Hopefully for RB4. See my sig![]()
Hopefully for RB4. See my sig![]()
PSN: Doom-878
Squier Player/Pro Drums/Pro Keys
Thx to Boshes_95 for the AV
Pls improve guitar pro for RB4. Any guitar, no mute, dynamic difficulty
My source is admittedly weak. It's the poll on the forum itself. According to this poll, the great majority of the players are 30 -50. Of course, it's only an internet poll. Interesting results though.
Here's a link to the poll:
http://forums.ubi.com/showthread.php...-else-over-40?
Last edited by lvmathemagician; 02-08-2012 at 06:26 PM.
PSN: NV_Spartan
Who do I have to get drunk in order to get "Red Solo Cup" in Rock Band?
I tend to agree that it would take a more mature audience (but not necessarily age) to seriously commit to learning to play a musical instrument. I'm glad the song language isn't being censored.
Well, they have me pegged. Although I am a drummer, I never really bothered with the guitar before (other than pro-mode in RB3). But since Rocksmith, I'm playing all the time and have bought myself two guitars (Epi Les Paul and Squier Strat) and one bass (Squier Jaguar) and am loving both the game and playing outside of the game! Oh...I'm 40yrs old.
"Punk rock should mean freedom, playing whatever you want,
As sloppy as you want as long as it's good and it has passion" Kurt Cobain
Dynamic Difficulty has changed post-patchThe dynamic difficulty was changed to assume you're really good until you make a mistake. So if you start a new profile, and only play songs you're perfect on, the game is going to assume you are an expert, and continually have new phrases start at a very high level. The dynamic difficulty heavily relies on the rate of improvement. So when you start a fresh profile, since you already know many songs, even though you level back down, if you still have 3+ songs you know really well and then play them perfectly, it's going to assume you can maintain that type of improvement.
If you make mistakes, then there's no change in how the dynamic difficulty works. It should behave just as it did prepatch.
If you didn't start a new profile, the only difference you should notice is how difficult new songs start. If you continually sightread badly, then sightreading will get easier overtime, but the system needs to learn that.
-Matt
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We aren't prioritizing experienced guitarists over beginners. The change helped make it easier for experienced guitarists to level up more quickly. If you can, give a little more faith in the dynamic difficulty system. Since you restarted a profile, it's going to be a little tougher if you are playing songs you've already leveled and learned before you reset your profile. It's going to take longer for the system to adjust since it no longer has the history of how long it took for you to get to that point - which is key to the system. Once the system notices that it's constantly giving you too hard stuff, it'll slow down a lot after that point.
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Badly enough is hard to explain, as the dynamic difficulty system heavily relies on rates of increase and decrease. If you just leave the game on, and level everything down, it won't necessarily 'rejigger' the system, because once you start playing again, it'll see you're leveling everything up really fast, canceling out the huge rate of decrease, since you just gained a huge rate of increase. The 'rejigger' will happen, when you constantly fail without doing well immediately afterwards.
http://forums.ubi.com/showthread.php...lty-post-patch
Last edited by toymachineSH; 02-10-2012 at 08:53 PM.
¯\(°_o)/¯¯\(°_o)/¯¯\(°_o)/¯
http://theherofeed.com
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Guitar Hero 2005-2011
I am loving the Pearl Jam songs, fun to play and great to listen to!
"Punk rock should mean freedom, playing whatever you want,
As sloppy as you want as long as it's good and it has passion" Kurt Cobain
Tonight I finally cracked open the RockSmith box that's been sitting on my shelf since launch week, and... dead cable.
Fortunately the bad part was the little USB stem that connects the rest of the cable to the XBox, and thanks to Rock Band I have a few of those lying around. Once that was taken care of, I was off to the guitar races.
Good thing: Hearing yourself play. Cool stuff. I don't necessarily put it above or below Rock Band's way of doing things, but it does make for a different yet just as fun experience.
Disappointing thing: I had gotten the impression hearing yourself play meant the game offered a sort of "guitareoke" experience, but actually you just hear and play along with the original tune, without any remixing of instruments.
Ugly thing: Those menus. Gah! Navigating this game is an absolute chore. Fortunately the rest of the game makes up for it.
If I had to pick just one, I'd still pick Rock Band 3, but I'm happy to have Rocksmith and I look forward to a little more "real" guitar playing.
It's all right. Everything will work out fine.
It's all right. We're going to the end of the line!