern, and sort of has a Dead Space-y vibe to it...or perhaps I have that the other way around. Anywho, they're definitely worth playing regardless. EnjoyI then played some Doom 3, I'm not very far into it yet, but it's been fun so far, as with Doom. I've yet to play Doom 2.![]()
Boo.
Is Doom the one where the developer took out an ad about his next project saying he's gonna make you his *****? And then it flopped majestically?
That would be the infamous Daikatana. Gamers shiver at the name.
Last edited by DominusVita; 11-29-2012 at 01:00 AM.
Boo.
Same developer, right?
Technically it was developed by ION Storm, but the Lead Designer was John Romero. From the look of it via the trailer and reviews, it lives up to the infamy. It's one of those Superman 64 cases - I'll trust the moans of the internet over trying it out myself.
Boo.