I'd buy this to learn some new songs using my real guitar. Depends on the interface, of course.
The advantage this game has is that it does not need the split track master recordings since the music never cuts out or anything like that and it's only guitar.
Could be cool, but won't be as awesome as it claims. They will still have the problem with songs that are tuned differently from each other.
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Just as long as they don't throw plastic guitars in a volcano just to prove that "the game with the actual guitar > the game with the plastic guitar," I approve their effort.
I'll cite (http://www.scorehero.com/forum/viewt...715111#1715111).
Guitar tracks might be applied rather than 2-channel stereo tracks, since game is advertised to have guitar effects.
I like the game notation: highlight the neck in 2-D and show the all-familiar note highway. The engine looks really primitive, though. Reminds me of FoF. It's like building Pokémon Black & White around the Pokémon Gold & Silver engine.
The game crowd seems cool. Crowd goes wild when you do well, and it looks dull when you do horribly, and some people in the crowd begin texting. I give them a thumbs up for that.
I don't think Led Zep licensed their music to them, though. On the scorehero link, if you check the Setlist interview, they practically asked "so, yes for Led Zep?" And Key answered, "I can't specifically disclose the conversation I had with them." Doesn't sound really optimistic.
In conclusion, yay for the innovative note highway, yay for their effort, yay for the realistic crowd, and super yay that I can use my own guitar and save $250.
Boo for the FoF-like engine, and boo for the lack of recognition of RB3 and its pro-mode.
Last edited by Galexio; 03-15-2011 at 03:50 PM. Reason: preventing this from being a TL;DR
In RB3, you would break your combo for noodling during the verses, as well as playing the chorus just strumming straight through.
If the song was in Rocksmith, it would probably let you fool around in between the parts where you are actually playing something. It still wouldn't.
What sucks most are the real guitars bundled or intended for use with the real guitar games.
First Act's SixString was the WORST, bar none. All plastic, can't sound good, and the bridge doesn't even intonate.
The Epiphone Les Paul Express bundled with Rocksmith is probably okay except for the 22" scale. $20 more gets the Epiphone Specials, which are full scale. Alternatively, $20 less gets the Epiphone Les Paul Junior, which is also full scale but unfortunately has a non-intonating bridge.
The Squier Rock Band 3 Pro Guitar was the best of these efforts. It appears to be built off a Squier Standard Series, which would have been a cut above the Epiphone Specials. A few improvements on the design - not texturing the plastic fretboard, separating the magnetic and MIDI pickup, and possibly better tuners - would have gone a long way towards making it good.
Of course, for the same price as the Squier Rock Band 3 Pro Guitar + the MIDI Pro Adapter of your choice, you could get the Epiphone SG Faded, which is set neck and built to a much higher standard than Epiphone bolt-necks or Squiers.
We've ended on a sour note:
Still...thank you for the music
Even article viewers at Rolling Stone and on Youtube are pissed over the lack of mention of the ultimate music game (not PowerGig, no, I'm talking about Rock Band 3).
Addicted to bad movies since 2008
reading the different articles and comments on said articles, it's amazing how unaware people are of the squier or any of the pro instrument options for rb3. it's really shocking.
the good news is that we now have a game to defer people to when they ***** they can't use their real guitar. the bass people not so much
RB3 Italian Player! http://dlcquickplay.com/user/lunaticsoul